{"paper":{"title":"LLM Agents as Static Level-k Players in Behavioural Games","license":"http://arxiv.org/licenses/nonexclusive-distrib/1.0/","headline":"","cross_cats":["econ.TH","q-fin.EC"],"primary_cat":"econ.GN","authors_text":"Po Han Teo","submitted_at":"2026-06-26T08:34:12Z","abstract_excerpt":"Large Language Models (LLMs) are increasingly used as stand-ins in behavioural games. These stand-ins rely on the assumption that the LLM's distribution of choices meaningfully matches how humans play the same game. This study tests that assumption through two games. The first is a p-beauty contest, and the second one is a public goods game. The study first investigates five local-model settings within the same model family. These settings are varied together in a 360-cell factorial, which balances temperature, scale (0.5-32B), quantisation, instruct vs base, and framing. Each cell's distribut"},"claims":{"count":0,"items":[],"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"source":{"id":"2606.27845","kind":"arxiv","version":1},"verdict":{"id":null,"model_set":{},"created_at":null,"strongest_claim":"","one_line_summary":"","pipeline_version":null,"weakest_assumption":"","pith_extraction_headline":""},"integrity":{"clean":true,"summary":{"advisory":0,"critical":0,"by_detector":{},"informational":0},"endpoint":"/pith/2606.27845/integrity.json","findings":[],"available":true,"detectors_run":[],"snapshot_sha256":"c28c3603d3b5d939e8dc4c7e95fa8dfce3d595e45f758748cecf8e644a296938"},"references":{"count":0,"sample":[],"resolved_work":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57","internal_anchors":0},"formal_canon":{"evidence_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"author_claims":{"count":0,"strong_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"builder_version":"pith-number-builder-2026-05-17-v1"}