{"paper":{"title":"Building Brain Invaders: EEG data of an experimental validation","license":"http://arxiv.org/licenses/nonexclusive-distrib/1.0/","headline":"","cross_cats":["q-bio.NC"],"primary_cat":"cs.HC","authors_text":"Alexandre Barachant (CEA-LETI, Anton Andreev (GIPSA-Services), Gijsbrecht Van Veen (GIPSA-VIBS), GIPSA-VIBS), Gr\\'egoire Cattan (GIPSA-Services), Marco Congedo (GIPSA-VIBS), Pedro Coelho Rodrigues (GIPSA-VIBS)","submitted_at":"2019-05-13T07:18:52Z","abstract_excerpt":"We describe the experimental procedures for a dataset that we have made publicly available at https://doi.org/10.5281/zenodo.2649006 in mat and csv formats. This dataset contains electroencephalographic (EEG) recordings of 25 subjects testing the Brain Invaders (Congedo, 2011), a visual P300 Brain-Computer Interface inspired by the famous vintage video game Space Invaders (Taito, Tokyo, Japan). The visual P300 is an event-related potential elicited by a visual stimulation, peaking 240-600 ms after stimulus onset. EEG data were recorded by 16 electrodes in an experiment that took place in the G"},"claims":{"count":0,"items":[],"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"source":{"id":"1905.05182","kind":"arxiv","version":1},"verdict":{"id":null,"model_set":{},"created_at":null,"strongest_claim":"","one_line_summary":"","pipeline_version":null,"weakest_assumption":"","pith_extraction_headline":""},"references":{"count":0,"sample":[],"resolved_work":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57","internal_anchors":0},"formal_canon":{"evidence_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"author_claims":{"count":0,"strong_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"builder_version":"pith-number-builder-2026-05-17-v1"}