{"paper":{"title":"Cops and Robbers on Geometric Graphs","license":"http://arxiv.org/licenses/nonexclusive-distrib/1.0/","headline":"","cross_cats":[],"primary_cat":"math.CO","authors_text":"Alan Frieze, Andrew Beveridge, Andrzej Dudek, Tobias M\\\"uller","submitted_at":"2011-08-12T02:05:56Z","abstract_excerpt":"Cops and robbers is a turn-based pursuit game played on a graph $G$. One robber is pursued by a set of cops. In each round, these agents move between vertices along the edges of the graph. The cop number $c(G)$ denotes the minimum number of cops required to catch the robber in finite time. We study the cop number of geometric graphs. For points $x_1, ..., x_n \\in \\R^2$, and $r \\in \\R^+$, the vertex set of the geometric graph $G(x_1, ..., x_n; r)$ is the graph on these $n$ points, with $x_i, x_j$ adjacent when $ \\norm{x_i -x_j} \\leq r$. We prove that $c(G) \\leq 9$ for any connected geometric gr"},"claims":{"count":0,"items":[],"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"source":{"id":"1108.2549","kind":"arxiv","version":4},"verdict":{"id":null,"model_set":{},"created_at":null,"strongest_claim":"","one_line_summary":"","pipeline_version":null,"weakest_assumption":"","pith_extraction_headline":""},"references":{"count":0,"sample":[],"resolved_work":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57","internal_anchors":0},"formal_canon":{"evidence_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"author_claims":{"count":0,"strong_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"builder_version":"pith-number-builder-2026-05-17-v1"}