{"paper":{"title":"Trie Compression for GPU Accelerated Multi-Pattern Matching","license":"http://creativecommons.org/licenses/by-nc-sa/4.0/","headline":"","cross_cats":["cs.DC"],"primary_cat":"cs.DS","authors_text":"Amar Seeam, Christos Tachtatzis, Robert Atkinson, Xavier Bellekens","submitted_at":"2017-02-13T07:18:13Z","abstract_excerpt":"Graphics Processing Units allow for running massively parallel applications offloading the CPU from computationally intensive resources, however GPUs have a limited amount of memory. In this paper a trie compression algorithm for massively parallel pattern matching is presented demonstrating 85% less space requirements than the original highly efficient parallel failure-less aho-corasick, whilst demonstrating over 22 Gbps throughput. The algorithm presented takes advantage of compressed row storage matrices as well as shared and texture memory on the GPU."},"claims":{"count":0,"items":[],"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"source":{"id":"1702.03657","kind":"arxiv","version":1},"verdict":{"id":null,"model_set":{},"created_at":null,"strongest_claim":"","one_line_summary":"","pipeline_version":null,"weakest_assumption":"","pith_extraction_headline":""},"references":{"count":0,"sample":[],"resolved_work":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57","internal_anchors":0},"formal_canon":{"evidence_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"author_claims":{"count":0,"strong_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"builder_version":"pith-number-builder-2026-05-17-v1"}