{"paper":{"title":"Numerical overcooling in shocks","license":"http://arxiv.org/licenses/nonexclusive-distrib/1.0/","headline":"","cross_cats":[],"primary_cat":"astro-ph.CO","authors_text":"Cedric G. Lacey, Peter Creasey, Richard G. Bower, Tom Theuns","submitted_at":"2011-06-01T20:03:01Z","abstract_excerpt":"We present a study of cooling in radiative shocks simulated with smoothed particle hydrodynamics (SPH) and adaptive mesh refinement codes. We obtain a similarity solution for a shock-tube problem in the presence of radiative cooling, and test how well the solution is reproduced in Gadget and Flash. Shock broadening governed by the details of the numerical scheme (artificial viscosity or Riemann solvers) leads to potentially significant overcooling in both codes. We interpret our findings in terms of a resolution criterion, and apply it to realistic simulations of cosmological accretion shocks "},"claims":{"count":0,"items":[],"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"source":{"id":"1106.0306","kind":"arxiv","version":1},"verdict":{"id":null,"model_set":{},"created_at":null,"strongest_claim":"","one_line_summary":"","pipeline_version":null,"weakest_assumption":"","pith_extraction_headline":""},"references":{"count":0,"sample":[],"resolved_work":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57","internal_anchors":0},"formal_canon":{"evidence_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"author_claims":{"count":0,"strong_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"builder_version":"pith-number-builder-2026-05-17-v1"}