{"paper":{"title":"PHASE: Passive Human Activity Simulation Evaluation","license":"http://creativecommons.org/licenses/by/4.0/","headline":"","cross_cats":["cs.AI","cs.LG","cs.NI"],"primary_cat":"cs.CR","authors_text":"Anh Nguyen-Tuong, Jack W. Davidson, Jason D. Hiser, Steven Lamp","submitted_at":"2025-07-17T19:24:11Z","abstract_excerpt":"Cybersecurity simulation environments, such as cyber ranges, honeypots, and sandboxes, require realistic human behavior to be effective, yet no quantitative method exists to assess the behavioral fidelity of synthetic user personas. This paper presents PHASE (Passive Human Activity Simulation Evaluation), a machine learning framework that analyzes Zeek connection logs and distinguishes human from non-human activity with over 90\\% accuracy. PHASE operates entirely passively, relying on standard network monitoring without any user-side instrumentation or visible signs of surveillance. All networ"},"claims":{"count":0,"items":[],"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"source":{"id":"2507.13505","kind":"arxiv","version":1},"verdict":{"id":null,"model_set":{},"created_at":null,"strongest_claim":"","one_line_summary":"","pipeline_version":null,"weakest_assumption":"","pith_extraction_headline":""},"integrity":{"clean":true,"summary":{"advisory":0,"critical":0,"by_detector":{},"informational":0},"endpoint":"/pith/2507.13505/integrity.json","findings":[],"available":true,"detectors_run":[],"snapshot_sha256":"c28c3603d3b5d939e8dc4c7e95fa8dfce3d595e45f758748cecf8e644a296938"},"references":{"count":0,"sample":[],"resolved_work":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57","internal_anchors":0},"formal_canon":{"evidence_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"author_claims":{"count":0,"strong_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"builder_version":"pith-number-builder-2026-05-17-v1"}