{"paper":{"title":"TREES: A CPU/GPU Task-Parallel Runtime with Explicit Epoch Synchronization","license":"http://arxiv.org/licenses/nonexclusive-distrib/1.0/","headline":"","cross_cats":["cs.OS","cs.PL"],"primary_cat":"cs.DC","authors_text":"Andrew D. Hilton, Blake A. Hechtman, Daniel J. Sorin","submitted_at":"2016-08-01T15:33:14Z","abstract_excerpt":"We have developed a task-parallel runtime system, called TREES, that is designed for high performance on CPU/GPU platforms. On platforms with multiple CPUs, Cilk's \"work-first\" principle underlies how task-parallel applications can achieve performance, but work-first is a poor fit for GPUs. We build upon work-first to create the \"work-together\" principle that addresses the specific strengths and weaknesses of GPUs. The work-together principle extends work-first by stating that (a) the overhead on the critical path should be paid by the entire system at once and (b) work overheads should be pai"},"claims":{"count":0,"items":[],"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"source":{"id":"1608.00571","kind":"arxiv","version":1},"verdict":{"id":null,"model_set":{},"created_at":null,"strongest_claim":"","one_line_summary":"","pipeline_version":null,"weakest_assumption":"","pith_extraction_headline":""},"references":{"count":0,"sample":[],"resolved_work":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57","internal_anchors":0},"formal_canon":{"evidence_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"author_claims":{"count":0,"strong_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"builder_version":"pith-number-builder-2026-05-17-v1"}