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Cosmos-Reason1: From Physical Common Sense To Embodied Reasoning

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abstract

Physical AI systems need to perceive, understand, and perform complex actions in the physical world. In this paper, we present the Cosmos-Reason1 models that can understand the physical world and generate appropriate embodied decisions (e.g., next step action) in natural language through long chain-of-thought reasoning processes. We begin by defining key capabilities for Physical AI reasoning, with a focus on physical common sense and embodied reasoning. To represent physical common sense, we use a hierarchical ontology that captures fundamental knowledge about space, time, and physics. For embodied reasoning, we rely on a two-dimensional ontology that generalizes across different physical embodiments. Building on these capabilities, we develop two multimodal large language models, Cosmos-Reason1-7B and Cosmos-Reason1-56B. We curate data and train our models in two stages: Physical AI supervised fine-tuning (SFT) and Physical AI reinforcement learning (RL). To evaluate our models, we build comprehensive benchmarks for physical common sense and embodied reasoning according to our ontologies. Evaluation results show that Physical AI SFT and RL bring significant improvements. To facilitate the development of Physical AI, we make our code and pre-trained models available under the NVIDIA Open Model License at https://github.com/nvidia-cosmos/cosmos-reason1.

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representative citing papers

MAVEN: A Multi-stage Agentic Annotation Pipeline for Video Reasoning Tasks

cs.CV · 2026-05-21 · unverdicted · novelty 7.0

MAVEN pipeline generates multi-scale spatio-temporal event descriptions from videos using agentic adaptation and refinement, then produces training data that lets a fine-tuned 8B model outperform Gemini baselines on private CCTV and AccidentBench tasks.

SCP: Spatial Causal Prediction in Video

cs.CV · 2026-03-04 · unverdicted · novelty 7.0

SCP defines a new benchmark task for predicting spatial causal outcomes beyond direct observation and shows that 23 leading models lag far behind humans on it.

Action-guided generation of 3D functionality segmentation data

cs.CV · 2025-11-28 · unverdicted · novelty 7.0

SynthFun3D generates synthetic 3D functionality segmentation data from action descriptions via object retrieval and scene arrangement, yielding consistent gains of +2.2 mAP, +6.3 mAR, and +5.7 mIoU when augmenting real data for VLM training.

Beyond Thinking: Imagining in 360$^\circ$ for Humanoid Visual Search

cs.CV · 2026-05-09 · unverdicted · novelty 6.0

Imagining in 360° decouples visual search into a single-step probabilistic semantic layout predictor and an actor, removing the need for multi-turn CoT reasoning and trajectory annotations while improving efficiency in 360° environments.

Seeing Fast and Slow: Learning the Flow of Time in Videos

cs.CV · 2026-04-23 · unverdicted · novelty 6.0

Self-supervised models learn to perceive and manipulate the flow of time in videos, supporting speed detection, large-scale slow-motion data curation, and temporally controllable video synthesis.

Self-Supervised Bootstrapping of Action-Predictive Embodied Reasoning

cs.RO · 2026-02-09 · unverdicted · novelty 6.0

R&B-EnCoRe uses self-supervised importance-weighted variational inference to distill action-predictive reasoning datasets that improve VLA performance on manipulation, navigation, and driving tasks without external verifiers.

MiMo-Embodied: X-Embodied Foundation Model Technical Report

cs.RO · 2025-11-20 · unverdicted · novelty 6.0

MiMo-Embodied is a single foundation model that achieves state-of-the-art results on 17 embodied AI benchmarks and 12 autonomous driving benchmarks through multi-stage learning, curated data, and CoT/RL fine-tuning that produces positive cross-domain transfer.

Grounded Reinforcement Learning for Visual Reasoning

cs.CV · 2025-05-29 · unverdicted · novelty 6.0

ViGoRL introduces visually grounded RL that anchors reasoning steps to image coordinates and uses multi-turn zooming to outperform standard RL and supervised baselines on spatial and GUI reasoning benchmarks.

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