HarmoGS adds semantic consistency-guided masking and dual-view orthogonal gradient harmonization to 3D Gaussian Splatting to reduce artifacts from distractors and cross-view illumination inconsistencies.
Nerf on-the-go: Exploiting uncertainty for distractor-free nerfs in the wild
2 Pith papers cite this work. Polarity classification is still indexing.
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cs.CV 2years
2026 2representative citing papers
A 3D Gaussian Splatting pipeline that uses a mask-aware one-step diffusion refiner, opacity-driven Gaussian densification, and LoRA/SDS regularization to do few-shot novel-view synthesis on unconstrained images with distractors.
citing papers explorer
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HarmoGS: Robust 3D Gaussian Splatting in the Wild via Conflict-Aware Gradient Harmonization
HarmoGS adds semantic consistency-guided masking and dual-view orthogonal gradient harmonization to 3D Gaussian Splatting to reduce artifacts from distractors and cross-view illumination inconsistencies.
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Difix3D-W: Distractor-Free Few-Shot 3D Gaussian Splatting in the Wild
A 3D Gaussian Splatting pipeline that uses a mask-aware one-step diffusion refiner, opacity-driven Gaussian densification, and LoRA/SDS regularization to do few-shot novel-view synthesis on unconstrained images with distractors.