LottieGPT tokenizes Lottie animations into compact sequences and fine-tunes Qwen-VL to autoregressively generate coherent vector animations from natural language or visual prompts, outperforming prior SVG models.
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Llama-mesh: Unifying 3d mesh generation with language models
13 Pith papers cite this work. Polarity classification is still indexing.
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MeshTailor is a mesh-native generative model that uses ChainingSeams serialization and a dual-stream transformer with pointer layers to trace coherent seams vertex-by-vertex on 3D surfaces.
PartDiffuser is a semi-autoregressive discrete diffusion framework that generates high-fidelity 3D meshes from point clouds by combining inter-part autoregression with intra-part parallel diffusion using a part-aware DiT architecture.
CARV amortizes upstream diffusion teacher costs over noise resamples with timestep importance sampling and stratified-inverse-CDF sampling, delivering 2-3x effective compute gains in text-to-3D experiments and order-of-magnitude variance cuts in single-step distillation.
PhysX-Omni unifies simulation-ready 3D asset generation across rigid, deformable, and articulated objects via a new geometry representation, the PhysXVerse dataset, and the PhysX-Bench evaluation suite.
QuadLink generates anisotropic quad-dominant meshes from point clouds via a hybrid centroid-conditioned vertex linking model and a Tri-to-Quad data conversion operator.
TOPOS creates high-fidelity 3D heads with fixed industry topology from single images via a specialized VAE with Perceiver Resampler and a rectified flow transformer.
C2LT-3D factorizes 3D tokenization into canonical local geometry, partition-conditioned context, and relational seam variables to make latent states operational for assembly-level validation and repair in open-world multi-component assets.
UniRecGen unifies reconstruction and generation via shared canonical space and disentangled cooperative learning to produce complete, consistent 3D models from sparse views.
HVG-3D uses a 3D-aware diffusion architecture with ControlNet to synthesize high-fidelity hand-object interaction videos from 3D control signals, achieving state-of-the-art spatial fidelity and temporal coherence on the TASTE-Rob dataset.
EVA01 introduces a Mixture-of-Transformers model that natively adds 3D mesh understanding, generation, and multi-turn editing to MLLMs by decoupling understanding and generation experts with shared global self-attention.
SynVA toolkit generates realistic vascular meshes and anatomically plausible aneurysms, releasing 50,000 labeled samples for medical vision tasks.
CG-MLLM is a multimodal LLM using a Mixture-of-Transformer architecture with separate TokenAR and BlockAR components integrated with a pre-trained vision-language backbone and 3D VAE to enable 3D captioning and high-fidelity generation.
citing papers explorer
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LottieGPT: Tokenizing Vector Animation for Autoregressive Generation
LottieGPT tokenizes Lottie animations into compact sequences and fine-tunes Qwen-VL to autoregressively generate coherent vector animations from natural language or visual prompts, outperforming prior SVG models.
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MeshTailor: Cutting Seams via Generative Mesh Traversal
MeshTailor is a mesh-native generative model that uses ChainingSeams serialization and a dual-stream transformer with pointer layers to trace coherent seams vertex-by-vertex on 3D surfaces.
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PartDiffuser: Part-wise 3D Mesh Generation via Discrete Diffusion
PartDiffuser is a semi-autoregressive discrete diffusion framework that generates high-fidelity 3D meshes from point clouds by combining inter-part autoregression with intra-part parallel diffusion using a part-aware DiT architecture.
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Variance Reduction for Expectations with Diffusion Teachers
CARV amortizes upstream diffusion teacher costs over noise resamples with timestep importance sampling and stratified-inverse-CDF sampling, delivering 2-3x effective compute gains in text-to-3D experiments and order-of-magnitude variance cuts in single-step distillation.
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PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objects
PhysX-Omni unifies simulation-ready 3D asset generation across rigid, deformable, and articulated objects via a new geometry representation, the PhysXVerse dataset, and the PhysX-Bench evaluation suite.
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QuadLink: Autoregressive Quad-Dominant Mesh Generation via Point-Relation Learning
QuadLink generates anisotropic quad-dominant meshes from point clouds via a hybrid centroid-conditioned vertex linking model and a Tri-to-Quad data conversion operator.
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TOPOS: High-Fidelity and Efficient Industry-Grade 3D Head Generation
TOPOS creates high-fidelity 3D heads with fixed industry topology from single images via a specialized VAE with Perceiver Resampler and a rectified flow transformer.
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Beyond Spatial Compression: Interface-Centric Generative States for Open-World 3D Structure
C2LT-3D factorizes 3D tokenization into canonical local geometry, partition-conditioned context, and relational seam variables to make latent states operational for assembly-level validation and repair in open-world multi-component assets.
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UniRecGen: Unifying Multi-View 3D Reconstruction and Generation
UniRecGen unifies reconstruction and generation via shared canonical space and disentangled cooperative learning to produce complete, consistent 3D models from sparse views.
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HVG-3D: Bridging Real and Simulation Domains for 3D-Conditional Hand-Object Interaction Video Synthesis
HVG-3D uses a 3D-aware diffusion architecture with ControlNet to synthesize high-fidelity hand-object interaction videos from 3D control signals, achieving state-of-the-art spatial fidelity and temporal coherence on the TASTE-Rob dataset.
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EVA01: Unified Native 3D Understanding and Generation via Mixture-of-Transformers
EVA01 introduces a Mixture-of-Transformers model that natively adds 3D mesh understanding, generation, and multi-turn editing to MLLMs by decoupling understanding and generation experts with shared global self-attention.
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SynVA: A Modular Toolkit for Vessel Generation and Aneurysm Editing
SynVA toolkit generates realistic vascular meshes and anatomically plausible aneurysms, releasing 50,000 labeled samples for medical vision tasks.
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CG-MLLM: Captioning and Generating 3D content via Multi-modal Large Language Models
CG-MLLM is a multimodal LLM using a Mixture-of-Transformer architecture with separate TokenAR and BlockAR components integrated with a pre-trained vision-language backbone and 3D VAE to enable 3D captioning and high-fidelity generation.