MemGUI-Agent uses Context-as-Action (ConAct) for proactive context management in long-horizon GUI tasks, trained on the MemGUI-3K dataset to achieve top 8B-model results on MemGUI-Bench and MobileWorld.
ClawGUI: A Unified Framework for Training, Evaluating, and Deploying GUI Agents
5 Pith papers cite this work. Polarity classification is still indexing.
abstract
GUI agents drive applications through their visual interfaces instead of programmatic APIs, interacting with arbitrary software via taps, swipes, and keystrokes, reaching a long tail of applications that CLI-based agents cannot. Yet progress in this area is bottlenecked less by modeling capacity than by the absence of a coherent full-stack infrastructure: online RL training suffers from environment instability and closed pipelines, evaluation protocols drift silently across works, and trained agents rarely reach real users on real devices. We present \textbf{ClawGUI}, an open-source framework addressing these three gaps within a single harness. \textbf{ClawGUI-RL} provides the first open-source GUI agent RL infrastructure with validated support for both parallel virtual environments and real physical devices, integrating GiGPO with a Process Reward Model for dense step-level supervision. \textbf{ClawGUI-Eval} enforces a fully standardized evaluation pipeline across 6 benchmarks and 11+ models, achieving 95.8\% reproduction against official baselines. \textbf{ClawGUI-Agent} brings trained agents to Android, HarmonyOS, and iOS through 12+ chat platforms with hybrid CLI-GUI control and persistent personalized memory. Trained end to end within this pipeline, \textbf{ClawGUI-2B} achieves 17.1\% Success Rate on MobileWorld GUI-Only, outperforming the same-scale MAI-UI-2B baseline by 6.0\%.
citation-role summary
citation-polarity summary
years
2026 5roles
background 2polarities
background 2representative citing papers
AQuaUI uses adaptive quadtrees to cut visual tokens in GUI-agent LMMs by up to 29.52% at inference time while retaining 99.06% of full-token accuracy on grounding and navigation benchmarks.
The paper develops a unified framework that organizes computer-use agent reliability around perception-decision-execution layers and creation-deployment-operation-maintenance stages to map security and alignment interventions.
The paper reviews conceptual foundations, methodological innovations, effective designs, critical challenges, and future directions for LLM-based Agentic Reinforcement Learning.
citing papers explorer
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MemGUI-Agent: An End-to-End Long-Horizon Mobile GUI Agent with Proactive Context Management
MemGUI-Agent uses Context-as-Action (ConAct) for proactive context management in long-horizon GUI tasks, trained on the MemGUI-3K dataset to achieve top 8B-model results on MemGUI-Bench and MobileWorld.
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AQuaUI: Visual Token Reduction for GUI Agents with Adaptive Quadtrees
AQuaUI uses adaptive quadtrees to cut visual tokens in GUI-agent LMMs by up to 29.52% at inference time while retaining 99.06% of full-token accuracy on grounding and navigation benchmarks.
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Securing Computer-Use Agents: A Unified Architecture-Lifecycle Framework for Deployment-Grounded Reliability
The paper develops a unified framework that organizes computer-use agent reliability around perception-decision-execution layers and creation-deployment-operation-maintenance stages to map security and alignment interventions.
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Rethinking Agentic Reinforcement Learning In Large Language Models
The paper reviews conceptual foundations, methodological innovations, effective designs, critical challenges, and future directions for LLM-based Agentic Reinforcement Learning.
- MobileForge: Annotation-Free Adaptation for Mobile GUI Agents with Hierarchical Feedback-Guided Policy Optimization