Presents CUActSpot benchmark and renderer-LLM data synthesis that lets a 4B model outperform larger open-source models on complex computer interactions.
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Gui-g 2: Gaussian reward modeling for gui grounding.arXiv preprint arXiv:2507.15846
Canonical reference. 80% of citing Pith papers cite this work as background.
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representative citing papers
OS-SPEAR is a new evaluation toolkit that tests 22 OS agents and identifies trade-offs between efficiency and safety or robustness.
RiskWebWorld is the first realistic interactive benchmark for GUI agents in e-commerce risk management, revealing a large gap between generalist and specialized models plus RL gains.
UIPress is the first encoder-side learned optical compression method for UI-to-Code that compresses visual tokens to 256, outperforming the uncompressed baseline by 7.5% CLIP score and the best inference-time baseline by 4.6% while delivering 9.1x TTFT speedup.
Grounding-certainty-guided Adaptive Advantage and Dynamic Clipping improve continual GUI grounding over RFT baselines on ScreenSpot-V1/V2/Pro.
BAMI mitigates precision and ambiguity biases in GUI grounding via coarse-to-fine focus and candidate selection, raising accuracy on ScreenSpot-Pro without training.
RISK introduces a dataset, benchmark, and R1-style RL fine-tuning for GUI agents that achieve 6.8-8.8% offline gains and 70.5% online task success in e-commerce risk management using 7.2% of baseline parameters.
VeriOS-Agent is an OS agent that proactively queries humans in untrustworthy scenarios via a query-driven framework and three-stage training, achieving 19.72% higher step-wise success rate over baselines while preserving normal performance.
GUI-C² pairs a difficulty-scoring data pipeline with an area-gated coarse-to-fine RL mechanism to improve GUI grounding accuracy and training stability.
Mobile-Aptus uses supervised fine-tuning followed by semantic similarity retrieval and direct preference optimization to calibrate confidence scores in mobile agents, yielding over 17% average task success improvement on four benchmarks.
The paper delivers the first comprehensive overview of RL for GUI agents, organizing methods into offline, online, and hybrid strategies while analyzing trends in rewards, efficiency, and deliberation to outline a future roadmap.
A co-evolving proposer-critic RL framework improves GUI grounding accuracy by letting the model critique its own proposals rendered on screenshots.
Multi-turn visual feedback (red-cross markers) raises Claude Opus 4.7 text-cursor grounding from ~23% to ~48% on a 5390-sample VS Code/Cursor benchmark, while small open models gain almost nothing.
citing papers explorer
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Covering Human Action Space for Computer Use: Data Synthesis and Benchmark
Presents CUActSpot benchmark and renderer-LLM data synthesis that lets a 4B model outperform larger open-source models on complex computer interactions.
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OS-SPEAR: A Toolkit for the Safety, Performance,Efficiency, and Robustness Analysis of OS Agents
OS-SPEAR is a new evaluation toolkit that tests 22 OS agents and identifies trade-offs between efficiency and safety or robustness.
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RiskWebWorld: A Realistic Interactive Benchmark for GUI Agents in E-commerce Risk Management
RiskWebWorld is the first realistic interactive benchmark for GUI agents in e-commerce risk management, revealing a large gap between generalist and specialized models plus RL gains.
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UIPress: Bringing Optical Token Compression to UI-to-Code Generation
UIPress is the first encoder-side learned optical compression method for UI-to-Code that compresses visual tokens to 256, outperforming the uncompressed baseline by 7.5% CLIP score and the best inference-time baseline by 4.6% while delivering 9.1x TTFT speedup.
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GUI-AC: Enhancing Continual Learning in GUI Agents
Grounding-certainty-guided Adaptive Advantage and Dynamic Clipping improve continual GUI grounding over RFT baselines on ScreenSpot-V1/V2/Pro.
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BAMI: Training-Free Bias Mitigation in GUI Grounding
BAMI mitigates precision and ambiguity biases in GUI grounding via coarse-to-fine focus and candidate selection, raising accuracy on ScreenSpot-Pro without training.
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RISK: A Framework for GUI Agents in E-commerce Risk Management
RISK introduces a dataset, benchmark, and R1-style RL fine-tuning for GUI agents that achieve 6.8-8.8% offline gains and 70.5% online task success in e-commerce risk management using 7.2% of baseline parameters.
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VeriOS: Query-Driven Proactive Human-Agent-GUI Interaction for Trustworthy OS Agents
VeriOS-Agent is an OS agent that proactively queries humans in untrustworthy scenarios via a query-driven framework and three-stage training, achieving 19.72% higher step-wise success rate over baselines while preserving normal performance.
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GUI-C$^2$: Coarse-to-Fine GUI Grounding via Difficulty-Aware Reinforcement Learning
GUI-C² pairs a difficulty-scoring data pipeline with an area-gated coarse-to-fine RL mechanism to improve GUI grounding accuracy and training stability.
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Mobile-Aptus: Confidence-Driven Proactive and Robust Interaction in MLLM-based Mobile-Using Agents
Mobile-Aptus uses supervised fine-tuning followed by semantic similarity retrieval and direct preference optimization to calibrate confidence scores in mobile agents, yielding over 17% average task success improvement on four benchmarks.
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GUI Agents with Reinforcement Learning: Toward Digital Inhabitants
The paper delivers the first comprehensive overview of RL for GUI agents, organizing methods into offline, online, and hybrid strategies while analyzing trends in rewards, efficiency, and deliberation to outline a future roadmap.
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Measure Twice, Click Once: Co-evolving Proposer and Visual Critic via Reinforcement Learning for GUI Grounding
A co-evolving proposer-critic RL framework improves GUI grounding accuracy by letting the model critique its own proposals rendered on screenshots.
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PrecisionCUA: Iterative Visual Refinement for Pixel-Precise Cursor Grounding in Code Editors
Multi-turn visual feedback (red-cross markers) raises Claude Opus 4.7 text-cursor grounding from ~23% to ~48% on a 5390-sample VS Code/Cursor benchmark, while small open models gain almost nothing.
- Where and How to Prune: An Empirical Study of Visual Token Pruning for GUI Agent Navigation