A compact 3D Gaussian Splatting SLAM system reduces Gaussian count and parameter size via masking and a geometry codebook while preserving SOTA reconstruction quality and pose accuracy.
Gs- slam: Dense visual slam with 3d gaussian splatting
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Flow4DGS-SLAM uses optical flow to generate motion masks, initialize poses, and guide 4D Gaussian modeling with scene flow and GMM for temporal properties, claiming SOTA results in dynamic tracking and reconstruction.
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Compact 3D Gaussian Splatting For Dense Visual SLAM
A compact 3D Gaussian Splatting SLAM system reduces Gaussian count and parameter size via masking and a geometry codebook while preserving SOTA reconstruction quality and pose accuracy.
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Flow4DGS-SLAM: Optical Flow-Guided 4D Gaussian Splatting SLAM
Flow4DGS-SLAM uses optical flow to generate motion masks, initialize poses, and guide 4D Gaussian modeling with scene flow and GMM for temporal properties, claiming SOTA results in dynamic tracking and reconstruction.