HABIT is a large-scale robot demonstration dataset for human-present environments that elicits spatiotemporal synchronization, yielding, and gesture grounding behaviors absent from robot-only training data.
super hub Canonical reference
World Action Models are Zero-shot Policies
Canonical reference. 90% of citing Pith papers cite this work as background.
abstract
State-of-the-art Vision-Language-Action (VLA) models excel at semantic generalization but struggle to generalize to unseen physical motions in novel environments. We introduce DreamZero, a World Action Model (WAM) built upon a pretrained video diffusion backbone. Unlike VLAs, WAMs learn physical dynamics by predicting future world states and actions, using video as a dense representation of how the world evolves. By jointly modeling video and action, DreamZero learns diverse skills effectively from heterogeneous robot data without relying on repetitive demonstrations. This results in over 2x improvement in generalization to new tasks and environments compared to state-of-the-art VLAs in real robot experiments. Crucially, through model and system optimizations, we enable a 14B autoregressive video diffusion model to perform real-time closed-loop control at 7Hz. Finally, we demonstrate two forms of cross-embodiment transfer: video-only demonstrations from other robots or humans yield a relative improvement of over 42% on unseen task performance with just 10-20 minutes of data. More surprisingly, DreamZero enables few-shot embodiment adaptation, transferring to a new embodiment with only 30 minutes of play data while retaining zero-shot generalization.
hub tools
citation-role summary
citation-polarity summary
claims ledger
- abstract State-of-the-art Vision-Language-Action (VLA) models excel at semantic generalization but struggle to generalize to unseen physical motions in novel environments. We introduce DreamZero, a World Action Model (WAM) built upon a pretrained video diffusion backbone. Unlike VLAs, WAMs learn physical dynamics by predicting future world states and actions, using video as a dense representation of how the world evolves. By jointly modeling video and action, DreamZero learns diverse skills effectively from heterogeneous robot data without relying on repetitive demonstrations. This results in over 2x i
authors
co-cited works
years
2026 166representative citing papers
Variable-length autoregressive latent sequences, trained as variational inference with a PPO-style objective, give robot policies adaptive test-time compute and yield a reusable action tokenizer.
SWAM jointly generates intermediate RGB-D sequences and action trajectories from monocular RGB start/goal observations for embodied navigation.
REGEN uses recurrent generative replays from World Action Models to cut catastrophic forgetting by up to 50% in continual imitation learning compared to sequential fine-tuning.
Processed egocentric human video outperforms teleoperated real-robot trajectories as pretraining data for embodied foundation models, delivering 24% lower validation loss and 52.5-90% higher task success rates under matched post-training protocols.
Flow Reversal Steering steers flow matching generalist policies by reversing suboptimal actions to nearby better modes, enabling improved zero-shot control, quick distillation, and RL bootstrapping in robotic manipulation.
FTP-1 is the first foundation tactile policy pretrained on ~3000 hours of data from 26 sources across 21 sensors that improves performance on seen setups by 17.2% and transfers to unseen sensors with 31% success rate gain.
UMI-Bench 1.0 is presented as the first open benchmark dedicated to reproducible real-world evaluation of Universal Manipulation Interface policies.
ActProbe is an action-space detector that uses temporal consistency error and action chunk magnitude from policy outputs, mapped via LSTM-MLP, to predict failures earlier than baselines across policies and real-robot tasks.
VoLoAgent uses a VLM to steer heterogeneous robot capabilities as interruptible tools for long-horizon manipulation and introduces the RoboVoLo benchmark, claiming substantial outperformance over single VLA/VLM or tool-based systems with real-robot validation.
ActionMap introduces a voxel heatmap action head for VLA models that improves policy learning by exploiting geometric structure in the action space.
Dream.exe evaluates 8 video generation models on 101 manipulation tasks by converting generated videos into executable robot trajectories in a simulator, finding measurable success rates that visual metrics do not predict.
Formalizes video world models as group actions on states and uses latent regularization with synthesized supervision to enforce consistency, introducing GAC and GAR metrics that improve structural correctness in SOTA models.
JOPAT jointly models pixels, point tracks, and actions in a diffusion transformer and reports gains over pixel-only baselines on long-horizon robot tasks with occlusion and off-screen motion.
WorldVLN proposes the first autoregressive world action model for aerial vision-language navigation that predicts short-horizon latent world states, decodes them to waypoints in closed loop, and uses two-stage training with Action-aware GRPO to achieve over 12% success-rate gains on benchmarks plus零
CreFlow combines LTL compositional rewards with credit-aware NFT and corrective reflow losses in online RL to improve embodied video diffusion models, raising downstream task success by 23.8 percentage points on eight bimanual manipulation tasks.
MoLA infers a mixture of latent actions from generated future videos via modality-aware inverse dynamics models to improve robot manipulation policies.
ACWM-Phys is a controllable simulator benchmark with in- and out-of-distribution protocols for evaluating action-conditioned world models across rigid, kinematic, deformable, and particle dynamics.
NoiseGate learns per-latent timestep schedules as an information-gating policy in diffusion-based world action models, yielding consistent gains on RoboTwin manipulation tasks.
OA-WAM uses persistent address vectors and dynamic content vectors in object slots to enable addressable world-action prediction, improving robustness on manipulation benchmarks under scene changes.
EA-WM generates more accurate robot world rollouts by projecting actions as structured visual fields in camera space and using event-aware bidirectional fusion to better capture interaction dynamics.
Being-H0.7 adds future-aware latent reasoning to direct VLA policies via dual-branch alignment on latent queries, matching world-model benefits at VLA efficiency.
A consortium released the largest open medical robotics dataset spanning 50+ institutions and used it to train an open VLA model achieving 25% full suturing completion and a multi-embodiment surgical world model.
π₀.₇ is a steerable generalist robotic model that uses rich multimodal prompts including language, subgoal images, and performance metadata to achieve out-of-the-box generalization across tasks and robot bodies.
citing papers explorer
-
HABIT: Human-Aware Behavior and Interaction Training Dataset for Robot Manipulation
HABIT is a large-scale robot demonstration dataset for human-present environments that elicits spatiotemporal synchronization, yielding, and gesture grounding behaviors absent from robot-only training data.
-
Latent Memory Palace: Reasoning for Control as Autoregressive Variational Inference
Variable-length autoregressive latent sequences, trained as variational inference with a PPO-style objective, give robot policies adaptive test-time compute and yield a reusable action tokenizer.
-
Pondering the Way: Spatial-perceiving World Action Model for Embodied Navigation
SWAM jointly generates intermediate RGB-D sequences and action trajectories from monocular RGB start/goal observations for embodied navigation.
-
World Action Models Enable Continual Imitation Learning with Recurrent Generative Replays
REGEN uses recurrent generative replays from World Action Models to cut catastrophic forgetting by up to 50% in continual imitation learning compared to sequential fine-tuning.
-
HumanScale: Egocentric Human Video Can Outperform Real-Robot Data for Embodied Pretraining
Processed egocentric human video outperforms teleoperated real-robot trajectories as pretraining data for embodied foundation models, delivering 24% lower validation loss and 52.5-90% higher task success rates under matched post-training protocols.
-
Improving Robotic Generalist Policies via Flow Reversal Steering
Flow Reversal Steering steers flow matching generalist policies by reversing suboptimal actions to nearby better modes, enabling improved zero-shot control, quick distillation, and RL bootstrapping in robotic manipulation.
-
FTP-1: A Generalist Foundation Tactile Policy Across Tactile Sensors for Contact-Rich Manipulation
FTP-1 is the first foundation tactile policy pretrained on ~3000 hours of data from 26 sources across 21 sensors that improves performance on seen setups by 17.2% and transfers to unseen sensors with 31% success rate gain.
-
UMI-Bench 1.0: An Open and Reproducible Real-World Benchmark for Tabletop Robotic Manipulation with UMI Data
UMI-Bench 1.0 is presented as the first open benchmark dedicated to reproducible real-world evaluation of Universal Manipulation Interface policies.
-
ActProbe: Action-Space Probe for Early Failure Detection of Generative Robot Policies
ActProbe is an action-space detector that uses temporal consistency error and action chunk magnitude from policy outputs, mapped via LSTM-MLP, to predict failures earlier than baselines across policies and real-robot tasks.
-
VoLo: A Physical Orchestrator for Open-Vocabulary Long-Horizon Manipulation
VoLoAgent uses a VLM to steer heterogeneous robot capabilities as interruptible tools for long-horizon manipulation and introduces the RoboVoLo benchmark, claiming substantial outperformance over single VLA/VLM or tool-based systems with real-robot validation.
-
ActionMap: Robot Policy Learning via Voxel Action Heatmap
ActionMap introduces a voxel heatmap action head for VLA models that improves policy learning by exploiting geometric structure in the action space.
-
Dream.exe: Can Video Generation Models Dream Executable Robot Manipulation?
Dream.exe evaluates 8 video generation models on 101 manipulation tasks by converting generated videos into executable robot trajectories in a simulator, finding measurable success rates that visual metrics do not predict.
-
World Models as Group Actions
Formalizes video world models as group actions on states and uses latent regularization with synthesized supervision to enforce consistency, introducing GAC and GAR metrics that improve structural correctness in SOTA models.
-
Point Tracking Improves World Action Models
JOPAT jointly models pixels, point tracks, and actions in a diffusion transformer and reports gains over pixel-only baselines on long-horizon robot tasks with occlusion and off-screen motion.
-
WorldVLN: Autoregressive World Action Model for Aerial Vision-Language Navigation
WorldVLN proposes the first autoregressive world action model for aerial vision-language navigation that predicts short-horizon latent world states, decodes them to waypoints in closed loop, and uses two-stage training with Action-aware GRPO to achieve over 12% success-rate gains on benchmarks plus零
-
CreFlow: Corrective Reflow for Sparse-Reward Embodied Video Diffusion RL
CreFlow combines LTL compositional rewards with credit-aware NFT and corrective reflow losses in online RL to improve embodied video diffusion models, raising downstream task success by 23.8 percentage points on eight bimanual manipulation tasks.
-
From Imagined Futures to Executable Actions: Mixture of Latent Actions for Robot Manipulation
MoLA infers a mixture of latent actions from generated future videos via modality-aware inverse dynamics models to improve robot manipulation policies.
-
ACWM-Phys: Investigating Generalized Physical Interaction in Action-Conditioned Video World Models
ACWM-Phys is a controllable simulator benchmark with in- and out-of-distribution protocols for evaluating action-conditioned world models across rigid, kinematic, deformable, and particle dynamics.
-
NoiseGate: Learning Per-Latent Timestep Schedules as Information Gating in World Action Models
NoiseGate learns per-latent timestep schedules as an information-gating policy in diffusion-based world action models, yielding consistent gains on RoboTwin manipulation tasks.
-
OA-WAM: Object-Addressable World Action Model for Robust Robot Manipulation
OA-WAM uses persistent address vectors and dynamic content vectors in object slots to enable addressable world-action prediction, improving robustness on manipulation benchmarks under scene changes.
-
EA-WM: Event-Aware Generative World Model with Structured Kinematic-to-Visual Action Fields
EA-WM generates more accurate robot world rollouts by projecting actions as structured visual fields in camera space and using event-aware bidirectional fusion to better capture interaction dynamics.
-
Being-H0.7: A Latent World-Action Model from Egocentric Videos
Being-H0.7 adds future-aware latent reasoning to direct VLA policies via dual-branch alignment on latent queries, matching world-model benefits at VLA efficiency.
-
Open-H-Embodiment: A Large-Scale Dataset for Enabling Foundation Models in Medical Robotics
A consortium released the largest open medical robotics dataset spanning 50+ institutions and used it to train an open VLA model achieving 25% full suturing completion and a multi-embodiment surgical world model.
-
${\pi}_{0.7}$: a Steerable Generalist Robotic Foundation Model with Emergent Capabilities
π₀.₇ is a steerable generalist robotic model that uses rich multimodal prompts including language, subgoal images, and performance metadata to achieve out-of-the-box generalization across tasks and robot bodies.
-
ViVa: A Video-Generative Value Model for Robot Reinforcement Learning
ViVa turns a video generator into a value model for robot RL that jointly forecasts future states and task value, yielding better performance on real-world box assembly when integrated with RECAP.
-
MoRight: Motion Control Done Right
MoRight disentangles object and camera motion via canonical-view specification and temporal cross-view attention, while decomposing motion into active user-driven and passive consequence components to learn and apply causality in video generation.
-
Action Images: End-to-End Policy Learning via Multiview Video Generation
Action Images turn robot arm motions into interpretable multiview pixel videos, letting video backbones serve as zero-shot policies for end-to-end robot learning.
-
EgoWAM: World Action Models Beyond Pixels with In-the-Wild Egocentric Human Data
World Action Model co-training with DINO or 3D-flow targets scales human-to-robot transfer on bimanual tasks far better than behavior cloning, while pixel prediction transfers weakly.
-
OPSD-V: On-Policy Self-Distillation for Post-Training Few-Step Autoregressive Video Generators
Post-training few-step autoregressive video generators with on-policy self-distillation using real long-video context as teacher cache reduces long-horizon degradation at zero inference cost.
-
Understanding and Mitigating the Video-Action Generalization Gap via Temporal Ratio
Temporal Ratio, the action head’s attention to future video latents versus the current frame, predicts and can be used to mitigate the compositional video–action generalization gap.
-
RynnWorld-4D: 4D Embodied World Models for Robotic Manipulation
A tri-branch diffusion model co-generates RGB, depth, and optical flow from a single RGB-D image, and an inverse dynamics head on its internal latents achieves state-of-the-art bimanual manipulation success rates.
-
PixWorld: Unifying 3D Scene Generation and Reconstruction in Pixel Space
A single pixel-space diffusion model jointly performs 3D scene reconstruction and generation by supervising flow matching on rendered multi-view images, matching SOTA reconstruction and outperforming latent-space generation.
-
VT-WAM: Visual-Tactile World Action Model for Contact-Rich Manipulation
VT-WAM jointly predicts visual futures, tactile deformation, and actions via flow matching with Asymmetric MoT attention and contact-gated AVTAG, reporting 71.67% success on six real-world contact-rich tasks.
-
ACID: Action Consistency via Inverse Dynamics for Planning with World Models
ACID improves decision-time planning in world models by adding per-step action consistency residuals from an inverse dynamics model to the planning cost via an adaptive weight, yielding better performance with less compute across manipulation and navigation tasks.
-
ROSA: A Robotics Foundation Model Serving System for Robot Factories
ROSA introduces shared GPU-pool serving, robotics-aware abstractions for multi-model pipelines, and factory-productivity scheduling that improves output by up to 12.06x over dedicated per-robot systems.
-
RoboWorld: Fast and Reliable Neural Simulators for Generalist Robot Policy Evaluation
Step Forcing lets a 4-step video world model generate 30-second closed-loop rollouts, and a VLM judge scores them to reproduce the real RoboArena policy ranking at r=0.989.
-
ABot-M0.5: Unified Mobility-and-Manipulation World Action Model
Aligning temporal granularity, action subspaces, and train-test conditioning yields SOTA long-horizon mobile and fine-grained manipulation success for a unified world-action model.
-
ChronoFlow-Policy: Unifying Past-Current-Future Interaction Flow in Visuomotor Policy Learning
ChronoFlow-Policy improves visuomotor policy learning by co-training action generation with prediction of past-current-future gripper-object keypoint trajectories.
-
The Speedup Paradox: Rethinking Inference Speed-Quality Trade-off in Embodied Tasks
TISED decomposes inference optimization effects on embodied tasks and identifies paradoxical outcomes where faster per-step inference can increase task completion time on static tasks or raise success rates on dynamic tasks.
-
SimFoundry: Modular and Automated Scene Generation for Policy Learning and Evaluation
An automated real-to-sim pipeline builds digital twins and affordance-preserving cousins from video, yielding sim evaluations that correlate with real robot policy success and zero-shot sim-to-real gains.
-
Translation as a Bridging Action: Transferring Manipulation Skills from Humans to Robots
A relative wrist translation bridging action with a vision-language-action model using interleaved tokens and attention masking transfers human manipulation skills to robots more effectively than 6DoF actions.
-
LocalNav: Distilling Frontier VLMs and Embodied RL for On-Device Object Goal Navigation
Distillation from frontier VLMs plus E-RLVR regularization produces a 4B local model that achieves 34.5% SR on OVON while cutting inference latency by 82.8%.
-
Tactile-WAM: Touch-Aware World Action Model with Tactile Asymmetric Attention
Tactile-WAM with TAAM improves mean success rate by 38.9% overall and 86% on contact-rich tasks on ManiFeel by using VideoClean mask and touch-aware bias to prevent tactile pollution in world action models.
-
Beyond One-Size-Fits-All: Diagnosis-Driven Online Reinforcement Learning with Offline Priors
Argues for shifting to diagnosis-driven tension management of offline priors in online RL, supported by a framework on prior roles, experiments showing help-or-hurt reversals, and cross-domain evidence.
-
Causal-rCM: A Unified Teacher-Forcing and Self-Forcing Open Recipe for Autoregressive Diffusion Distillation in Streaming Video Generation and Interactive World Models
Causal-rCM unifies teacher-forcing and self-forcing distillation for autoregressive video diffusion, delivering a 2-step model with VBench-T2V score 84.63 and enabling interactive world models on Cosmos 3 using only synthetic data.
-
SPACE: Enabling Learning from Cross-Robot Data Toward Generalist Policies
SPACE trains a Cartesian state-delta policy plus an Action Adapter to learn generalist robot policies from cross-embodiment and cross-hardware data while remaining robust to dynamics changes.
-
A Watermark for Vision-Language-Action and World Action Models
A method to fingerprint VLA and WAM policies by keyed Gaussian noise seeds enables reliable ownership verification from partial outputs with minimal performance impact.
-
Wh0: Generative World Models as Scalable Sources of Egocentric Human Hand Manipulation Data
Wh0 generates scalable egocentric human manipulation videos with world models and converts them to boost pretrained VLA models' zero-shot dexterous task success from 8.3% to 38.9% on 18 real-world tasks.
-
Vesta: A Generalist Embodied Reasoning Model
Vesta is a unified embodied generalist model that outperforms specialist baselines by over 20% on average and improves real-world robotic task success by over 35%.
-
ImageWAM: Do World Action Models Really Need Video Generation, or Just Image Editing?
ImageWAM shows image editing models can replace video generation in world action models, delivering better performance with 6x lower FLOPs and 4x lower latency by using edit-derived KV caches as compact context.