AR card games produced better immediate learning, knowledge retention, and engagement than physical versions for ASHA workers learning child immunization schedules.
and Karan, Anup K
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An Android quiz app was developed from AWW training content and needs assessment, then tested against classroom methods to explore its use as a refresher training substitute for over 1.4 million workers.
citing papers explorer
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Physical and Augmented Reality based Playful Activities for Refresher Training of ASHA Workers in India
AR card games produced better immediate learning, knowledge retention, and engagement than physical versions for ASHA workers learning child immunization schedules.
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Refresher Training through Quiz App for capacity building of Community Healthcare Workers or Anganwadi Workers in India
An Android quiz app was developed from AWW training content and needs assessment, then tested against classroom methods to explore its use as a refresher training substitute for over 1.4 million workers.