Proposes discretized Matérn process noise for triangulation-agnostic flow matching on meshes with PoissonNet denoiser, tested on elastic states and humanoid poses for meshes exceeding one million triangles.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Conference Papers , pages=
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2026 3verdicts
UNVERDICTED 3representative citing papers
R-DMesh generates high-fidelity 4D meshes aligned to video by disentangling base mesh, motion, and a learned rectification jump offset inside a VAE, then using Triflow Attention and rectified-flow diffusion.
AnyAct generates editable human reenactments from character videos via conditional motion generation from transferable sparse local 2D articulated cues, with designs for human-only supervision and global-local decoupling.
citing papers explorer
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Mat\'ern Noise for Triangulation-Agnostic Flow Matching on Meshes
Proposes discretized Matérn process noise for triangulation-agnostic flow matching on meshes with PoissonNet denoiser, tested on elastic states and humanoid poses for meshes exceeding one million triangles.
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R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow
R-DMesh generates high-fidelity 4D meshes aligned to video by disentangling base mesh, motion, and a learned rectification jump offset inside a VAE, then using Triflow Attention and rectified-flow diffusion.
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AnyAct: Towards Human Reenactment of Character Motion From Video
AnyAct generates editable human reenactments from character videos via conditional motion generation from transferable sparse local 2D articulated cues, with designs for human-only supervision and global-local decoupling.