Vision models show a phase transition where accuracy on a zero syntactic-distance global-semantics task collapses to chance beyond a critical scale and does not recover with larger models or data.
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14 Pith papers cite this work. Polarity classification is still indexing.
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GridS is a plug-and-play differentiable module for geometry-aware visual token resampling in VLA models that achieves under 10% token retention and 76% FLOPs reduction with no success-rate loss.
Introduces ISS and NMR as interventional metrics to diagnose causal misalignment in VLA policies and link it to generalization performance.
A learned weighted sum of intermediate-layer activations compresses an instruction prompt into a single patch vector that, injected at an early layer, recovers task accuracy within ~2% of the full prompt.
Selecting 50% of robot demonstrations by maximizing exposure to reusable primitive-transition patterns outperforms full-data training while halving training steps.
LEO enables efficient all-goals learning in goal-conditioned RL by jointly predicting for all goals in one network pass, yielding >250x speedup over relabelling and better performance on Craftax.
A co-evolutionary VLM-VGM loop on 500 unlabeled images raises planner success by 30 points and simulator success by 48 percent while beating fully supervised baselines.
ATAAT is an adaptive adversarial tuning method that enables effective, stealthy backdoor attacks on VLA models by dynamically selecting gradient decoupling strategies based on attacker capabilities.
Anchor-Centric Adaptation escapes the diversity trap by prioritizing repeated demonstrations at core anchors over broad coverage, yielding higher success rates under fixed data budgets in robotic manipulation.
A unified comparison of latent action supervision strategies for VLA models reveals task-specific benefits, with image-based approaches aiding reasoning and generalization, action-based aiding motor control, and discrete tokens proving most effective.
Odysseus adapts PPO with a turn-level critic and leverages pretrained VLM action priors to train agents achieving at least 3x average game progress over frontier models in long-horizon Super Mario Land.
Evo-Memory is a new streaming benchmark and evaluation framework for self-evolving memory in LLM agents, unifying over ten memory modules and introducing the ReMem pipeline for continual improvement on multi-turn and reasoning datasets.
A perspective article defining world models as finite-resource compression of physical state transitions and outlining a roadmap toward physical AGI via unified representations and interactive simulators.
DyGRO-VLA is a two-stage optimization framework for cross-task scaling of Vision-Language-Action models via dynamic grouped residual optimization in RL.
citing papers explorer
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Can Machines Really See Objects in Images? A Study Based on Syntactic Distance and Visual Self-Referential Instances
Vision models show a phase transition where accuracy on a zero syntactic-distance global-semantics task collapses to chance beyond a critical scale and does not recover with larger models or data.
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See What Matters: Differentiable Grid Sample Pruning for Generalizable Vision-Language-Action Model
GridS is a plug-and-play differentiable module for geometry-aware visual token resampling in VLA models that achieves under 10% token retention and 76% FLOPs reduction with no success-rate loss.
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Embodied Interpretability: Linking Causal Understanding to Generalization in Vision-Language-Action Models
Introduces ISS and NMR as interventional metrics to diagnose causal misalignment in VLA policies and link it to generalization performance.
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Prompt Compression via Activation Aggregation
A learned weighted sum of intermediate-layer activations compresses an instruction prompt into a single patch vector that, injected at an early layer, recovers task accuracy within ~2% of the full prompt.
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SIEVE: Structure-Aware Data Selection for Imitation Learning with VLA Models
Selecting 50% of robot demonstrations by maximizing exposure to reusable primitive-transition patterns outperforms full-data training while halving training steps.
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Goal-Conditioned Agents that Learn Everything All at Once
LEO enables efficient all-goals learning in goal-conditioned RL by jointly predicting for all goals in one network pass, yielding >250x speedup over relabelling and better performance on Craftax.
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RoboEvolve: Co-Evolving Planner-Simulator for Robotic Manipulation with Limited Data
A co-evolutionary VLM-VGM loop on 500 unlabeled images raises planner success by 30 points and simulator success by 48 percent while beating fully supervised baselines.
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ATAAT: Adaptive Threat-Aware Adversarial Tuning Framework against Backdoor Attacks on Vision-Language-Action Models
ATAAT is an adaptive adversarial tuning method that enables effective, stealthy backdoor attacks on VLA models by dynamically selecting gradient decoupling strategies based on attacker capabilities.
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Escaping the Diversity Trap in Robotic Manipulation via Anchor-Centric Adaptation
Anchor-Centric Adaptation escapes the diversity trap by prioritizing repeated demonstrations at core anchors over broad coverage, yielding higher success rates under fixed data budgets in robotic manipulation.
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From Pixels to Tokens: A Systematic Study of Latent Action Supervision for Vision-Language-Action Models
A unified comparison of latent action supervision strategies for VLA models reveals task-specific benefits, with image-based approaches aiding reasoning and generalization, action-based aiding motor control, and discrete tokens proving most effective.
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Odysseus: Scaling VLMs to 100+ Turn Decision-Making in Games via Reinforcement Learning
Odysseus adapts PPO with a turn-level critic and leverages pretrained VLM action priors to train agents achieving at least 3x average game progress over frontier models in long-horizon Super Mario Land.
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Evo-Memory: Benchmarking LLM Agent Test-time Learning with Self-Evolving Memory
Evo-Memory is a new streaming benchmark and evaluation framework for self-evolving memory in LLM agents, unifying over ten memory modules and introducing the ReMem pipeline for continual improvement on multi-turn and reasoning datasets.
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A Definition and Roadmap for World Models
A perspective article defining world models as finite-resource compression of physical state transitions and outlining a roadmap toward physical AGI via unified representations and interactive simulators.
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DyGRO-VLA: Cross-Task Scaling of Vision-Language-Action Models via Dynamic Grouped Residual Optimization
DyGRO-VLA is a two-stage optimization framework for cross-task scaling of Vision-Language-Action models via dynamic grouped residual optimization in RL.