A dynamic training framework for 3D Gaussian Splatting alternates incremental pruning and adaptive growing of primitives to maintain high rendering quality at up to 80% lower peak memory than standard 3DGS.
Reducing the memory footprint of 3d gaussian splatting.Proceedings of the ACM on Computer Graphics and Interactive Tech- niques, 7(1):1–17
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Gaussians on a Diet: High-Quality Memory-Bounded 3D Gaussian Splatting Training
A dynamic training framework for 3D Gaussian Splatting alternates incremental pruning and adaptive growing of primitives to maintain high rendering quality at up to 80% lower peak memory than standard 3DGS.