{"as_of":"2026-08-17T02:50:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:a6fd34a93e2c0060f5a24eb7f17e2bc9dcf2ed1c26f046c2a0c2123171ab2ccd","coverage":[{"denominator":0,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":0,"source":"paper_references, paper_reference_links","source_observed_at":null,"state":"measured"},{"denominator":2,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":2,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-16T06:30:59.297886+00:00","state":"measured"},{"denominator":2,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":2,"source":"paper_references, paper_reference_links","source_observed_at":"2026-05-19T17:15:12.097674Z","state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"arxiv_reference","source_observed_at":"2026-05-19T17:17:42.983423Z","state":"measured"}],"external_citation_measurements":[],"inbound":[{"citation":{"cited_paper":{"arxiv_id":"2302.08927","last_updated":"2023-02-17T15:05:18Z","snapshot_observed_at":"2026-08-17T01:29:29.559916Z","submitted_at":"2023-02-17T15:05:18Z","title":"Unique Identification of 50,000+ Virtual Reality Users from Head & Hand Motion Data","version":1},"cited_work":{"arxiv_id":"2302.08927","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2302.08927","snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"O’Brien, Louis Rosenberg, and Dawn Song","venue":null,"work_id":"cd1453b4-3358-4c8b-b539-712351b368b7","year":2023},"citing_paper":{"arxiv_id":"2605.10867","last_updated":"2026-05-15T15:19:29Z","snapshot_observed_at":"2026-08-15T00:54:14.376678Z","submitted_at":"2026-05-11T17:17:02Z","title":"BEACON: A Multimodal Dataset for Learning Behavioral Fingerprints from Gameplay Data","version":1},"reference_index":22,"source":"pdf_text","source_observed_at":"2026-05-12T03:41:57.000297Z"},"links":{"cited_paper":"/paper/2302.08927","citing_paper":"/paper/2605.10867"},"observation_digest":"sha256:d6cc61e126e1a3d4dddff27f340c3de2e3eefc1a79d2186f50cbbd1a63fbfdf6","observation_id":"09a8b3c0-8c6c-4953-ba00-c734022a7357","resolution":{"observed_at":"2026-05-12T07:06:37.691100Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-16T06:30:59.297886+00:00","source":"crossref"},{"observed_at":"2026-08-16T06:30:54.164669+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2302.08927","last_updated":"2023-02-17T15:05:18Z","snapshot_observed_at":"2026-08-17T01:29:29.559916Z","submitted_at":"2023-02-17T15:05:18Z","title":"Unique Identification of 50,000+ Virtual Reality Users from Head & Hand Motion Data","version":1},"cited_work":{"arxiv_id":"2302.08927","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2302.08927","snapshot_observed_at":"2026-06-05T21:23:00.469572Z","title":"O’Brien, Louis Rosenberg, and Dawn Song","venue":null,"work_id":"cd1453b4-3358-4c8b-b539-712351b368b7","year":2023},"citing_paper":{"arxiv_id":"2605.10867","last_updated":"2026-05-15T15:19:29Z","snapshot_observed_at":"2026-08-15T00:54:14.376678Z","submitted_at":"2026-05-11T17:17:02Z","title":"BEACON: A Multimodal Dataset for Learning Behavioral Fingerprints from Gameplay Data","version":2},"reference_index":22,"source":"pdf_text","source_observed_at":"2026-05-19T17:15:12.097674Z"},"links":{"cited_paper":"/paper/2302.08927","citing_paper":"/paper/2605.10867"},"observation_digest":"sha256:72759f4755781fd860340c1d7b93280aefb5aa30163cd64c83dfb21bcacc3ce9","observation_id":"26f129e4-d842-4b44-adf9-5088495fccff","resolution":{"observed_at":"2026-05-19T17:17:42.985697Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-16T06:30:59.297886+00:00","source":"crossref"},{"observed_at":"2026-08-16T06:30:54.164669+00:00","source":"retraction_watch"}],"state":"measured"}}],"links":{"evidence":"/evidence","html":"/paper/2302.08927/citation-record","integrity":"/paper/2302.08927/integrity","json":"/paper/2302.08927/citation-record.json","paper":"/paper/2302.08927"},"outbound":[],"paper":{"arxiv_id":"2302.08927","last_updated":"2023-02-17T15:05:18Z","latest_version":1,"primary_category":"cs.CR","snapshot_observed_at":"2026-08-17T01:29:29.559916Z","submitted_at":"2023-02-17T15:05:18Z","title":"Unique Identification of 50,000+ Virtual Reality Users from Head & Hand Motion Data"},"reference_resolution":{"displayed":0,"state_counts":{"malformed_identifier":0,"metadata_mismatch":0,"parse_uncertain":0,"unresolved":0,"verified_exact":0,"verified_fuzzy":0},"total_outbound_references":0},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-16T06:30:59.297886+00:00","source":"crossref"},{"observed_at":"2026-08-16T06:30:54.164669+00:00","source":"retraction_watch"}],"thesis":"As of 17 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 2 inbound Pith citation observations for arXiv:2302.08927."}