{"as_of":"2026-08-06T09:00:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:6d415148e80278d632f4c3dc60f42f72d4a1af5699691b2ab70040e75f0424c6","coverage":[{"denominator":0,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":0,"source":"paper_references, paper_reference_links","source_observed_at":null,"state":"measured"},{"denominator":8,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":8,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-06T06:34:29.942622+00:00","state":"measured"},{"denominator":8,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":8,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-04T09:48:43.054486Z","state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"arxiv_reference","source_observed_at":"2026-07-02T02:46:29.106397Z","state":"measured"}],"external_citation_measurements":[],"inbound":[{"citation":{"cited_paper":{"arxiv_id":"2312.14937","last_updated":"2024-03-31T16:14:38Z","snapshot_observed_at":"2026-07-06T17:07:19.721701Z","submitted_at":"2023-12-04T11:57:14Z","title":"SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes","version":3},"cited_work":{"arxiv_id":"2312.14937","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2312.14937","snapshot_observed_at":"2026-07-02T02:46:29.106397Z","title":"Sc-gs: Sparse-controlled gaussian splatting for editable dynamic scenes","venue":null,"work_id":"077ae2d3-6a3f-48cd-99a6-ca356d3d6d81","year":2023},"citing_paper":{"arxiv_id":"2405.15491","last_updated":"2026-05-31T15:09:12Z","snapshot_observed_at":"2026-08-03T04:22:04.040953Z","submitted_at":"2024-05-24T12:16:28Z","title":"GSDeformer: Direct, Real-time and Extensible Cage-based Deformation for 3D Gaussian Splatting","version":4},"reference_index":7,"source":"pdf_text","source_observed_at":"2026-05-24T00:41:37.962836Z"},"links":{"cited_paper":"/paper/2312.14937","citing_paper":"/paper/2405.15491"},"observation_digest":"sha256:d495b2eb8d7e04fafc2b334357373b6a96cd031403afffed40cc0a685b38161b","observation_id":"5afabf17-cb1d-4788-93c7-0e4445cd8ab0","resolution":{"observed_at":"2026-05-24T00:43:40.582500Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2312.14937","last_updated":"2024-03-31T16:14:38Z","snapshot_observed_at":"2026-07-06T17:07:19.721701Z","submitted_at":"2023-12-04T11:57:14Z","title":"SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes","version":3},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2312.14937","snapshot_observed_at":"2026-08-04T09:48:43.054486Z","title":"Sc-gs: Sparse-controlled gaussian splatting for editable dynamic scenes.arXiv preprint arXiv:2312.14937, CVPR 2024","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2510.13381","last_updated":"2025-10-15T10:21:36Z","snapshot_observed_at":"2026-08-06T04:34:41.866354Z","submitted_at":"2025-10-15T10:21:36Z","title":"Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering","version":1},"reference_index":31,"source":"pdf_text","source_observed_at":"2026-08-04T09:48:43.054486Z"},"links":{"cited_paper":"/paper/2312.14937","citing_paper":"/paper/2510.13381"},"observation_digest":"sha256:4e23e7d32803825776689b1ddbf32f0bba933b4ffcfdafafe3e4e9e971d9af2b","observation_id":"15edfa58-973d-4609-81f4-c7164036e370","resolution":{"observed_at":"2026-08-04T09:48:43.054486Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2312.14937","last_updated":"2024-03-31T16:14:38Z","snapshot_observed_at":"2026-07-06T17:07:19.721701Z","submitted_at":"2023-12-04T11:57:14Z","title":"SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes","version":3},"cited_work":{"arxiv_id":"2312.14937","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2312.14937","snapshot_observed_at":"2026-07-02T02:46:29.106397Z","title":"Sc-gs: Sparse-controlled gaussian splatting for editable dynamic scenes","venue":null,"work_id":"077ae2d3-6a3f-48cd-99a6-ca356d3d6d81","year":2023},"citing_paper":{"arxiv_id":"2604.08547","last_updated":"2026-04-09T17:59:59Z","snapshot_observed_at":"2026-07-30T04:51:17.299957Z","submitted_at":"2026-04-09T17:59:59Z","title":"GaussiAnimate: Reconstruct and Rig Animatable Categories with Level of Dynamics","version":1},"reference_index":24,"source":"pdf_text","source_observed_at":"2026-05-10T18:22:52.596512Z"},"links":{"cited_paper":"/paper/2312.14937","citing_paper":"/paper/2604.08547"},"observation_digest":"sha256:6b63ed5fd6c1e7d1ddf4b030b1bc73bed5348dcffd9070f581149263f2f0fcc0","observation_id":"cfda5452-79c7-4a5a-a9b0-35fec355996e","resolution":{"observed_at":"2026-05-11T00:41:06.266067Z","resolver_source":"arxiv_id","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2312.14937","last_updated":"2024-03-31T16:14:38Z","snapshot_observed_at":"2026-07-06T17:07:19.721701Z","submitted_at":"2023-12-04T11:57:14Z","title":"SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes","version":3},"cited_work":{"arxiv_id":"2312.14937","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2312.14937","snapshot_observed_at":"2026-07-02T02:46:29.106397Z","title":"Sc-gs: Sparse-controlled gaussian splatting for editable dynamic scenes","venue":null,"work_id":"077ae2d3-6a3f-48cd-99a6-ca356d3d6d81","year":2023},"citing_paper":{"arxiv_id":"2604.18047","last_updated":"2026-04-20T10:11:05Z","snapshot_observed_at":"2026-07-06T23:04:59.629739Z","submitted_at":"2026-04-20T10:11:05Z","title":"GS-STVSR: Ultra-Efficient Continuous Spatio-Temporal Video Super-Resolution via 2D Gaussian Splatting","version":1},"reference_index":47,"source":"pdf_text","source_observed_at":"2026-05-10T04:46:39.643664Z"},"links":{"cited_paper":"/paper/2312.14937","citing_paper":"/paper/2604.18047"},"observation_digest":"sha256:75736a884926fc00fe0453bad902c7d146eb75ddd00e4e0decf682146786dced","observation_id":"be12d399-b9c4-48d8-a8f0-81c48a1e1a88","resolution":{"observed_at":"2026-05-10T11:40:19.556648Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2312.14937","last_updated":"2024-03-31T16:14:38Z","snapshot_observed_at":"2026-07-06T17:07:19.721701Z","submitted_at":"2023-12-04T11:57:14Z","title":"SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes","version":3},"cited_work":{"arxiv_id":"2312.14937","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2312.14937","snapshot_observed_at":"2026-07-02T02:46:29.106397Z","title":"Sc-gs: Sparse-controlled gaussian splatting for editable dynamic scenes","venue":null,"work_id":"077ae2d3-6a3f-48cd-99a6-ca356d3d6d81","year":2023},"citing_paper":{"arxiv_id":"2606.00444","last_updated":"2026-05-30T00:30:11Z","snapshot_observed_at":"2026-08-03T12:42:11.904748Z","submitted_at":"2026-05-30T00:30:11Z","title":"Real-Time Physics Simulation with Dynamic Mesh-Gaussian Reconstructions","version":1},"reference_index":7,"source":"pdf_text","source_observed_at":"2026-06-28T19:29:32.976789Z"},"links":{"cited_paper":"/paper/2312.14937","citing_paper":"/paper/2606.00444"},"observation_digest":"sha256:b8b8eecef8be294e8c05fdc42ce9feee18513eda01337519e92a5808ac2f6e77","observation_id":"d011c555-9a14-4219-859b-0abd4a75f6da","resolution":{"observed_at":"2026-06-28T19:32:34.918757Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2312.14937","last_updated":"2024-03-31T16:14:38Z","snapshot_observed_at":"2026-07-06T17:07:19.721701Z","submitted_at":"2023-12-04T11:57:14Z","title":"SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes","version":3},"cited_work":{"arxiv_id":"2312.14937","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2312.14937","snapshot_observed_at":"2026-07-02T02:46:29.106397Z","title":"Sc-gs: Sparse-controlled gaussian splatting for editable dynamic scenes","venue":null,"work_id":"077ae2d3-6a3f-48cd-99a6-ca356d3d6d81","year":2023},"citing_paper":{"arxiv_id":"2606.00452","last_updated":"2026-05-30T00:42:38Z","snapshot_observed_at":"2026-07-06T23:41:10.825760Z","submitted_at":"2026-05-30T00:42:38Z","title":"Beyond Static Gaussians: An Empirical Investigation of Architectural Paradigms for Dynamic 3D Scene Reconstruction","version":1},"reference_index":9,"source":"pdf_text","source_observed_at":"2026-06-28T19:19:52.434384Z"},"links":{"cited_paper":"/paper/2312.14937","citing_paper":"/paper/2606.00452"},"observation_digest":"sha256:842c3405772a887144392cf2cbd26abeff550cd31d009014b2dc952a38fd1013","observation_id":"881ed85e-5717-4d7c-ad67-e3bdfff9ae27","resolution":{"observed_at":"2026-06-28T19:22:34.378710Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2312.14937","last_updated":"2024-03-31T16:14:38Z","snapshot_observed_at":"2026-07-06T17:07:19.721701Z","submitted_at":"2023-12-04T11:57:14Z","title":"SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes","version":3},"cited_work":{"arxiv_id":"2312.14937","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2312.14937","snapshot_observed_at":"2026-07-02T02:46:29.106397Z","title":"Sc-gs: Sparse-controlled gaussian splatting for editable dynamic scenes","venue":null,"work_id":"077ae2d3-6a3f-48cd-99a6-ca356d3d6d81","year":2023},"citing_paper":{"arxiv_id":"2606.03479","last_updated":"2026-06-02T10:57:15Z","snapshot_observed_at":"2026-07-06T23:43:46.458792Z","submitted_at":"2026-06-02T10:57:15Z","title":"PersistGS: Differentiable Physics for Object Permanence in 4D Gaussian Splatting","version":1},"reference_index":8,"source":"pdf_text","source_observed_at":"2026-06-28T10:37:07.121714Z"},"links":{"cited_paper":"/paper/2312.14937","citing_paper":"/paper/2606.03479"},"observation_digest":"sha256:648022dcacefcf40ef99bd4a44e2f76896c666aff4c67ecefe05d500dae7514b","observation_id":"46b2716c-f462-4a63-8a9c-f0bb416406b1","resolution":{"observed_at":"2026-07-02T02:46:29.108503Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2312.14937","last_updated":"2024-03-31T16:14:38Z","snapshot_observed_at":"2026-07-06T17:07:19.721701Z","submitted_at":"2023-12-04T11:57:14Z","title":"SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes","version":3},"cited_work":{"arxiv_id":"2312.14937","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2312.14937","snapshot_observed_at":"2026-07-02T02:46:29.106397Z","title":"Sc-gs: Sparse-controlled gaussian splatting for editable dynamic scenes","venue":null,"work_id":"077ae2d3-6a3f-48cd-99a6-ca356d3d6d81","year":2023},"citing_paper":{"arxiv_id":"2606.31050","last_updated":"2026-06-30T02:36:34Z","snapshot_observed_at":"2026-07-07T00:04:48.748126Z","submitted_at":"2026-06-30T02:36:34Z","title":"Learning Video Dynamics with Predictive Differentiable Rendering","version":1},"reference_index":13,"source":"pdf_text","source_observed_at":"2026-07-01T06:54:51.380497Z"},"links":{"cited_paper":"/paper/2312.14937","citing_paper":"/paper/2606.31050"},"observation_digest":"sha256:aa6b85c94d3d11c42e7286eacb1ff47f244bdcdb46744f435eae9290025fddbb","observation_id":"ec80ab24-a53a-441c-886b-c2100ba31472","resolution":{"observed_at":"2026-07-01T06:55:28.810933Z","resolver_source":"arxiv_id","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}}],"links":{"evidence":"/evidence","html":"/paper/2312.14937/citation-record","integrity":"/paper/2312.14937/integrity","json":"/paper/2312.14937/citation-record.json","paper":"/paper/2312.14937"},"outbound":[],"paper":{"arxiv_id":"2312.14937","last_updated":"2024-03-31T16:14:38Z","latest_version":3,"primary_category":"cs.CV","snapshot_observed_at":"2026-07-06T17:07:19.721701Z","submitted_at":"2023-12-04T11:57:14Z","title":"SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes"},"reference_resolution":{"displayed":0,"state_counts":{"malformed_identifier":0,"metadata_mismatch":0,"parse_uncertain":0,"unresolved":0,"verified_exact":0,"verified_fuzzy":0},"total_outbound_references":0},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"thesis":"As of 6 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 8 inbound Pith citation observations for arXiv:2312.14937."}