{"as_of":"2026-08-06T14:10:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:d6560773d8bae7cdaa053c9fff5f324021cf4e8d7626a13c6fe6f21e7fee7ed8","coverage":[{"denominator":0,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":0,"source":"paper_references, paper_reference_links","source_observed_at":null,"state":"measured"},{"denominator":50,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":50,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-06T06:34:29.942622+00:00","state":"measured"},{"denominator":50,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":50,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-06T00:18:12.365595Z","state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"pith","source_observed_at":"2026-07-10T11:47:02.949058Z","state":"measured"}],"external_citation_measurements":[],"inbound":[{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2406.03520","last_updated":"2024-10-03T17:24:40Z","snapshot_observed_at":"2026-07-06T02:11:23.670680Z","submitted_at":"2024-06-05T17:53:55Z","title":"VideoPhy: Evaluating Physical Commonsense for Video Generation","version":2},"reference_index":18,"source":"pdf_text","source_observed_at":"2026-05-20T11:34:37.599691Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2406.03520"},"observation_digest":"sha256:6541038a239c642220d248fb9a37ff25e1cd2a68cde47b84faee00a01bfeef17","observation_id":"90c15760-bdd3-49cf-85a7-5de8ff028055","resolution":{"observed_at":"2026-05-20T11:34:37.815612Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2408.14837","last_updated":"2025-04-24T03:03:57Z","snapshot_observed_at":"2026-07-06T19:06:23.640089Z","submitted_at":"2024-08-27T07:46:07Z","title":"Diffusion Models Are Real-Time Game Engines","version":2},"reference_index":61,"source":"arxiv_source","source_observed_at":"2026-05-16T12:04:44.162343Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2408.14837"},"observation_digest":"sha256:4aa6aa45cd65973921b4b79fafa1ba64f92827081bee4983bc06a89b7b4f7a94","observation_id":"851554cb-969e-4853-a697-ff1e3c7f1251","resolution":{"observed_at":"2026-05-16T12:04:44.229970Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2411.04983","last_updated":"2025-02-01T02:40:49Z","snapshot_observed_at":"2026-07-06T19:46:54.707852Z","submitted_at":"2024-11-07T18:54:37Z","title":"DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planning","version":2},"reference_index":7,"source":"arxiv_source","source_observed_at":"2026-05-17T16:06:09.448517Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2411.04983"},"observation_digest":"sha256:f3e94a64e628afca36ac1f0c6edde92ce71e68d7101689525cc8c9c87b014f66","observation_id":"afb7f362-b3ac-44a8-bd50-101796a19bbe","resolution":{"observed_at":"2026-05-17T16:06:09.756341Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2505.12705","last_updated":"2025-06-17T22:33:35Z","snapshot_observed_at":"2026-07-06T21:26:01.534136Z","submitted_at":"2025-05-19T04:55:39Z","title":"DreamGen: Unlocking Generalization in Robot Learning through Video World Models","version":2},"reference_index":71,"source":"pdf_text","source_observed_at":"2026-05-15T23:50:45.332466Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2505.12705"},"observation_digest":"sha256:5ccfaa70674ec293d697e1ccd25d893d430847fa74c65bfbc0c952606411f0ab","observation_id":"92523c7c-1bd9-4344-aa5d-2c31b36d272f","resolution":{"observed_at":"2026-05-15T23:50:45.612752Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2505.15659","last_updated":"2025-05-21T15:33:27Z","snapshot_observed_at":"2026-07-06T02:11:23.670680Z","submitted_at":"2025-05-21T15:33:27Z","title":"FLARE: Robot Learning with Implicit World Modeling","version":1},"reference_index":59,"source":"pdf_text","source_observed_at":"2026-05-17T15:59:08.846629Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2505.15659"},"observation_digest":"sha256:e5315f5b3760fbbb6679e67492189c5d62ee7a81bef3056e3b73faada86cad5e","observation_id":"9b61d843-52f8-46ba-9224-eaf8bad93858","resolution":{"observed_at":"2026-05-17T15:59:08.962874Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-08-05T21:01:24.599354Z","title":null,"venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2508.09586","last_updated":"2025-08-20T07:50:49Z","snapshot_observed_at":"2026-08-05T21:01:22.543051Z","submitted_at":"2025-08-13T07:59:29Z","title":"EvoCurr: Self-evolving Curriculum with Behavior Code Generation for Complex Decision-making","version":2},"reference_index":4,"source":"pdf_text","source_observed_at":"2026-08-05T21:01:24.599354Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2508.09586"},"observation_digest":"sha256:79cdeccabe23ce0ed743752315746f9190833910eaea583e81119cd836d7c8e9","observation_id":"eeca56f3-8ff0-4ae6-8466-63f0262455e6","resolution":{"observed_at":"2026-08-05T21:01:24.599354Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2601.23286","last_updated":"2026-06-07T21:12:04Z","snapshot_observed_at":"2026-08-03T06:13:17.430436Z","submitted_at":"2026-01-30T18:59:57Z","title":"VideoGPA: Distilling Geometry Priors for 3D-Consistent Video Generation","version":3},"reference_index":1,"source":"pdf_text","source_observed_at":"2026-05-16T09:16:57.528410Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2601.23286"},"observation_digest":"sha256:57dd915192fa0a47b0d169ac8c6bc4fbc4b0b7135c5bce82ca41d3dafaacb12b","observation_id":"375ab181-c46b-492e-9107-98f614f5c018","resolution":{"observed_at":"2026-05-16T09:17:40.240518Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-08-03T06:13:18.607073Z","title":"Genie: Generative interactive environments, 2024a","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2601.23286","last_updated":"2026-06-07T21:12:04Z","snapshot_observed_at":"2026-08-03T06:13:17.430436Z","submitted_at":"2026-01-30T18:59:57Z","title":"VideoGPA: Distilling Geometry Priors for 3D-Consistent Video Generation","version":4},"reference_index":2023,"source":"pdf_text","source_observed_at":"2026-08-03T06:13:18.607073Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2601.23286"},"observation_digest":"sha256:61bc77aca37d74f90fd766321406874af28a13d2852480db29fde1622e908429","observation_id":"5e87ca34-fc88-48b7-a266-67def02aebaa","resolution":{"observed_at":"2026-08-03T06:13:18.607073Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2602.02958","last_updated":"2026-05-05T23:46:52Z","snapshot_observed_at":"2026-08-06T01:45:17.613487Z","submitted_at":"2026-02-03T00:54:32Z","title":"Quant VideoGen: Auto-Regressive Long Video Generation via 2-Bit KV-Cache Quantization","version":5},"reference_index":1,"source":"pdf_text","source_observed_at":"2026-05-16T07:58:24.456859Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2602.02958"},"observation_digest":"sha256:68ec041f05da0be2fd96bb9685342adc8d6b282e5061554114d8109f49bf278c","observation_id":"f389506c-294c-4613-aa30-edaa0925b485","resolution":{"observed_at":"2026-05-16T08:00:44.690404Z","resolver_source":"arxiv_id","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2602.20231","last_updated":"2026-04-09T04:26:01Z","snapshot_observed_at":"2026-07-06T02:11:23.670680Z","submitted_at":"2026-02-23T18:41:41Z","title":"UniLACT: Depth-Aware RGB Latent Action Learning for Vision-Language-Action Models","version":2},"reference_index":6,"source":"pdf_text","source_observed_at":"2026-05-15T20:18:31.988002Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2602.20231"},"observation_digest":"sha256:a9b38fb85f4f03344c248fa02406741f7c6bf1d769adbf6d00d3c32243fc0891","observation_id":"b37ad879-15cc-46c0-a9ed-25d57263d5be","resolution":{"observed_at":"2026-05-15T20:20:17.617859Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2603.19312","last_updated":"2026-06-03T18:50:40Z","snapshot_observed_at":"2026-08-06T05:42:53.129146Z","submitted_at":"2026-03-13T19:48:14Z","title":"LeWorldModel: Stable End-to-End Joint-Embedding Predictive Architecture from Pixels","version":2},"reference_index":9,"source":"pdf_text","source_observed_at":"2026-05-15T04:09:22.328844Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2603.19312"},"observation_digest":"sha256:a83dd1fd10c35ec9b62c45d6d97d5c8cdd9094fae1615e88820927cdc0bfb75f","observation_id":"f183adf7-6165-4b75-8574-68f31b9022dc","resolution":{"observed_at":"2026-05-15T04:09:22.404291Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2604.01346","last_updated":"2026-04-06T19:07:02Z","snapshot_observed_at":"2026-08-03T08:33:40.943733Z","submitted_at":"2026-04-01T19:57:33Z","title":"Safety, Security, and Cognitive Risks in World Models","version":2},"reference_index":9,"source":"pdf_text","source_observed_at":"2026-05-13T22:35:46.126714Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2604.01346"},"observation_digest":"sha256:3301dd2e3d02db315d8f3f86ac95393d300bd0de744e11ffc79533214305c8f9","observation_id":"049c5f5e-d0aa-496b-bc9e-229b81197707","resolution":{"observed_at":"2026-05-13T22:38:22.296592Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2604.04974","last_updated":"2026-06-03T17:05:28Z","snapshot_observed_at":"2026-08-05T03:49:14.637609Z","submitted_at":"2026-04-04T15:37:11Z","title":"From Video to Control: A Survey of Learning Manipulation Interfaces from Temporal Visual Data","version":1},"reference_index":13,"source":"arxiv_source","source_observed_at":"2026-05-13T17:02:18.358675Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2604.04974"},"observation_digest":"sha256:416fe2119c2b101a7663f4bdddfdfee29d30769413bcd27ec73bd5c014efb201","observation_id":"275c76f6-20c2-46e9-b78a-32aecaed23a7","resolution":{"observed_at":"2026-05-13T17:03:01.143700Z","resolver_source":"arxiv_id","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2604.11248","last_updated":"2026-06-22T11:16:54Z","snapshot_observed_at":"2026-07-12T22:06:42.452633Z","submitted_at":"2026-04-13T09:56:22Z","title":"Evolving Many Worlds: Towards Open-Ended Discovery in Petri Dish NCA via Population-Based Training","version":1},"reference_index":3,"source":"pdf_text","source_observed_at":"2026-05-10T15:18:55.626795Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2604.11248"},"observation_digest":"sha256:72eb27f5b61e090ca51e95b2e5e5aec0bf2466d8bfe34dd9dad7b694238c98ef","observation_id":"a15efdc5-7dd1-417e-a53a-4ddff8334679","resolution":{"observed_at":"2026-05-11T10:46:05.808343Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2604.11751","last_updated":"2026-04-13T17:25:41Z","snapshot_observed_at":"2026-07-06T23:00:03.762376Z","submitted_at":"2026-04-13T17:25:41Z","title":"Grounded World Model for Semantically Generalizable Planning","version":1},"reference_index":8,"source":"pdf_text","source_observed_at":"2026-05-10T15:05:29.465402Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2604.11751"},"observation_digest":"sha256:0b1bf6e847e6bb826b263a868a36c10a4731317c2f9085f6307809c9751e8a69","observation_id":"cdd1d431-2162-4f99-baa0-397197034326","resolution":{"observed_at":"2026-05-10T15:05:32.221958Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2604.23001","last_updated":"2026-04-24T20:41:59Z","snapshot_observed_at":"2026-07-06T23:09:19.041332Z","submitted_at":"2026-04-24T20:41:59Z","title":"Vision-Language-Action in Robotics: A Survey of Datasets, Benchmarks, and Data Engines","version":1},"reference_index":3,"source":"pdf_text","source_observed_at":"2026-05-08T11:30:49.414976Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2604.23001"},"observation_digest":"sha256:1edfac718b4aba8de9835ade740a46688ca49e0edc3bf327cdd8c4137d02bbf6","observation_id":"c73769a4-377d-4d60-a52b-3f9b4a0ad825","resolution":{"observed_at":"2026-05-11T19:36:14.078305Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2604.27711","last_updated":"2026-04-30T10:57:29Z","snapshot_observed_at":"2026-07-06T23:13:07.378140Z","submitted_at":"2026-04-30T10:57:29Z","title":"ExoActor: Exocentric Video Generation as Generalizable Interactive Humanoid Control","version":1},"reference_index":5,"source":"pdf_text","source_observed_at":"2026-05-07T06:24:47.014162Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2604.27711"},"observation_digest":"sha256:e0d409a23740dbc1bdfea1dc3a6c440f5eccae22ddc37a2c4b588b6e1a5b478a","observation_id":"198440e5-a9d0-4cb0-a16b-3b3ac6667a72","resolution":{"observed_at":"2026-05-12T10:21:30.542781Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2605.12090","last_updated":"2026-05-12T13:10:52Z","snapshot_observed_at":"2026-07-06T02:11:23.670680Z","submitted_at":"2026-05-12T13:10:52Z","title":"World Action Models: The Next Frontier in Embodied AI","version":1},"reference_index":293,"source":"pdf_text","source_observed_at":"2026-05-13T05:01:16.802019Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2605.12090"},"observation_digest":"sha256:fefb5467213ad180ecf1d87ab0f7638e4d00f34a70808ff279ebe8daf8e023d4","observation_id":"5203f766-8548-44d7-8aba-5e2395ee76c5","resolution":{"observed_at":"2026-05-13T05:07:18.063023Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2605.20223","last_updated":"2026-05-13T09:54:35Z","snapshot_observed_at":"2026-08-04T21:33:44.390576Z","submitted_at":"2026-05-13T09:54:35Z","title":"Why Latent Actions Fail, and How to Prevent It","version":1},"reference_index":6,"source":"pdf_text","source_observed_at":"2026-05-21T08:33:02.745886Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2605.20223"},"observation_digest":"sha256:a444b421ccc268972c6b5583918f78c6e38c6afb9aac41ea29f9d01f3538463e","observation_id":"da99bcd2-cde4-47d8-b4e9-044b309a5af6","resolution":{"observed_at":"2026-05-21T08:34:05.370321Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2605.20299","last_updated":"2026-05-19T12:34:16Z","snapshot_observed_at":"2026-07-06T23:30:53.900592Z","submitted_at":"2026-05-19T12:34:16Z","title":"Mechanisms of Misgeneralization in Physical Sequence Modeling","version":1},"reference_index":150,"source":"arxiv_source","source_observed_at":"2026-05-21T07:44:37.810511Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2605.20299"},"observation_digest":"sha256:e09721b2964c69941804d5624177ae6d9b2e183d4aec39f130db2e15f6bd1ea8","observation_id":"2cc5aaa2-2c54-47cd-a907-c3216cb0b5cc","resolution":{"observed_at":"2026-05-21T07:44:48.756197Z","resolver_source":"arxiv_id","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2605.29360","last_updated":"2026-05-28T04:58:15Z","snapshot_observed_at":"2026-08-06T11:23:36.274726Z","submitted_at":"2026-05-28T04:58:15Z","title":"MiraBench: Evaluating Action-Conditioned Reliability in Robotic World Models","version":1},"reference_index":5,"source":"pdf_text","source_observed_at":"2026-06-29T07:46:28.469913Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2605.29360"},"observation_digest":"sha256:32579f7ca8ea27130c5addfe77b9627278122301f07b332e3e8244b6c31a0ab7","observation_id":"3ffc58e4-05b3-437c-bada-ea91800a364f","resolution":{"observed_at":"2026-06-29T07:53:13.808031Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2606.00133","last_updated":"2026-05-28T21:23:24Z","snapshot_observed_at":"2026-07-06T23:40:51.363776Z","submitted_at":"2026-05-28T21:23:24Z","title":"World Models: A Comprehensive Survey of Architectures, Methodologies, Reasoning Paradigms, and Applications","version":1},"reference_index":13,"source":"pdf_text","source_observed_at":"2026-06-29T08:36:23.776293Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2606.00133"},"observation_digest":"sha256:5119856fd3d581fdc7d544b463b71177b4080289d7abd97554ff0a2a634b1d67","observation_id":"a459b56f-0af0-46aa-91e1-db9148a8d188","resolution":{"observed_at":"2026-06-29T08:43:15.733130Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2606.02486","last_updated":"2026-06-01T16:55:38Z","snapshot_observed_at":"2026-08-02T06:14:10.782291Z","submitted_at":"2026-06-01T16:55:38Z","title":"Intercepting the Future: Latent-Space Predictive World Model for Dynamic VLA Manipulation","version":1},"reference_index":12,"source":"pdf_text","source_observed_at":"2026-06-28T14:19:45.133003Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2606.02486"},"observation_digest":"sha256:8a26b103b05418c8fe5f9ad9897eeb7318c4e083d70bf0d5bdd61e1419310586","observation_id":"169f6ec9-ed9d-4746-9a78-db4bc80d2021","resolution":{"observed_at":"2026-07-01T23:26:22.960012Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2606.02586","last_updated":"2026-05-11T16:42:10Z","snapshot_observed_at":"2026-08-05T10:31:48.098328Z","submitted_at":"2026-05-11T16:42:10Z","title":"Fewer, Better Frames: A Compute-Normalized Proof of Concept for Coherence-First World-Model Rendering with Model-Guided FSR4 Frame Generation","version":1},"reference_index":5,"source":"pdf_text","source_observed_at":"2026-06-30T22:23:32.586583Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2606.02586"},"observation_digest":"sha256:705e127883f44c703be07cd52f5efe5666ee1b4cec1da32307e6564e210e7c14","observation_id":"c9096b8c-f592-4873-af4e-0dc012d06698","resolution":{"observed_at":"2026-06-30T22:25:06.923126Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2606.12403","last_updated":"2026-06-10T17:59:08Z","snapshot_observed_at":"2026-08-01T17:35:24.729614Z","submitted_at":"2026-06-10T17:59:08Z","title":"World Pilot: Steering Vision-Language-Action Models with World-Action Priors","version":1},"reference_index":31,"source":"pdf_text","source_observed_at":"2026-06-27T09:40:02.137152Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2606.12403"},"observation_digest":"sha256:3eae14be61b028321c54a6963515fb9e69e6936c24da404147b40dcd05ec4826","observation_id":"b11b56b0-7216-455e-a8ec-be9c59294e50","resolution":{"observed_at":"2026-07-03T11:18:03.372211Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2606.12783","last_updated":"2026-06-11T00:52:39Z","snapshot_observed_at":"2026-08-06T06:14:00.330112Z","submitted_at":"2026-06-11T00:52:39Z","title":"A Tutorial on World Models and Physical AI","version":1},"reference_index":7,"source":"pdf_text","source_observed_at":"2026-06-27T07:27:11.745750Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2606.12783"},"observation_digest":"sha256:034798cd75fd3559c4053318ed72c0584d78c2dbbd8332f5ce48c51b09d41266","observation_id":"e2d76bfb-a7cf-4de9-ae4d-61594a1afa0a","resolution":{"observed_at":"2026-07-03T13:48:21.442512Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2606.13053","last_updated":"2026-06-11T08:35:37Z","snapshot_observed_at":"2026-07-06T02:11:23.670680Z","submitted_at":"2026-06-11T08:35:37Z","title":"EA-WM: Event-Aware World Models with Task-Specification Grounding for Long-Horizon Manipulation","version":1},"reference_index":5,"source":"pdf_text","source_observed_at":"2026-06-27T06:22:27.987539Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2606.13053"},"observation_digest":"sha256:f66e0f754bf669f3d6d8feceeeb6b55ec1baa90b17afb4b61cbe90a39034ec8c","observation_id":"952667c5-cc09-485a-93aa-34ec8c69ce03","resolution":{"observed_at":"2026-07-03T15:48:35.283625Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2606.18558","last_updated":"2026-06-17T00:19:00Z","snapshot_observed_at":"2026-07-06T23:53:59.519305Z","submitted_at":"2026-06-17T00:19:00Z","title":"MolmoMotion: Forecasting Point Trajectories in 3D with Language Instruction","version":1},"reference_index":11,"source":"pdf_text","source_observed_at":"2026-06-26T21:27:47.702578Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2606.18558"},"observation_digest":"sha256:057a044eac35b4dcdc735f6a99aef71bec19e24eebae3bcff3844e417ae9db01","observation_id":"30e9b93a-d8de-425e-aa7c-c152d060cfe4","resolution":{"observed_at":"2026-07-04T00:09:14.785037Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2606.18697","last_updated":"2026-06-22T13:58:09Z","snapshot_observed_at":"2026-07-30T03:33:10.498595Z","submitted_at":"2026-06-17T05:24:18Z","title":"Stealthy World Model Manipulation via Data Poisoning","version":2},"reference_index":1,"source":"pdf_text","source_observed_at":"2026-06-26T21:33:29.265149Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2606.18697"},"observation_digest":"sha256:3474ba1234cea641bcef106a2a1d7ea7fba8d3d52ee1f475d9d3a6834c1a2bc0","observation_id":"badab2af-e19f-48d8-9344-ac4ee61b268d","resolution":{"observed_at":"2026-07-03T23:59:07.013181Z","resolver_source":"arxiv_id","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2606.18828","last_updated":"2026-06-17T09:03:18Z","snapshot_observed_at":"2026-08-03T10:33:30.132521Z","submitted_at":"2026-06-17T09:03:18Z","title":"Space Is Intelligence: Neural Semigroup Superposition for Riemannian Metric Generation","version":1},"reference_index":2,"source":"pdf_text","source_observed_at":"2026-06-26T21:14:19.406656Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2606.18828"},"observation_digest":"sha256:811466921f69a9b3c5f519222a93fddf892b71893d1a92083c70cc66d9bae0d4","observation_id":"65c708bd-09f3-4bed-960b-feb1f0e4b193","resolution":{"observed_at":"2026-07-04T00:19:14.029595Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2606.21139","last_updated":"2026-06-19T06:24:05Z","snapshot_observed_at":"2026-07-06T23:56:12.374739Z","submitted_at":"2026-06-19T06:24:05Z","title":"PoLAR: Factorizing Extent and Mode in Latent Actions for Robot Policy Learning","version":1},"reference_index":4,"source":"pdf_text","source_observed_at":"2026-06-26T14:28:36.505775Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2606.21139"},"observation_digest":"sha256:199434c32d58115779e8fe3e767852967fccfa3388cb96fe862c522dfcc691ca","observation_id":"d2e76f4f-aa71-4bce-8495-b1879384d0ac","resolution":{"observed_at":"2026-07-04T06:29:37.299867Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2606.24669","last_updated":"2026-06-23T15:03:31Z","snapshot_observed_at":"2026-07-06T23:59:13.320720Z","submitted_at":"2026-06-23T15:03:31Z","title":"LaGO: Latent Action Guidance for Online Reinforcement Learning","version":1},"reference_index":3,"source":"pdf_text","source_observed_at":"2026-06-25T23:26:55.307583Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2606.24669"},"observation_digest":"sha256:bcf8ec327c58aa4a6c06fed0e5ab9358f77187f4e7fe1c80bb6ad387a1d4d448","observation_id":"60cbda93-b812-4589-8ff7-a85c423df6d9","resolution":{"observed_at":"2026-07-04T17:50:00.079702Z","resolver_source":"arxiv_id","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2606.30292","last_updated":"2026-06-29T13:35:44Z","snapshot_observed_at":"2026-07-07T00:04:10.492340Z","submitted_at":"2026-06-29T13:35:44Z","title":"DreamForge-World 0.1 Preview: A Low-Compute Real-Time Controllable World Model","version":1},"reference_index":2,"source":"pdf_text","source_observed_at":"2026-06-30T07:32:03.567262Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2606.30292"},"observation_digest":"sha256:ad1321d4e99c7a02da028052e5c95efa161dfb4b6f9e814c498f9847ef13ef98","observation_id":"ad6028a4-86fb-4ea6-b0a6-0aace69af374","resolution":{"observed_at":"2026-06-30T07:34:21.464074Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2607.00673","last_updated":"2026-07-01T09:19:29Z","snapshot_observed_at":"2026-07-07T00:06:20.346610Z","submitted_at":"2026-07-01T09:19:29Z","title":"Path Planning in Physically Viable World Models","version":1},"reference_index":24,"source":"pdf_text","source_observed_at":"2026-07-02T11:32:41.371382Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2607.00673"},"observation_digest":"sha256:837aef47b2f4c2933d55ff24a4f2ba5169dcf46110b3275ac1d7b040b103d494","observation_id":"a9fceadf-79b1-4323-a550-d9f5d5416296","resolution":{"observed_at":"2026-07-02T11:36:54.770476Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2607.02075","last_updated":"2026-07-02T12:14:02Z","snapshot_observed_at":"2026-08-05T08:46:58.228914Z","submitted_at":"2026-07-02T12:14:02Z","title":"HandsOnWorld: Unconstrained Egocentric Video Generation with Camera-Disentangled Hand Control","version":1},"reference_index":5,"source":"pdf_text","source_observed_at":"2026-07-03T15:52:18.371702Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2607.02075"},"observation_digest":"sha256:6d898852a8b8580588a60716dd746ad7d60b2f0ac32e8bf485c456a7d84cb9ad","observation_id":"4cee54e3-60a8-48b9-bfc1-0d6bcc40af1e","resolution":{"observed_at":"2026-07-03T15:58:37.443296Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":"2402.15391","doi":null,"metadata_source":"pith","pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-10T11:47:02.949058Z","title":"Genie: Generative interactive environments","venue":"cs.LG","work_id":"20970d00-a642-470f-afc3-9736ab9a6569","year":2024},"citing_paper":{"arxiv_id":"2607.08182","last_updated":"2026-07-09T07:28:21Z","snapshot_observed_at":"2026-08-06T11:28:25.589785Z","submitted_at":"2026-07-09T07:28:21Z","title":"LEEVLA: Seeing What Matters in Latent Environment Evolution for Vision-Language-Action","version":1},"reference_index":4,"source":"pdf_text","source_observed_at":"2026-07-10T11:45:51.602558Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2607.08182"},"observation_digest":"sha256:420c473b5f3779c5b884acb040b26b0f74a8392073aabda1208253910eaa8b5b","observation_id":"090889bd-f159-41f2-998f-6309e06eca09","resolution":{"observed_at":"2026-07-10T11:47:02.950607Z","resolver_source":"local_arxiv","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-13T04:50:59.096166Z","title":"Genie: Generative interactive environ- ments,","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2607.09185","last_updated":"2026-07-10T08:20:27Z","snapshot_observed_at":"2026-08-02T15:57:39.943812Z","submitted_at":"2026-07-10T08:20:27Z","title":"Causally Debiased Latent Action Model for Embodied Action Conditioned World Models","version":1},"reference_index":10,"source":"pdf_text","source_observed_at":"2026-07-13T04:50:59.096166Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2607.09185"},"observation_digest":"sha256:dbc36af7a5c720cbf5cafefe6d55abb77d5a0badc1bcaf5ca7908c099e51586f","observation_id":"84c37187-f34a-4027-b284-038928a064dd","resolution":{"observed_at":"2026-07-13T04:50:59.096166Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-08-02T06:16:18.197866Z","title":null,"venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2607.12993","last_updated":"2026-07-15T17:13:15Z","snapshot_observed_at":"2026-08-02T23:23:23.596535Z","submitted_at":"2026-07-14T17:45:50Z","title":"X-Lens: Real-Time Metric Depth Estimation with Heterogeneous Cameras","version":2},"reference_index":8,"source":"pdf_text","source_observed_at":"2026-08-02T06:16:18.197866Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2607.12993"},"observation_digest":"sha256:fd18e685b20ce703b9599ff11742cc0afcf11b9936535ed3b0080aaa72b7919d","observation_id":"7cbd6a71-9bf0-4288-83d5-bbdd946f4e64","resolution":{"observed_at":"2026-08-02T06:16:18.197866Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-08-01T14:41:30.650455Z","title":null,"venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2607.18696","last_updated":"2026-07-21T04:34:35Z","snapshot_observed_at":"2026-08-04T04:40:00.332344Z","submitted_at":"2026-07-21T04:34:35Z","title":"Do AI-Native Biotechs Need Departments? Benchmarking Company World Models for AI-Driven Drug Development","version":1},"reference_index":2,"source":"pdf_text","source_observed_at":"2026-08-01T14:41:30.650455Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2607.18696"},"observation_digest":"sha256:8344d66e0ec7e0602d756e151f6227af369cdd21cc468bb579a2069f34d94ebf","observation_id":"c958bd6a-c854-4288-84d1-9e325a6754ff","resolution":{"observed_at":"2026-08-01T14:41:30.650455Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-08-01T07:46:25.779157Z","title":"Genie: Generative Interactive Environments","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2607.21686","last_updated":"2026-07-23T14:39:46Z","snapshot_observed_at":"2026-08-06T02:57:46.174257Z","submitted_at":"2026-07-23T14:39:46Z","title":"Persistent Computational State: A Session-Centric Runtime for Generative World Models","version":1},"reference_index":9,"source":"pdf_text","source_observed_at":"2026-08-01T07:46:25.779157Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2607.21686"},"observation_digest":"sha256:c26e4afd3e10c337851e2c26c3db4eead93985ea61a2ff093e93eabc2594fee5","observation_id":"4b40bc2f-2d8f-4ea3-ba6f-75d991fc77f8","resolution":{"observed_at":"2026-08-01T07:46:25.779157Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-08-01T04:17:58.142708Z","title":"Genie: Generative Interactive Environments , year =","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.22877","last_updated":"2026-07-24T19:40:48Z","snapshot_observed_at":"2026-08-01T04:17:41.186835Z","submitted_at":"2026-07-24T19:40:48Z","title":"Physical AI Governance: From Theory to Practice Across Life Cycle","version":1},"reference_index":134,"source":"arxiv_source","source_observed_at":"2026-08-01T04:17:58.142708Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2607.22877"},"observation_digest":"sha256:7b01db27b4aa1db2529f8c3c93646fe7e8564a88f754897cf649b0e8440693c2","observation_id":"b712ba6b-49e3-40a5-b675-d09d1e992864","resolution":{"observed_at":"2026-08-01T04:17:58.142708Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-08-01T03:56:39.346016Z","title":"Genie: Generative interactive environments","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2607.22999","last_updated":"2026-08-03T21:15:05Z","snapshot_observed_at":"2026-08-06T13:26:50.527302Z","submitted_at":"2026-07-25T02:27:16Z","title":"WCM: World-Cognition Model for Generalizable Human-Robot Interaction","version":1},"reference_index":7,"source":"pdf_text","source_observed_at":"2026-08-01T03:56:39.346016Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2607.22999"},"observation_digest":"sha256:344cbefc2eb7e7e3e0862a8dad9632a81b032f9a1fa4ecc20cc16227ad38e785","observation_id":"dc2ebe43-0014-4bf8-a149-0468c466c198","resolution":{"observed_at":"2026-08-01T03:56:39.346016Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-31T06:18:55.267379Z","title":"Genie: generative interactive environments","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2607.24744","last_updated":"2026-07-27T17:59:58Z","snapshot_observed_at":"2026-07-31T06:18:51.908689Z","submitted_at":"2026-07-27T17:59:58Z","title":"Data Pyramid for Embodied Manipulation","version":1},"reference_index":25,"source":"pdf_text","source_observed_at":"2026-07-31T06:18:55.267379Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2607.24744"},"observation_digest":"sha256:5d90fd75d82692a3f69e8b5b6658f70d8501d528d572ac626b6b9f85c3e5c589","observation_id":"6e8b0f8e-6e4d-4aac-9082-85d8a82e4284","resolution":{"observed_at":"2026-07-31T06:18:55.267379Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-08-01T03:02:43.877109Z","title":null,"venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2607.25242","last_updated":"2026-08-03T23:54:14Z","snapshot_observed_at":"2026-08-06T13:34:45.317017Z","submitted_at":"2026-07-28T03:35:47Z","title":"Medical world models in healthcare: foundations, applications, and challenges for trustworthy clinical translation","version":1},"reference_index":77,"source":"pdf_text","source_observed_at":"2026-08-01T03:02:43.877109Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2607.25242"},"observation_digest":"sha256:be5872de4dc223bdcb0ea0a437a3b373adc57443204772017d445591cf0658b0","observation_id":"91d5e9cd-807e-4b7d-acc6-356edf0dc58e","resolution":{"observed_at":"2026-08-01T03:02:43.877109Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-30T11:07:38.387257Z","title":"Genie: Generative interactive environments","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2607.27201","last_updated":"2026-07-29T17:59:39Z","snapshot_observed_at":"2026-08-02T05:20:31.568738Z","submitted_at":"2026-07-29T17:59:39Z","title":"Mental World Modeling","version":1},"reference_index":14,"source":"arxiv_source","source_observed_at":"2026-07-30T11:07:38.387257Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2607.27201"},"observation_digest":"sha256:9bf1750281b0d7d9ae46f9aac303a7ceb4b224ecd096af1b4c7306d58c1a9338","observation_id":"9c94ac76-9f01-4606-bec1-dd2237218ee9","resolution":{"observed_at":"2026-07-30T11:07:38.387257Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-07-31T14:03:30.584038Z","title":"Genie: Generative interactive environments,","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2607.28226","last_updated":"2026-07-30T13:58:33Z","snapshot_observed_at":"2026-08-05T18:07:07.575142Z","submitted_at":"2026-07-30T13:58:33Z","title":"Security of World-Model-Based Embodied AI: A Lifecycle of Threats, Defenses, and Evaluation","version":1},"reference_index":6,"source":"pdf_text","source_observed_at":"2026-07-31T14:03:30.584038Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2607.28226"},"observation_digest":"sha256:fa5439f1b5d53ac65d35a79f91b41433d8f260c8bd1e116cf6226265d47ebc18","observation_id":"ae8844ac-6c46-449f-8d3e-0a88e4aa82ae","resolution":{"observed_at":"2026-07-31T14:03:30.584038Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-08-04T01:16:00.032259Z","title":"Genie: Generative interactive environments","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2608.00133","last_updated":"2026-07-31T13:57:34Z","snapshot_observed_at":"2026-08-06T13:11:50.885725Z","submitted_at":"2026-07-31T13:57:34Z","title":"Deep Reinforcement Learning: From First Principles to Reasoning Models","version":1},"reference_index":7,"source":"pdf_text","source_observed_at":"2026-08-04T01:16:00.032259Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2608.00133"},"observation_digest":"sha256:fbc8f1c6b0c7c070a46623b07b19f48969c42067e091a1073e4203d65eece98c","observation_id":"1cf5dcd9-b8a1-419b-aa3c-91e86c17e31a","resolution":{"observed_at":"2026-08-04T01:16:00.032259Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-08-06T00:18:12.365595Z","title":"Genie: Generative interactive environments, 2024","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2608.01397","last_updated":"2026-08-02T17:25:08Z","snapshot_observed_at":"2026-08-06T13:19:37.572154Z","submitted_at":"2026-08-02T17:25:08Z","title":"SG-WAM: Self-Guided World Modeling in Geometry-Aware Policy Space","version":1},"reference_index":7,"source":"pdf_text","source_observed_at":"2026-08-06T00:18:12.365595Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2608.01397"},"observation_digest":"sha256:70222cc3dc84f49e4898cd9591f4dfb26868eb6a40e76fb2e436557334fd74ee","observation_id":"60179da7-3ced-46f3-b6c0-cea49033d657","resolution":{"observed_at":"2026-08-06T00:18:12.365595Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-08-04T19:45:27.168965Z","title":null,"venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2608.01851","last_updated":"2026-08-03T07:58:35Z","snapshot_observed_at":"2026-08-06T13:22:21.962637Z","submitted_at":"2026-08-03T07:58:35Z","title":"Weights or Skills? A Survey of Robot-Learning Techniques: from Action-Predicting Weights to Robots that Write their Own Skills","version":1},"reference_index":19,"source":"pdf_text","source_observed_at":"2026-08-04T19:45:27.168965Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2608.01851"},"observation_digest":"sha256:ed91df4ce4a36dbff397f0929905b9d450cd27295f205ec99470ee7b72dc6398","observation_id":"7f53a51d-3681-4786-9b64-fc123b2913d4","resolution":{"observed_at":"2026-08-04T19:45:27.168965Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2402.15391","snapshot_observed_at":"2026-08-04T06:00:06.710138Z","title":"Bruce et al","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2608.02505","last_updated":"2026-08-03T17:05:31Z","snapshot_observed_at":"2026-08-06T13:25:48.649774Z","submitted_at":"2026-08-03T17:05:31Z","title":"Abduction Without a Body? Representational Grounding and the Abduction Loop for Scientific Hypothesis Generation","version":1},"reference_index":6,"source":"pdf_text","source_observed_at":"2026-08-04T06:00:06.710138Z"},"links":{"cited_paper":"/paper/2402.15391","citing_paper":"/paper/2608.02505"},"observation_digest":"sha256:a638082e03f5b2004b54b37064a124bf85e0b531553807008af38c71ac0c56b8","observation_id":"ae4dc5e2-5dd9-4a08-8129-3567567d1e8f","resolution":{"observed_at":"2026-08-04T06:00:06.710138Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}}],"links":{"evidence":"/evidence","html":"/paper/2402.15391/citation-record","integrity":"/paper/2402.15391/integrity","json":"/paper/2402.15391/citation-record.json","paper":"/paper/2402.15391"},"outbound":[],"paper":{"arxiv_id":"2402.15391","last_updated":"2024-02-23T15:47:26Z","latest_version":1,"primary_category":"cs.LG","snapshot_observed_at":"2026-08-03T22:04:23.465893Z","submitted_at":"2024-02-23T15:47:26Z","title":"Genie: Generative Interactive Environments"},"reference_resolution":{"displayed":0,"state_counts":{"malformed_identifier":0,"metadata_mismatch":0,"parse_uncertain":0,"unresolved":0,"verified_exact":0,"verified_fuzzy":0},"total_outbound_references":0},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"thesis":"As of 6 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 50 inbound Pith citation observations for arXiv:2402.15391."}