{"as_of":"2026-08-14T08:45:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:dabb7e27636f6e924b68cc3cddb2db218488c696969b1a6ae81f6d93e64c4ed6","coverage":[{"denominator":0,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":0,"source":"paper_references, paper_reference_links","source_observed_at":null,"state":"measured"},{"denominator":2,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":2,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-14T06:32:32.682623+00:00","state":"measured"},{"denominator":2,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":2,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-12T20:20:21.479161Z","state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":1,"source":"arxiv_reference","source_observed_at":"2026-08-05T02:28:24.338817Z","state":"measured"}],"external_citation_measurements":[{"count":0,"observed_at":"2026-08-05T02:28:24.338817Z","source":"arxiv_reference"}],"inbound":[{"citation":{"cited_paper":{"arxiv_id":"2404.09465","last_updated":"2024-07-10T02:43:14Z","snapshot_observed_at":"2026-08-14T03:09:37.120053Z","submitted_at":"2024-04-15T05:29:23Z","title":"PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AI","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2404.09465","snapshot_observed_at":"2026-08-12T20:20:21.479161Z","title":"Physcene: Physically interactable 3d scene synthesis for embodied ai","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2411.09823","last_updated":"2024-11-14T22:15:48Z","snapshot_observed_at":"2026-08-13T02:29:54.174371Z","submitted_at":"2024-11-14T22:15:48Z","title":"Architect: Generating Vivid and Interactive 3D Scenes with Hierarchical 2D Inpainting","version":1},"reference_index":49,"source":"pdf_text","source_observed_at":"2026-08-12T20:20:21.479161Z"},"links":{"cited_paper":"/paper/2404.09465","citing_paper":"/paper/2411.09823"},"observation_digest":"sha256:45e108ce8af8e7b693ca7bf7467c410e4e0b1321e943953808079f67293c2ee4","observation_id":"c7c4ce8d-d84c-4bd1-81e3-0967268633b6","resolution":{"observed_at":"2026-08-12T20:20:21.479161Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2404.09465","last_updated":"2024-07-10T02:43:14Z","snapshot_observed_at":"2026-08-14T03:09:37.120053Z","submitted_at":"2024-04-15T05:29:23Z","title":"PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AI","version":2},"cited_work":{"arxiv_id":"2404.09465","doi":"10.48550/arxiv.2404.09465","metadata_source":"arxiv_reference","pith_arxiv_id":"2404.09465","snapshot_observed_at":"2026-08-05T02:28:24.338817Z","title":"2024.doi:10.48550/arXiv.2404.09465","venue":"arXiv (Cornell University)","work_id":"efba03d6-9b6d-4e13-ba47-77ff7ae58b35","year":2024},"citing_paper":{"arxiv_id":"2605.13586","last_updated":"2026-05-13T14:21:51Z","snapshot_observed_at":"2026-08-12T07:00:33.770188Z","submitted_at":"2026-05-13T14:21:51Z","title":"HetScene: Heterogeneity-Aware Diffusion for Dense Indoor Scene Generation","version":1},"reference_index":18,"source":"pdf_text","source_observed_at":"2026-05-14T19:35:37.678942Z"},"links":{"cited_paper":"/paper/2404.09465","citing_paper":"/paper/2605.13586"},"observation_digest":"sha256:27e4cc82e8174cdd385819ba797f2e070e0ef2fc1ff6ea13d79c9ca414f4694b","observation_id":"74e5f9b9-0bae-4d16-88b5-d07a041ede6a","resolution":{"observed_at":"2026-05-14T19:37:50.884345Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-14T06:32:32.682623+00:00","source":"crossref"},{"observed_at":"2026-08-14T06:32:18.44784+00:00","source":"retraction_watch"}],"state":"measured"}}],"links":{"evidence":"/evidence","html":"/paper/2404.09465/citation-record","integrity":"/paper/2404.09465/integrity","json":"/paper/2404.09465/citation-record.json","paper":"/paper/2404.09465"},"outbound":[],"paper":{"arxiv_id":"2404.09465","last_updated":"2024-07-10T02:43:14Z","latest_version":2,"primary_category":"cs.CV","snapshot_observed_at":"2026-08-14T03:09:37.120053Z","submitted_at":"2024-04-15T05:29:23Z","title":"PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AI"},"reference_resolution":{"displayed":0,"state_counts":{"malformed_identifier":0,"metadata_mismatch":0,"parse_uncertain":0,"unresolved":0,"verified_exact":0,"verified_fuzzy":0},"total_outbound_references":0},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-14T06:32:32.682623+00:00","source":"crossref"},{"observed_at":"2026-08-14T06:32:18.44784+00:00","source":"retraction_watch"}],"thesis":"As of 14 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 2 inbound Pith citation observations for arXiv:2404.09465."}