{"as_of":"2026-08-04T05:07:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:7d8b55a18e485931c3efc9756cf1bb0cbed15796706d736d9fe4e18ab35347d3","coverage":[{"denominator":0,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":0,"source":"paper_references, paper_reference_links","source_observed_at":null,"state":"measured"},{"denominator":7,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":7,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-03T06:30:56.289259+00:00","state":"measured"},{"denominator":7,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":7,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-03T13:35:54.179434Z","state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"arxiv_reference","source_observed_at":"2026-07-03T09:47:59.749074Z","state":"measured"}],"external_citation_measurements":[],"inbound":[{"citation":{"cited_paper":{"arxiv_id":"2411.04776","last_updated":"2024-11-07T15:16:35Z","snapshot_observed_at":"2026-08-04T02:53:27.130875Z","submitted_at":"2024-11-07T15:16:35Z","title":"TacEx: GelSight Tactile Simulation in Isaac Sim -- Combining Soft-Body and Visuotactile Simulators","version":1},"cited_work":{"arxiv_id":"2411.04776","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2411.04776","snapshot_observed_at":"2026-07-03T09:47:59.749074Z","title":"H., Schneider, T., Duret, G., Kshirsagar, A., Belousov, B., and Peters, J","venue":null,"work_id":"43f602eb-3cff-4abc-89c9-5ba7b4aa4661","year":2024},"citing_paper":{"arxiv_id":"2512.23864","last_updated":"2026-06-28T00:20:33Z","snapshot_observed_at":"2026-08-03T13:35:53.078536Z","submitted_at":"2025-12-29T21:06:33Z","title":"Learning to Feel the Future: DreamTacVLA for Contact-Rich Manipulation","version":3},"reference_index":25,"source":"pdf_text","source_observed_at":"2026-05-16T18:39:59.449746Z"},"links":{"cited_paper":"/paper/2411.04776","citing_paper":"/paper/2512.23864"},"observation_digest":"sha256:eced825188e4fdf9f1adb12ce019f47b81cb5d925bba0b2076cd03758580a1f2","observation_id":"83c07374-f5a5-4bbc-a235-3c73e72fa53e","resolution":{"observed_at":"2026-05-16T18:41:10.911010Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-03T06:30:56.289259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-03T06:30:56.289259+00:00","source":"crossref"},{"observed_at":"2026-08-03T06:30:50.922721+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2411.04776","last_updated":"2024-11-07T15:16:35Z","snapshot_observed_at":"2026-08-04T02:53:27.130875Z","submitted_at":"2024-11-07T15:16:35Z","title":"TacEx: GelSight Tactile Simulation in Isaac Sim -- Combining Soft-Body and Visuotactile Simulators","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2411.04776","snapshot_observed_at":"2026-08-03T13:35:54.179434Z","title":"H., Schneider, T., Duret, G., Kshirsagar, A., Belousov, B., and Peters, J","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2512.23864","last_updated":"2026-06-28T00:20:33Z","snapshot_observed_at":"2026-08-03T13:35:53.078536Z","submitted_at":"2025-12-29T21:06:33Z","title":"Learning to Feel the Future: DreamTacVLA for Contact-Rich Manipulation","version":4},"reference_index":25,"source":"pdf_text","source_observed_at":"2026-08-03T13:35:54.179434Z"},"links":{"cited_paper":"/paper/2411.04776","citing_paper":"/paper/2512.23864"},"observation_digest":"sha256:10f88ce6a622d152ebfd4a8c39bc480ee9d3d92d04004bf37f900cd53b900c83","observation_id":"cdd808eb-2773-4690-a4a8-1de921356066","resolution":{"observed_at":"2026-08-03T13:35:54.179434Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2411.04776","last_updated":"2024-11-07T15:16:35Z","snapshot_observed_at":"2026-08-04T02:53:27.130875Z","submitted_at":"2024-11-07T15:16:35Z","title":"TacEx: GelSight Tactile Simulation in Isaac Sim -- Combining Soft-Body and Visuotactile Simulators","version":1},"cited_work":{"arxiv_id":"2411.04776","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2411.04776","snapshot_observed_at":"2026-07-03T09:47:59.749074Z","title":"H., Schneider, T., Duret, G., Kshirsagar, A., Belousov, B., and Peters, J","venue":null,"work_id":"43f602eb-3cff-4abc-89c9-5ba7b4aa4661","year":2024},"citing_paper":{"arxiv_id":"2606.03551","last_updated":"2026-06-02T12:12:27Z","snapshot_observed_at":"2026-08-02T02:57:28.377649Z","submitted_at":"2026-06-02T12:12:27Z","title":"NVIDIA Isaac Sim: Enabling Scalable, GPU-Accelerated Simulation for Robotics","version":1},"reference_index":42,"source":"pdf_text","source_observed_at":"2026-06-28T10:03:54.419845Z"},"links":{"cited_paper":"/paper/2411.04776","citing_paper":"/paper/2606.03551"},"observation_digest":"sha256:49f2c5540007a8747cd257c46a86ea6ff53ecea3782881d925d794ad566f3ae1","observation_id":"d1fd98c4-df7e-4a75-afe0-b1013fe463c7","resolution":{"observed_at":"2026-07-02T03:26:29.257516Z","resolver_source":"arxiv_id","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-03T06:30:56.289259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-03T06:30:56.289259+00:00","source":"crossref"},{"observed_at":"2026-08-03T06:30:50.922721+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2411.04776","last_updated":"2024-11-07T15:16:35Z","snapshot_observed_at":"2026-08-04T02:53:27.130875Z","submitted_at":"2024-11-07T15:16:35Z","title":"TacEx: GelSight Tactile Simulation in Isaac Sim -- Combining Soft-Body and Visuotactile Simulators","version":1},"cited_work":{"arxiv_id":"2411.04776","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2411.04776","snapshot_observed_at":"2026-07-03T09:47:59.749074Z","title":"H., Schneider, T., Duret, G., Kshirsagar, A., Belousov, B., and Peters, J","venue":null,"work_id":"43f602eb-3cff-4abc-89c9-5ba7b4aa4661","year":2024},"citing_paper":{"arxiv_id":"2606.12069","last_updated":"2026-06-10T13:33:42Z","snapshot_observed_at":"2026-07-06T23:51:02.805629Z","submitted_at":"2026-06-10T13:33:42Z","title":"Tac-DINO: Learning Vision-Tactile Features with Patch Alignment","version":1},"reference_index":157,"source":"arxiv_source","source_observed_at":"2026-06-27T10:19:44.434418Z"},"links":{"cited_paper":"/paper/2411.04776","citing_paper":"/paper/2606.12069"},"observation_digest":"sha256:0e19d5a01a0d4a776fc840cf8fb8b897321e553a84864a268631a0bd3adb8eb2","observation_id":"f21e9974-e4ad-4a45-90a9-893f442635c4","resolution":{"observed_at":"2026-07-03T09:47:59.750613Z","resolver_source":"arxiv_id","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-03T06:30:56.289259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-03T06:30:56.289259+00:00","source":"crossref"},{"observed_at":"2026-08-03T06:30:50.922721+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2411.04776","last_updated":"2024-11-07T15:16:35Z","snapshot_observed_at":"2026-08-04T02:53:27.130875Z","submitted_at":"2024-11-07T15:16:35Z","title":"TacEx: GelSight Tactile Simulation in Isaac Sim -- Combining Soft-Body and Visuotactile Simulators","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2411.04776","snapshot_observed_at":"2026-07-11T20:46:04.923901Z","title":"Tacex: Gelsight tactile simulation in isaac sim: Combining soft-body and visuotactile simulators.arXiv preprint arXiv:2411.04776,","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.04234","last_updated":"2026-07-05T11:12:29Z","snapshot_observed_at":"2026-07-11T20:46:04.581079Z","submitted_at":"2026-07-05T11:12:29Z","title":"SoftVTBench: A Safety-Aware Visuo-Tactile Benchmark for Physically Constrained Robotic Manipulation of Deformable Objects","version":1},"reference_index":26,"source":"pdf_text","source_observed_at":"2026-07-11T20:46:04.923901Z"},"links":{"cited_paper":"/paper/2411.04776","citing_paper":"/paper/2607.04234"},"observation_digest":"sha256:fe27a59f6932fb8d8da209b831689c8d1b1d7e8de2b442e79449494b7b6d91ee","observation_id":"a65c5392-753d-4758-a12d-42da4bb744ba","resolution":{"observed_at":"2026-07-11T20:46:04.923901Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2411.04776","last_updated":"2024-11-07T15:16:35Z","snapshot_observed_at":"2026-08-04T02:53:27.130875Z","submitted_at":"2024-11-07T15:16:35Z","title":"TacEx: GelSight Tactile Simulation in Isaac Sim -- Combining Soft-Body and Visuotactile Simulators","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2411.04776","snapshot_observed_at":"2026-08-01T04:28:06.826408Z","title":null,"venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2607.22530","last_updated":"2026-07-24T17:59:33Z","snapshot_observed_at":"2026-08-01T04:28:05.817323Z","submitted_at":"2026-07-24T17:59:33Z","title":"ViTacWorld: Scaling Visuo-Tactile World Models for Contact-Rich Robot Manipulation","version":1},"reference_index":4,"source":"pdf_text","source_observed_at":"2026-08-01T04:28:06.826408Z"},"links":{"cited_paper":"/paper/2411.04776","citing_paper":"/paper/2607.22530"},"observation_digest":"sha256:8c6abfcc51d2799aa706235bf2acf06e2f79da1ff91c1855d93e7f42f6eeff24","observation_id":"be0ce6b3-4de2-48d4-972c-906ed5a44162","resolution":{"observed_at":"2026-08-01T04:28:06.826408Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2411.04776","last_updated":"2024-11-07T15:16:35Z","snapshot_observed_at":"2026-08-04T02:53:27.130875Z","submitted_at":"2024-11-07T15:16:35Z","title":"TacEx: GelSight Tactile Simulation in Isaac Sim -- Combining Soft-Body and Visuotactile Simulators","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2411.04776","snapshot_observed_at":"2026-07-31T06:18:55.937401Z","title":"Tacex: gelsight tactile simulation in Isaac sim – combining soft-body and visuotactile simulators.arXiv preprint arXiv:2411.04776, 2024","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2607.24744","last_updated":"2026-07-27T17:59:58Z","snapshot_observed_at":"2026-07-31T06:18:51.908689Z","submitted_at":"2026-07-27T17:59:58Z","title":"Data Pyramid for Embodied Manipulation","version":1},"reference_index":290,"source":"pdf_text","source_observed_at":"2026-07-31T06:18:55.937401Z"},"links":{"cited_paper":"/paper/2411.04776","citing_paper":"/paper/2607.24744"},"observation_digest":"sha256:fa07670f30b5c0159925e49f922750bf61cee4e589cb5e4b199c870ff7ddd161","observation_id":"e140ae39-b846-44e5-872b-6f93c1d11e34","resolution":{"observed_at":"2026-07-31T06:18:55.937401Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}}],"links":{"evidence":"/evidence","html":"/paper/2411.04776/citation-record","integrity":"/paper/2411.04776/integrity","json":"/paper/2411.04776/citation-record.json","paper":"/paper/2411.04776"},"outbound":[],"paper":{"arxiv_id":"2411.04776","last_updated":"2024-11-07T15:16:35Z","latest_version":1,"primary_category":"cs.RO","snapshot_observed_at":"2026-08-04T02:53:27.130875Z","submitted_at":"2024-11-07T15:16:35Z","title":"TacEx: GelSight Tactile Simulation in Isaac Sim -- Combining Soft-Body and Visuotactile Simulators"},"reference_resolution":{"displayed":0,"state_counts":{"malformed_identifier":0,"metadata_mismatch":0,"parse_uncertain":0,"unresolved":0,"verified_exact":0,"verified_fuzzy":0},"total_outbound_references":0},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-03T06:30:56.289259+00:00","source":"crossref"},{"observed_at":"2026-08-03T06:30:50.922721+00:00","source":"retraction_watch"}],"thesis":"As of 4 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 7 inbound Pith citation observations for arXiv:2411.04776."}