{"as_of":"2026-08-07T12:53:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:2a05cdf1cb2c9e0eba2c8f0295c3c77973f70afe1f72830a974c597661bfcc46","coverage":[{"denominator":0,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":0,"source":"paper_references, paper_reference_links","source_observed_at":null,"state":"measured"},{"denominator":21,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":21,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-07T06:34:17.273281+00:00","state":"measured"},{"denominator":21,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":21,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-07T11:14:43.255201Z","state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"arxiv_reference","source_observed_at":"2026-07-04T00:09:14.791130Z","state":"measured"}],"external_citation_measurements":[],"inbound":[{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-08-07T11:14:43.255201Z","title":"Diffusion as shader: 3d-aware video diffusion for versatile video generation control.arXiv:2501.03847, 2025","venue":null,"work_id":null,"year":2025},"citing_paper":{"arxiv_id":"2506.03150","last_updated":"2025-06-03T17:59:52Z","snapshot_observed_at":"2026-08-07T11:05:37.190047Z","submitted_at":"2025-06-03T17:59:52Z","title":"IllumiCraft: Unified Geometry and Illumination Diffusion for Controllable Video Generation","version":1},"reference_index":37,"source":"pdf_text","source_observed_at":"2026-08-07T11:14:43.255201Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2506.03150"},"observation_digest":"sha256:38364465ae8be9b2ad52853689f5d80aa2cbe06008d927fadb1767dd233e954f","observation_id":"750ac9d6-c08f-48e7-9dda-a500b18d68f3","resolution":{"observed_at":"2026-08-07T11:14:43.255201Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-08-07T10:28:37.873352Z","title":"Diffusion as shader: 3d-aware video diffusion for versatile video generation control","venue":null,"work_id":null,"year":2025},"citing_paper":{"arxiv_id":"2506.05284","last_updated":"2025-06-05T17:42:34Z","snapshot_observed_at":"2026-08-07T11:02:24.060549Z","submitted_at":"2025-06-05T17:42:34Z","title":"Video World Models with Long-term Spatial Memory","version":1},"reference_index":25,"source":"pdf_text","source_observed_at":"2026-08-07T10:28:37.873352Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2506.05284"},"observation_digest":"sha256:cac98c7e895acdd60db9c76d0000562a9659d7c9a9e5def5cae3cc5b6e7ad827","observation_id":"b2602980-6b33-4dd4-87d9-7a67ca80bfc8","resolution":{"observed_at":"2026-08-07T10:28:37.873352Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-08-07T10:19:03.930647Z","title":"Diffusion as shader: 3d-aware video diffusion for versatile video generation control.arXiv preprint arXiv:2501.03847, 2025","venue":null,"work_id":null,"year":2025},"citing_paper":{"arxiv_id":"2506.05554","last_updated":"2025-06-05T20:02:05Z","snapshot_observed_at":"2026-08-07T10:11:42.367873Z","submitted_at":"2025-06-05T20:02:05Z","title":"EX-4D: EXtreme Viewpoint 4D Video Synthesis via Depth Watertight Mesh","version":1},"reference_index":10,"source":"pdf_text","source_observed_at":"2026-08-07T10:19:03.930647Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2506.05554"},"observation_digest":"sha256:ce7e4860df284161b21c8853ae83f9d163fafeddf2a9e980d37734c49935dc57","observation_id":"ded2c573-0494-4779-84a7-9a8fd180db22","resolution":{"observed_at":"2026-08-07T10:19:03.930647Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-08-07T05:28:14.879834Z","title":"arXiv preprint arXiv:2501.03847 (2025)","venue":null,"work_id":null,"year":2025},"citing_paper":{"arxiv_id":"2506.08004","last_updated":"2025-06-09T17:59:47Z","snapshot_observed_at":"2026-08-07T05:18:07.470205Z","submitted_at":"2025-06-09T17:59:47Z","title":"Dynamic View Synthesis as an Inverse Problem","version":1},"reference_index":15,"source":"pdf_text","source_observed_at":"2026-08-07T05:28:14.879834Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2506.08004"},"observation_digest":"sha256:8385d49d22dda4c4222b5359722a770244b2b5a83166a75bedf7c58769ccaa1f","observation_id":"cd206566-2c51-481e-adb5-d212902a5e65","resolution":{"observed_at":"2026-08-07T05:28:14.879834Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":"2501.03847","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-07-04T00:09:14.791130Z","title":"arXiv preprint arXiv:2501.03847 (2025)","venue":null,"work_id":"2b6484b7-b532-4eb7-a7d9-45bc262bc16a","year":2025},"citing_paper":{"arxiv_id":"2506.19840","last_updated":"2026-04-16T20:25:04Z","snapshot_observed_at":"2026-07-06T02:11:23.670680Z","submitted_at":"2025-06-24T17:58:04Z","title":"GenHSI: Controllable Generation of Human-Scene Interaction Videos","version":2},"reference_index":25,"source":"pdf_text","source_observed_at":"2026-05-19T07:25:41.219753Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2506.19840"},"observation_digest":"sha256:e57519a01d03b1bb97acb347093bd5636aad952c61c2d82a67a17ad940615911","observation_id":"1fe104f2-9d30-490c-a21c-dbc76fe11627","resolution":{"observed_at":"2026-05-19T07:27:08.870018Z","resolver_source":"arxiv_id","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-08-06T16:49:50.499243Z","title":"Diffusion as shader: 3d- aware video diffusion for versatile video generation control","venue":null,"work_id":null,"year":2025},"citing_paper":{"arxiv_id":"2507.12462","last_updated":"2025-07-19T02:07:12Z","snapshot_observed_at":"2026-08-06T16:42:48.194262Z","submitted_at":"2025-07-16T17:59:03Z","title":"SpatialTrackerV2: 3D Point Tracking Made Easy","version":2},"reference_index":22,"source":"pdf_text","source_observed_at":"2026-08-06T16:49:50.499243Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2507.12462"},"observation_digest":"sha256:630ae78ef916a2feafdbb826af7c11f10e8bf8e8ee7ed792c168d169d0827b1c","observation_id":"227fd257-d9fb-43fd-aeb8-4512becd34d9","resolution":{"observed_at":"2026-08-06T16:49:50.499243Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-08-06T15:25:16.016507Z","title":"Diffusion as shader: 3d-aware video diffusion for versatile video generation control, 2025","venue":null,"work_id":null,"year":2025},"citing_paper":{"arxiv_id":"2507.16038","last_updated":"2025-07-21T20:11:57Z","snapshot_observed_at":"2026-08-07T03:14:18.563336Z","submitted_at":"2025-07-21T20:11:57Z","title":"Discovering and using Spelke segments","version":1},"reference_index":43,"source":"pdf_text","source_observed_at":"2026-08-06T15:25:16.016507Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2507.16038"},"observation_digest":"sha256:429088889a5b218d8e58608f725a799dccdac4f50faaef34c310da5299dbf5e2","observation_id":"4735fa55-5a1b-4863-8719-e9c166c83d4f","resolution":{"observed_at":"2026-08-06T15:25:16.016507Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-08-05T12:27:35.506223Z","title":"Diffusion as shader: 3d-aware video diffu- sion for versatile video generation control","venue":null,"work_id":null,"year":2025},"citing_paper":{"arxiv_id":"2509.01596","last_updated":"2025-09-01T16:29:39Z","snapshot_observed_at":"2026-08-05T12:27:34.194549Z","submitted_at":"2025-09-01T16:29:39Z","title":"O-DisCo-Edit: Object Distortion Control for Unified Realistic Video Editing","version":1},"reference_index":13,"source":"pdf_text","source_observed_at":"2026-08-05T12:27:35.506223Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2509.01596"},"observation_digest":"sha256:818e750607406764fe44d0cb24b2a3c864407d81d306e1aa09e23e2df747ce7d","observation_id":"13290e2a-31dc-4a9c-a396-73e7d225c57c","resolution":{"observed_at":"2026-08-05T12:27:35.506223Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-08-04T22:13:48.365712Z","title":"Diffusion as shader: 3d-aware video diffu- sion for versatile video generation control.arXiv preprint arXiv:2501.03847, 2025","venue":null,"work_id":null,"year":2025},"citing_paper":{"arxiv_id":"2509.07472","last_updated":"2025-09-09T07:50:53Z","snapshot_observed_at":"2026-08-06T22:07:52.808040Z","submitted_at":"2025-09-09T07:50:53Z","title":"ANYPORTAL: Zero-Shot Consistent Video Background Replacement","version":1},"reference_index":9,"source":"pdf_text","source_observed_at":"2026-08-04T22:13:48.365712Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2509.07472"},"observation_digest":"sha256:edb8688fbb30fa8483008cdf04dbad18bd3f8ec551d0e9d56c2955ba047859c7","observation_id":"072ede12-b58c-450f-929f-2fc912426fbd","resolution":{"observed_at":"2026-08-04T22:13:48.365712Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-08-03T21:01:07.329732Z","title":"Diffusion as shader: 3d-aware video diffu- sion for versatile video generation control.arXiv preprint arXiv:2501.03847, 2025","venue":null,"work_id":null,"year":2025},"citing_paper":{"arxiv_id":"2511.17185","last_updated":"2026-05-29T08:17:11Z","snapshot_observed_at":"2026-08-03T21:01:05.108421Z","submitted_at":"2025-11-21T12:05:46Z","title":"PostCam: Camera-Controllable Novel-View Video Generation with Query-Shared Cross-Attention","version":2},"reference_index":10,"source":"pdf_text","source_observed_at":"2026-08-03T21:01:07.329732Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2511.17185"},"observation_digest":"sha256:dc6deef66734b28af756ef75c80c0d65ac45c3ede277368b6bd432192d414def","observation_id":"d2c47cc0-6550-45b4-9840-f52b4bc6f53a","resolution":{"observed_at":"2026-08-03T21:01:07.329732Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":"2501.03847","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-07-04T00:09:14.791130Z","title":"arXiv preprint arXiv:2501.03847 (2025)","venue":null,"work_id":"2b6484b7-b532-4eb7-a7d9-45bc262bc16a","year":2025},"citing_paper":{"arxiv_id":"2604.04911","last_updated":"2026-04-08T04:54:06Z","snapshot_observed_at":"2026-07-06T22:53:46.999911Z","submitted_at":"2026-04-06T17:54:42Z","title":"SpatialEdit: Benchmarking Fine-Grained Image Spatial Editing","version":2},"reference_index":19,"source":"pdf_text","source_observed_at":"2026-05-10T19:23:50.614589Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2604.04911"},"observation_digest":"sha256:9728da9a232dca10139524604c30d59467caf60df7d2f24cc9eb02493169c1be","observation_id":"533b931b-fb8b-4b25-b28c-a164c4c3aa32","resolution":{"observed_at":"2026-05-10T23:00:50.385110Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":"2501.03847","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-07-04T00:09:14.791130Z","title":"arXiv preprint arXiv:2501.03847 (2025)","venue":null,"work_id":"2b6484b7-b532-4eb7-a7d9-45bc262bc16a","year":2025},"citing_paper":{"arxiv_id":"2604.06339","last_updated":"2026-04-07T18:17:05Z","snapshot_observed_at":"2026-07-06T22:54:53.308309Z","submitted_at":"2026-04-07T18:17:05Z","title":"Evolution of Video Generative Foundations","version":1},"reference_index":224,"source":"pdf_text","source_observed_at":"2026-05-10T18:41:38.616611Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2604.06339"},"observation_digest":"sha256:8b65c8172d1911bbd18d907e2a20716a6f49dbd66cd4870755ea85fd92bebb1e","observation_id":"6cb8284f-8107-4386-86d7-78a5dca85fcc","resolution":{"observed_at":"2026-05-11T00:05:51.699634Z","resolver_source":"arxiv_id","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":"2501.03847","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-07-04T00:09:14.791130Z","title":"arXiv preprint arXiv:2501.03847 (2025)","venue":null,"work_id":"2b6484b7-b532-4eb7-a7d9-45bc262bc16a","year":2025},"citing_paper":{"arxiv_id":"2604.07209","last_updated":"2026-04-13T13:03:18Z","snapshot_observed_at":"2026-07-06T22:55:28.855291Z","submitted_at":"2026-04-08T15:31:22Z","title":"INSPATIO-WORLD: A Real-Time 4D World Simulator via Spatiotemporal Autoregressive Modeling","version":2},"reference_index":25,"source":"pdf_text","source_observed_at":"2026-05-10T19:08:56.588282Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2604.07209"},"observation_digest":"sha256:b3a61d15d4290378810a5555b2d4f67ad8bb2f8c783c6f207c25c29bf7244444","observation_id":"50df841e-c890-4ebc-beef-908b4e31e156","resolution":{"observed_at":"2026-05-10T23:25:53.436112Z","resolver_source":"arxiv_id","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":"2501.03847","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-07-04T00:09:14.791130Z","title":"arXiv preprint arXiv:2501.03847 (2025)","venue":null,"work_id":"2b6484b7-b532-4eb7-a7d9-45bc262bc16a","year":2025},"citing_paper":{"arxiv_id":"2604.19741","last_updated":"2026-06-03T18:09:47Z","snapshot_observed_at":"2026-08-01T19:25:06.120681Z","submitted_at":"2026-04-21T17:59:03Z","title":"CityRAG: Stepping Into a City via Spatially-Grounded Video Generation","version":1},"reference_index":22,"source":"pdf_text","source_observed_at":"2026-05-10T02:10:54.935053Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2604.19741"},"observation_digest":"sha256:d32434d32446e64b193f6ca41880d98e347350f65bfb71b862948bfb21ce0935","observation_id":"8f9d8c6d-9d1a-4c99-a912-1870a71df049","resolution":{"observed_at":"2026-05-11T13:11:25.126287Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":"2501.03847","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-07-04T00:09:14.791130Z","title":"arXiv preprint arXiv:2501.03847 (2025)","venue":null,"work_id":"2b6484b7-b532-4eb7-a7d9-45bc262bc16a","year":2025},"citing_paper":{"arxiv_id":"2605.22996","last_updated":"2026-05-21T19:51:20Z","snapshot_observed_at":"2026-08-02T14:22:11.396159Z","submitted_at":"2026-05-21T19:51:20Z","title":"CoMoGen: COntrollable MOtion Dynamics and Interactions with Mask-Guided Video GENeration","version":1},"reference_index":19,"source":"pdf_text","source_observed_at":"2026-05-25T05:44:58.627525Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2605.22996"},"observation_digest":"sha256:a929a507d8f75a15ff7bf08b22327a7aec560ee174a53b522cd3c26806c86401","observation_id":"dc9f3630-d374-4b9c-8090-5b9e51aa6e0a","resolution":{"observed_at":"2026-05-25T05:45:23.538126Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":"2501.03847","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-07-04T00:09:14.791130Z","title":"arXiv preprint arXiv:2501.03847 (2025)","venue":null,"work_id":"2b6484b7-b532-4eb7-a7d9-45bc262bc16a","year":2025},"citing_paper":{"arxiv_id":"2606.00499","last_updated":"2026-05-30T03:13:00Z","snapshot_observed_at":"2026-07-06T23:41:10.825760Z","submitted_at":"2026-05-30T03:13:00Z","title":"OptiWorld: Optimal Control for Video World Generation under Physical Constraints","version":1},"reference_index":39,"source":"pdf_text","source_observed_at":"2026-06-28T19:02:51.848742Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2606.00499"},"observation_digest":"sha256:1faba7576f8dcebfefd6fe48346acd807f3d4e8280b906f21a957ca4b1eb8069","observation_id":"aa7a47ac-b445-40c4-a70e-bafd5f244c49","resolution":{"observed_at":"2026-06-28T19:32:35.601835Z","resolver_source":"arxiv_id","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":"2501.03847","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-07-04T00:09:14.791130Z","title":"arXiv preprint arXiv:2501.03847 (2025)","venue":null,"work_id":"2b6484b7-b532-4eb7-a7d9-45bc262bc16a","year":2025},"citing_paper":{"arxiv_id":"2606.09828","last_updated":"2026-06-08T17:59:54Z","snapshot_observed_at":"2026-07-06T23:49:08.412079Z","submitted_at":"2026-06-08T17:59:54Z","title":"Latent Spatial Memory for Video World Models","version":1},"reference_index":50,"source":"pdf_text","source_observed_at":"2026-06-27T16:47:42.761342Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2606.09828"},"observation_digest":"sha256:d55353314f4ee55ab9d74f22466261204956c2b11347585b51904a1ad596b7b7","observation_id":"87069452-d0db-4868-afda-6a7dd23a95c0","resolution":{"observed_at":"2026-07-03T01:07:30.525430Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":"2501.03847","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-07-04T00:09:14.791130Z","title":"arXiv preprint arXiv:2501.03847 (2025)","venue":null,"work_id":"2b6484b7-b532-4eb7-a7d9-45bc262bc16a","year":2025},"citing_paper":{"arxiv_id":"2606.18558","last_updated":"2026-06-17T00:19:00Z","snapshot_observed_at":"2026-07-06T23:53:59.519305Z","submitted_at":"2026-06-17T00:19:00Z","title":"MolmoMotion: Forecasting Point Trajectories in 3D with Language Instruction","version":1},"reference_index":29,"source":"pdf_text","source_observed_at":"2026-06-26T21:27:47.702578Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2606.18558"},"observation_digest":"sha256:66f247cf25bbdf6ae29a023c4867fd427073d2b701fd0101187e7b789fca835d","observation_id":"56c3b0fc-6beb-474d-a9e1-889c014cc86e","resolution":{"observed_at":"2026-07-04T00:09:14.794063Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-07-14T04:10:12.828182Z","title":"arXiv preprint arXiv:2501.03847 , year=","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.11644","last_updated":"2026-07-13T14:58:57Z","snapshot_observed_at":"2026-08-06T16:44:07.203923Z","submitted_at":"2026-07-13T14:58:57Z","title":"Motion4Motion: Motion Transfer Across Subjects at Inference","version":1},"reference_index":197,"source":"arxiv_source","source_observed_at":"2026-07-14T04:10:12.828182Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2607.11644"},"observation_digest":"sha256:e09908e53690891777ad36a0139ce24d893fc498132a5692b59adf99e8192df4","observation_id":"9488d67e-321c-4c5c-964f-7dd2810adc1f","resolution":{"observed_at":"2026-07-14T04:10:12.828182Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-08-04T00:40:19.926218Z","title":"arXiv preprint arXiv:2501.03847 , year=","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2608.00094","last_updated":"2026-08-04T07:01:26Z","snapshot_observed_at":"2026-08-07T12:23:22.151336Z","submitted_at":"2026-07-30T16:55:28Z","title":"Video Models as Native 4D Renderers: World-Grounded Conditioning from Animated Mesh","version":1},"reference_index":45,"source":"arxiv_source","source_observed_at":"2026-08-04T00:40:19.926218Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2608.00094"},"observation_digest":"sha256:5d713b96c8475cf2dac133929ed7c76182282065e7634962d72a881086ed3def","observation_id":"5c3251b8-5f23-43bc-beab-0fbac2149c09","resolution":{"observed_at":"2026-08-04T00:40:19.926218Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2501.03847","snapshot_observed_at":"2026-08-05T04:26:19.769780Z","title":"arXiv preprint arXiv:2501.03847 , year=","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2608.00094","last_updated":"2026-08-04T07:01:26Z","snapshot_observed_at":"2026-08-07T12:23:22.151336Z","submitted_at":"2026-07-30T16:55:28Z","title":"Video Models as Native 4D Renderers: World-Grounded Conditioning from Animated Mesh","version":2},"reference_index":45,"source":"arxiv_source","source_observed_at":"2026-08-05T04:26:19.769780Z"},"links":{"cited_paper":"/paper/2501.03847","citing_paper":"/paper/2608.00094"},"observation_digest":"sha256:f66cbff2ddc91e12af6b1ec8d3d327cdef6b01972d6e69c6abcca904fb390059","observation_id":"f0abae99-8118-426c-acb5-68056063e4cb","resolution":{"observed_at":"2026-08-05T04:26:19.769780Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}}],"links":{"evidence":"/evidence","html":"/paper/2501.03847/citation-record","integrity":"/paper/2501.03847/integrity","json":"/paper/2501.03847/citation-record.json","paper":"/paper/2501.03847"},"outbound":[],"paper":{"arxiv_id":"2501.03847","last_updated":"2025-01-09T04:25:42Z","latest_version":2,"primary_category":"cs.CV","snapshot_observed_at":"2026-07-06T20:17:43.203959Z","submitted_at":"2025-01-07T15:01:58Z","title":"Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control"},"reference_resolution":{"displayed":0,"state_counts":{"malformed_identifier":0,"metadata_mismatch":0,"parse_uncertain":0,"unresolved":0,"verified_exact":0,"verified_fuzzy":0},"total_outbound_references":0},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"thesis":"As of 7 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 21 inbound Pith citation observations for arXiv:2501.03847."}