{"as_of":"2026-08-10T07:14:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:2641802c1d6ef5bd7cbbda833ea043b988a3ad12f7e681f48287eb622d14f194","coverage":[{"denominator":72,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":72,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-09T13:26:31.838272Z","state":"measured"},{"denominator":72,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":72,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-10T06:31:04.303077+00:00","state":"measured"},{"denominator":0,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":0,"source":"paper_references, paper_reference_links","source_observed_at":null,"state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"cited_works","source_observed_at":null,"state":"measured"}],"external_citation_measurements":[],"inbound":[],"links":{"evidence":"/evidence","html":"/paper/2502.02091/citation-record","integrity":"/paper/2502.02091/integrity","json":"/paper/2502.02091/citation-record.json","paper":"/paper/2502.02091"},"outbound":[{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.479207Z","title":null,"venue":null,"work_id":"165b11f7-9dda-4a48-b625-d463f5efa306","year":2024},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":1,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.620207Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:4ad1db3d922038ed533810d550a39084302c3ddef2537c633ab53be7e5f60b13","observation_id":"73b83022-5343-4bf0-ba1d-5ed5d9c1b80c","resolution":{"observed_at":"2026-08-09T13:26:32.482242Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.469440Z","title":"Lumiere: A space-time diffusion model for video generation, 2024","venue":null,"work_id":"81a3e235-0ed2-431d-8a46-73cc45199868","year":2024},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":2,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.624523Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:be674f4495cfdd61ffc35558a7aa9c9958cd2a9eb504fd001a4990f40cc1c972","observation_id":"005104c9-9f0f-40b8-a658-771da818c118","resolution":{"observed_at":"2026-08-09T13:26:32.472776Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.460001Z","title":"Align your latents: High-resolution video synthesis with la- tent diffusion models","venue":null,"work_id":"8f45ae9a-fe33-4704-bad6-12553b8bc090","year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":3,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.627723Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:2711e21ecda5602fbaced6d08cbd2043313c1f027b56df02856675ec232c676e","observation_id":"19b2c46c-204b-4232-8191-38d77e183c9f","resolution":{"observed_at":"2026-08-09T13:26:32.463221Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.451020Z","title":null,"venue":null,"work_id":"bb5b6a6a-a3cc-4fd3-a0e6-4c132961b74c","year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":4,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.631044Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:45034062128244e4277f5b1d1f1a8bbeea60d83c887bfa5cd3c13dc1ea128853","observation_id":"0b9720c4-8d2f-4d73-94f3-6ecaf6d2670f","resolution":{"observed_at":"2026-08-09T13:26:32.454091Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.441680Z","title":"Hexplane: A fast representa- tion for dynamic scenes","venue":null,"work_id":"c2b98f86-050d-448f-b250-4b4099c8a2bd","year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":5,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.634360Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:2e50129c35bf211ac13acfb7ee53f8e604481c02cc7b2e68772ba57be20334ed","observation_id":"382e11ff-c445-4e74-a955-9dca68af61d8","resolution":{"observed_at":"2026-08-09T13:26:32.444921Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.432886Z","title":"Chan, Connor Z","venue":null,"work_id":"35ac77fe-6dc4-4ba3-936b-ae949e5bb042","year":2022},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":6,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.637755Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:f2d06f8c9e60de4075bd21405eb282977e5a90e5603fa9c5cc36a586a3b96470","observation_id":"6f4ce106-207c-495d-a4e7-5d9f5325515d","resolution":{"observed_at":"2026-08-09T13:26:32.435930Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2404.18929","last_updated":"2024-11-28T17:00:31Z","snapshot_observed_at":"2026-08-07T12:18:01.633208Z","submitted_at":"2024-04-29T17:59:30Z","title":"DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editing","version":3},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2404.18929","snapshot_observed_at":"2026-08-09T13:26:31.641057Z","title":"Dge: Direct gaussian 3d editing by consistent multi-view editing","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":7,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.641057Z"},"links":{"cited_paper":"/paper/2404.18929","citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:659f17fbdcb5ab9264a67090fcc5a9098ce1d1b6e853c5f771f6a7b49f28730c","observation_id":"5e68c34b-5dde-47ad-95bf-444cbc1842b1","resolution":{"observed_at":"2026-08-09T13:26:31.641057Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.424510Z","title":"Gaussianeditor: Swift and control- lable 3d editing with gaussian splatting","venue":null,"work_id":"24fe20d4-04ac-4646-8526-af3ad99368f6","year":2024},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":8,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.644443Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:96d4042453877050b030a0120b5ed73897fbe687273a0932842793a9b710d748","observation_id":"4b2a90af-54e5-4690-b952-00fb93bfee08","resolution":{"observed_at":"2026-08-09T13:26:32.427589Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:31.647411Z","title":"Progressive3d: Progres- sively local editing for text-to-3d content creation with com- plex semantic prompts","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":9,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.647411Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:5c669e1c244f91c5e4443c8bc3c35850111d5282c6a92b049a8eaf2c3d63ded2","observation_id":"01d7b9db-4c0c-4480-8a96-b3baced9541d","resolution":{"observed_at":"2026-08-09T13:26:31.647411Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.411175Z","title":"Plug and play language models: A simple approach to controlled text generation","venue":null,"work_id":"2d3f29f5-8376-4493-a49b-9c5c6e1b44b1","year":2020},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":10,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.651002Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:4b890516aef5ba0c8b9a43114a2125574706e76b2a800f75b2852a0f1b3344e3","observation_id":"5a0db322-3105-4159-8e1e-3d2e661a7bd0","resolution":{"observed_at":"2026-08-09T13:26:32.413810Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.402352Z","title":"ViCA-neRF: View- consistency-aware 3d editing of neural radiance fields","venue":null,"work_id":"a09834f1-0df5-4192-89dd-eb3506f49ccc","year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":11,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.654231Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:42d9415a4c993b3822e9be7f11e64dd4240e5ec14571dbe029fac50887733b33","observation_id":"6f727ab6-969d-40c5-8bc2-b83b24c0657f","resolution":{"observed_at":"2026-08-09T13:26:32.405402Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.393618Z","title":"Tenen- baum, and Jiajun Wu","venue":null,"work_id":"ca3ecaf9-7b62-485b-967e-078a67056ed5","year":null},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":12,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.657394Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:a692b2c6783206ab890b7727b6114b2a23d2e46dd2aa96f4b7a9fc2a7eb8b93c","observation_id":"77a17ff5-5a86-4250-a5bc-e85e0fbc2d74","resolution":{"observed_at":"2026-08-09T13:26:32.396713Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.383691Z","title":"4d-rotor gaussian splatting: Towards efficient novel view synthesis for dynamic scenes","venue":null,"work_id":"80f0466c-f401-45c4-af68-995aca0a69bc","year":2024},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":13,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.660619Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:0a58104944ab65dafdcd3bd7cc86c2f245f039ee04c515a645bdb9c4813f04b0","observation_id":"30138d97-0294-40a5-bf62-3623dcebc7de","resolution":{"observed_at":"2026-08-09T13:26:32.387163Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.374118Z","title":"Fast dynamic radiance fields with time-aware neural vox- els","venue":null,"work_id":"b549bf3f-afe6-4af0-aae8-431ea398e53e","year":2022},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":14,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.663621Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:dbf5863ea8f7b8eb047a92ab1c4ef4d86bb5af5ca9635f6fdd02dba0b1eb78b8","observation_id":"80ac2662-6da0-46f9-a7f0-fc031cc34e62","resolution":{"observed_at":"2026-08-09T13:26:32.377405Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.364991Z","title":"K-planes: Explicit radiance fields in space, time, and appearance","venue":null,"work_id":"78c0a684-09e2-4121-8e16-da8b5760c86b","year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":15,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.666621Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:59b9fcc4a587d907fa451f7a79d81790c5dd973b49f10a94aa64729bf79ddc2d","observation_id":"bf622975-f205-4a6c-b7b7-b2337dadf223","resolution":{"observed_at":"2026-08-09T13:26:32.368185Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.355460Z","title":"Monocular dynamic view synthesis: A reality check","venue":null,"work_id":"518c4074-b904-47db-802d-a5aa30a5b0b5","year":2022},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":16,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.669775Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:98ecb0a0abfd873c35e8f72fa99559a70946a4c55230705f5394853a8ae658bd","observation_id":"1ef298c2-a3cd-4ef3-9c90-6d4417e91ff2","resolution":{"observed_at":"2026-08-09T13:26:32.359009Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.346355Z","title":"Motion-aware 3d gaussian splatting for effi- cient dynamic scene reconstruction, 2024","venue":null,"work_id":"27273ffd-67d0-4a65-8c5c-98fffd747514","year":2024},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":17,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.672968Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:c699b1e26dece90d59d20585edcd382e52ecb4d5d83e3e021ac1441d60bdd3dd","observation_id":"4bccaa7d-4ed0-436c-9aca-18335f906f6f","resolution":{"observed_at":"2026-08-09T13:26:32.349618Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:31.676411Z","title":"Instruct-nerf2nerf: Edit- ing 3d scenes with instructions","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":18,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.676411Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:b8eb2fb01ba9653fddfcb310c56cb40ab4b056726326eece1076079fec27ef6c","observation_id":"e7ba01f3-1daf-4248-93f2-48f20c239eba","resolution":{"observed_at":"2026-08-09T13:26:31.676411Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.331643Z","title":"Delta de- noising score","venue":null,"work_id":"c18a3363-7edf-4bcc-98e7-f947b2b4f8a2","year":null},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":19,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.679734Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:eef5848d46000d633a7d55d67ec6cc154205a799787b4a5614cfd5dfedf500b7","observation_id":"cf236e7c-690a-426d-9ead-d2b22ac72a7e","resolution":{"observed_at":"2026-08-09T13:26:32.334867Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:31.682995Z","title":"Classifier-free diffusion guidance, 2022","venue":null,"work_id":null,"year":2022},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":20,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.682995Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:ccbdfe86447368c3417ebbd3ac4a89dccd33cef84bb2cfe89645fdfb611aeb69","observation_id":"31defa13-570e-4133-b1d5-c7aa6d9e43d2","resolution":{"observed_at":"2026-08-09T13:26:31.682995Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2006.11239","last_updated":"2020-12-16T21:15:05Z","snapshot_observed_at":"2026-08-10T05:21:27.485481Z","submitted_at":"2020-06-19T17:24:44Z","title":"Denoising Diffusion Probabilistic Models","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2006.11239","snapshot_observed_at":"2026-08-09T13:26:31.686239Z","title":"Denoising diffu- sion probabilistic models","venue":null,"work_id":null,"year":2006},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":21,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.686239Z"},"links":{"cited_paper":"/paper/2006.11239","citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:de0058fe7f58449c53ac8cf1d80d39abefa0c050f484c58ae939a839ccc5ca69","observation_id":"41d91cbc-0870-4164-a4b7-03342c19da70","resolution":{"observed_at":"2026-08-09T13:26:31.686239Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2204.03458","last_updated":"2022-06-22T20:22:29Z","snapshot_observed_at":"2026-07-06T12:57:51.108636Z","submitted_at":"2022-04-07T14:08:02Z","title":"Video Diffusion Models","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2204.03458","snapshot_observed_at":"2026-08-09T13:26:31.689934Z","title":"Video dif- fusion models","venue":null,"work_id":null,"year":2022},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":22,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.689934Z"},"links":{"cited_paper":"/paper/2204.03458","citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:79de6ebf41ef9c1394cb2df03af371a428d9824ec57b0e3795008beb1ee13060","observation_id":"b2c18135-a52c-4eef-9775-2eb94a57d9f6","resolution":{"observed_at":"2026-08-09T13:26:31.689934Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2303.15780","last_updated":"2023-03-28T07:50:45Z","snapshot_observed_at":"2026-08-10T06:24:11.601382Z","submitted_at":"2023-03-28T07:50:45Z","title":"Instruct 3D-to-3D: Text Instruction Guided 3D-to-3D conversion","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2303.15780","snapshot_observed_at":"2026-08-09T13:26:31.693366Z","title":"Instruct 3d-to-3d: Text in- struction guided 3d-to-3d conversion","venue":null,"work_id":null,"year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":23,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.693366Z"},"links":{"cited_paper":"/paper/2303.15780","citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:3e4a3d7cccfc2350b423ba1b8aad6e6652e1f2a8c31f54a88c856755675b7475","observation_id":"0727dbda-ba16-4842-ad79-fd2a44d29ee3","resolution":{"observed_at":"2026-08-09T13:26:31.693366Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.316714Z","title":"3d gaussian splatting for real-time radiance field rendering","venue":null,"work_id":"4e31f537-d2eb-4ebb-a74a-dbd997dc0729","year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":24,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.697451Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:bffe5c551e95e82df99a904ca3468171c26898814d163fc214ad997dbfff7c32","observation_id":"1953d47f-2975-4b72-b7eb-d9c26a2f6e6a","resolution":{"observed_at":"2026-08-09T13:26:32.319955Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.307109Z","title":"Collaborative score distil- lation for consistent visual editing","venue":null,"work_id":"3f2e01e8-7b4b-4174-9c2f-959287c4dac5","year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":25,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.700863Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:cb49041d943f29457aec9a97f4c90378a17546f1b74cd379e7ef0f4f4ac248a5","observation_id":"5bd90275-8a0d-4d00-a17d-d1e38206c820","resolution":{"observed_at":"2026-08-09T13:26:32.310416Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.297883Z","title":"Auto-encoding varia- tional bayes, 2022","venue":null,"work_id":"6205d9b8-a364-47cf-b7ca-38f69bd3072f","year":2022},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":26,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.704108Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:51e085c5a2bda47828cc8f5dd958de8cfd11491ac57208650e06108ceac52d5c","observation_id":"aaaad07c-9a90-48fe-9ac1-ee081138bae6","resolution":{"observed_at":"2026-08-09T13:26:32.301134Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.287977Z","title":"Posterior distil- lation sampling","venue":null,"work_id":"5d0a2912-fde8-4bce-bebf-b4bf4f46d522","year":2024},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":27,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.706611Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:69c1695746bdc447b68fe11c66cafd100c15646199bea05b3df3ecff5c1249a7","observation_id":"0238fa0b-dac0-4f1c-89ea-d99f44de5edd","resolution":{"observed_at":"2026-08-09T13:26:32.292085Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.279162Z","title":"Neural 3d video synthesis from multi-view video","venue":null,"work_id":"278c7f89-0f4e-45af-81b1-f6e17b69fa3b","year":2022},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":28,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.709072Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:877c903f22d2c6d7d24869943ac3f582ce1ccd5c43fbc9dc7759de275740a20d","observation_id":"cfc791ae-d212-4459-bf1b-cd6375b5d201","resolution":{"observed_at":"2026-08-09T13:26:32.282050Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.270926Z","title":"Focaldreamer: Text- driven 3d editing via focal-fusion assembly, 2023","venue":null,"work_id":"58884c12-d2d3-4741-9499-8a952bba46a0","year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":29,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.711527Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:01675d2f544bea91e6199c8b55fb7d3c48ba15d7939d5cb600c3c54d482fc881","observation_id":"8a8a6a47-834d-4221-b6c9-0eb6b88d2998","resolution":{"observed_at":"2026-08-09T13:26:32.273679Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.261939Z","title":"Spacetime gaus- sian feature splatting for real-time dynamic view synthesis","venue":null,"work_id":"79c947c1-81e8-4490-8b3a-d19f98039003","year":null},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":30,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.713985Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:ee456f16cab23696e8a5a894ab69776596504b5fa5fc099a0fce701802ba36af","observation_id":"8f17b076-271c-41b7-9aac-c9d2d9a371fc","resolution":{"observed_at":"2026-08-09T13:26:32.264652Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.253300Z","title":"Gaufre: Gaussian deformation fields for real-time dynamic novel view synthesis, 2023","venue":null,"work_id":"b516a786-58f1-4ce6-9637-196fc4feaf98","year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":31,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.716516Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:296e5a9a022dd2621712fa06adf8abd9c23c00369a99adca677ad73a94c898e0","observation_id":"17034066-c1aa-4b9f-a446-62c2dfb689a0","resolution":{"observed_at":"2026-08-09T13:26:32.256224Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.243641Z","title":"Magic3d: High-resolution text-to-3d content creation","venue":null,"work_id":"625a9234-3e6a-4ec5-bafa-5f9cc2ba710a","year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":32,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.718995Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:6eb62345e74723c3f43a7acd078ed6c5630ef24f26f2829b25f320640012f7b2","observation_id":"cfdcaa9c-65be-4928-b42b-59de0dfb5229","resolution":{"observed_at":"2026-08-09T13:26:32.247226Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.234119Z","title":"Align your gaussians: Text-to-4d with dynamic 3d gaussians and composed diffusion models","venue":null,"work_id":"375532ed-7ea6-4e0e-aea2-985cb0130063","year":null},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":33,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.721492Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:6bd8d4953e18eed9e4f6e72595f793f2f1476f31fa9ea08a2f472db95030e228","observation_id":"3f2c79b0-2043-4650-857c-873da7753012","resolution":{"observed_at":"2026-08-09T13:26:32.237521Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2205.15723","last_updated":"2022-06-04T06:33:34Z","snapshot_observed_at":"2026-07-06T13:15:50.289329Z","submitted_at":"2022-05-31T12:13:54Z","title":"DeVRF: Fast Deformable Voxel Radiance Fields for Dynamic Scenes","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2205.15723","snapshot_observed_at":"2026-08-09T13:26:31.724491Z","title":"Devrf: Fast deformable voxel radiance fields for dynamic scenes","venue":null,"work_id":null,"year":2022},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":34,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.724491Z"},"links":{"cited_paper":"/paper/2205.15723","citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:e2c19ad5da23badca6190c511cf153b100ac638db22059ee866c7154782906be","observation_id":"6f460d7c-6b47-4c30-836a-a4ae4b4448ed","resolution":{"observed_at":"2026-08-09T13:26:31.724491Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.224268Z","title":"Sora: A review on background, technology, limitations, and opportunities of large vision models, 2024","venue":null,"work_id":"54429f2e-f847-415e-9486-0e5969b907e8","year":2024},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":35,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.727382Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:7757ba4776ed0d5b0b831a294e8d91b34bb38872f0164da4c1519faa55d6b9df","observation_id":"bed19d08-32af-4c50-bab9-386efd858a88","resolution":{"observed_at":"2026-08-09T13:26:32.227880Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:31.730487Z","title":"Dynamic 3d gaussians: Tracking by per- sistent dynamic view synthesis","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":36,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.730487Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:0d8661d7d9b927a1fa3c5aaac1e9b9270a7923b476015290acb651100e1305d9","observation_id":"49d45bcc-2f37-45b2-ae93-bace301e77bd","resolution":{"observed_at":"2026-08-09T13:26:31.730487Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:31.733472Z","title":"Srinivasan, Matthew Tancik, Jonathan T","venue":null,"work_id":null,"year":2020},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":37,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.733472Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:34eae49c257dfe60f28873071a3c9e29a6607cf6c6acb4a585d8b78278282028","observation_id":"3b463185-09ff-4e01-873d-67cebdcf096b","resolution":{"observed_at":"2026-08-09T13:26:31.733472Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.203587Z","title":"In- struct 4d-to-4d: Editing 4d scenes as pseudo-3d scenes using 2d diffusion","venue":null,"work_id":"627aeccf-8aea-40d3-be56-9413909482a3","year":2024},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":38,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.736536Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:7688f751a1738ae679aea4cf5803b44034c17a7128835dc67a145026a26bf11d","observation_id":"d51386a1-9dfb-497f-bb63-f7ffd0140859","resolution":{"observed_at":"2026-08-09T13:26:32.207092Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.193826Z","title":"Instant neural graphics primitives with a multires- olution hash encoding","venue":null,"work_id":"ff92171c-b1b3-4a3f-93f1-b5f2ddc376c0","year":2022},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":39,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.739524Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:df89a82659a789993342c461413130d2211acfb8944c425b376c15ef1d2bf988","observation_id":"b601c4a7-d147-4e7e-a5bf-f3cfb691089b","resolution":{"observed_at":"2026-08-09T13:26:32.197166Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:31.742446Z","title":"Barron, Sofien Bouaziz, Dan B Goldman, Steven M","venue":null,"work_id":null,"year":2021},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":40,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.742446Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:db6efc13b8cd495e5d029e53bb1a6dbfdf6186f8a66328818364a35fde128440","observation_id":"0b6984a2-fb17-4f19-a459-b81ef37942a5","resolution":{"observed_at":"2026-08-09T13:26:31.742446Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2106.13228","last_updated":"2021-09-10T06:34:46Z","snapshot_observed_at":"2026-08-09T08:50:52.811232Z","submitted_at":"2021-06-24T17:59:03Z","title":"HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2106.13228","snapshot_observed_at":"2026-08-09T13:26:31.745324Z","title":"Hypernerf: A higher- dimensional representation for topologically varying neural radiance fields","venue":null,"work_id":null,"year":2021},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":41,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.745324Z"},"links":{"cited_paper":"/paper/2106.13228","citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:c8c2bc6069aec615e7a1f008d6f51612b7b7a64f3b2cebea639e2ab1b792e34e","observation_id":"ae1ba1d9-8856-4e6e-a9a8-5a7ee09f0d8f","resolution":{"observed_at":"2026-08-09T13:26:31.745324Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.178709Z","title":"Scalable diffusion mod- els with transformers","venue":null,"work_id":"e73c2c52-216d-4bba-9330-d4bd6ff6e59c","year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":42,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.749169Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:753f2ce0b4fc20bd58a79b011b2471e3c9e04a7125c5a46244c91c2aa41dce59","observation_id":"6510067e-c9a9-4f70-81a1-17b2430e1916","resolution":{"observed_at":"2026-08-09T13:26:32.182335Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:31.752212Z","title":"Barron, and Ben Milden- hall","venue":null,"work_id":null,"year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":43,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.752212Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:edeee6459efddac9f136f6fa638fc959dab7d479384662ebf8b174c16b6042e1","observation_id":"a69e9c08-b488-4f76-bb94-273917bff066","resolution":{"observed_at":"2026-08-09T13:26:31.752212Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.163659Z","title":"D-NeRF: Neural Radiance Fields for Dynamic Scenes","venue":null,"work_id":"72f00ac8-7c8a-40e1-a98f-31881d74c25a","year":2020},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":44,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.755236Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:fd88664342e2e18a303aac3310eb9143801bf0f9d14ee7a458e8b261f806f734","observation_id":"0cd49c99-23ad-41ea-8016-fe84a398b97c","resolution":{"observed_at":"2026-08-09T13:26:32.167213Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:31.758203Z","title":"Learning transferable visual models from natural language supervision, 2021","venue":null,"work_id":null,"year":2021},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":45,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.758203Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:72143e11f8d1df59b54db9661a4698f31dec1285a2a46c81e9a59c9349ced0bf","observation_id":"b7e813be-b8ce-4fa9-b55f-6ca3128175f7","resolution":{"observed_at":"2026-08-09T13:26:31.758203Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:31.761198Z","title":"Hierarchical text-conditional image gener- ation with clip latents, 2022","venue":null,"work_id":null,"year":2022},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":46,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.761198Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:257fba2f9ef54178d58635461b9fbb78d4c399d96dfdacbaf1b24b625fd5d1df","observation_id":"d0dd4c8b-0995-4cee-b911-b9a9e739e94c","resolution":{"observed_at":"2026-08-09T13:26:31.761198Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2312.17142","last_updated":"2024-06-10T14:07:53Z","snapshot_observed_at":"2026-08-01T13:37:17.913862Z","submitted_at":"2023-12-28T17:16:44Z","title":"DreamGaussian4D: Generative 4D Gaussian Splatting","version":3},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2312.17142","snapshot_observed_at":"2026-08-09T13:26:31.764290Z","title":"Dreamgaussian4d: Genera- tive 4d gaussian splatting","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":47,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.764290Z"},"links":{"cited_paper":"/paper/2312.17142","citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:209db7a9d7cdae21e2630c10e7eee2b4a15cdfab19134bb0fd53cec850ac14c3","observation_id":"765b7302-4899-4aa7-ad5f-abf4cb0fb14c","resolution":{"observed_at":"2026-08-09T13:26:31.764290Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.141399Z","title":"High-resolution image synthesis with latent diffusion models","venue":null,"work_id":"04cd8ea0-b084-4090-a750-c852319c5304","year":2022},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":48,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.768015Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:71bf7dc355de56e1d84cfa47085c825c6efc8b8515a09c06f6a8e9489a31a0de","observation_id":"4356a90b-e786-4320-a64b-d04355a020f7","resolution":{"observed_at":"2026-08-09T13:26:32.144977Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.130853Z","title":"Dreambooth: Fine tuning text-to-image diffusion models for subject-driven generation","venue":null,"work_id":"a0e61dae-801b-4b05-bd70-8d5da1f95a64","year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":49,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.771267Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:3520981668ff8674cb0a678df047916a886fbf08648baf686a935faf7bd2a23e","observation_id":"ebe9772d-4af9-4356-82b4-100ebda21220","resolution":{"observed_at":"2026-08-09T13:26:32.134194Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.120976Z","title":"Dataset and pipeline for multi-view light-field video","venue":null,"work_id":"65fa33ce-d881-4da7-868a-d6fc1bab3cb5","year":2017},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":50,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.774564Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:5e89bc0adb2e9bea8e5535711609814d2bc426c0d2356c1734dd1054dab69102","observation_id":"7b846495-c1ff-40ae-9485-2a376b857fa9","resolution":{"observed_at":"2026-08-09T13:26:32.124457Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.110969Z","title":"Tensor4d: Efficient neu- ral 4d decomposition for high-fidelity dynamic reconstruc- tion and rendering","venue":null,"work_id":"b1aa77c7-3def-413b-817c-36852b3cf34a","year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":51,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.777803Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:9b1eb9fc79cd983d7259494f38c344262411b470cf12383aece53935707b4545","observation_id":"bf7ac09c-b38c-459d-b988-6b574f041102","resolution":{"observed_at":"2026-08-09T13:26:32.114747Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.102003Z","title":"Control4d: Efficient 4d portrait editing with text","venue":null,"work_id":"8e61c00f-9468-4f9c-b93b-259fe38aef63","year":2024},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":52,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.780799Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:a394398d86e3ec1130c86867216accdf29728c9509083ea4754dc745ed1d6f25","observation_id":"d334c15c-de0e-439c-850a-251d12865e7a","resolution":{"observed_at":"2026-08-09T13:26:32.104873Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.093380Z","title":"MVDream: Multi-view diffusion for 3d gen- eration","venue":null,"work_id":"6cfe3294-462b-48d7-9aca-c36a02722a65","year":2024},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":53,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.783788Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:7f88cc1479132ed0033ab2a630e3df4b9987e1c27609acf15f9a6803874f76d1","observation_id":"cd880891-e95e-489e-9da3-5ecaa3ba2f3a","resolution":{"observed_at":"2026-08-09T13:26:32.096330Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:31.786858Z","title":"Make-a-video: Text-to-video generation without text-video data","venue":null,"work_id":null,"year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":54,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.786858Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:55c8304ff9e041605c5bc7c71e8e7ee9de034aa828ff1cf3d3ab16cc90bc769a","observation_id":"f8522654-af7c-4f84-ab02-80026f61a545","resolution":{"observed_at":"2026-08-09T13:26:31.786858Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.078209Z","title":"Nerf- player: A streamable dynamic scene representation with de- composed neural radiance fields.IEEE Transactions on Visu- alization and Computer Graphics , 29(5):2732–2742, 2023","venue":null,"work_id":"9920aaf2-f0c5-4b25-9232-5083d9046411","year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":55,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.789951Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:729172269d36e2a3f41c6a57a8fd481881f5ae7b545bc28da7ba61228cc7bd82","observation_id":"3116896b-4ce0-4ae6-ba4e-8bd3faf7fbe2","resolution":{"observed_at":"2026-08-09T13:26:32.081235Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.069113Z","title":"Direct voxel grid optimization: Super-fast convergence for radiance fields reconstruction","venue":null,"work_id":"692f2183-6a10-4876-ac1b-70db33337f46","year":2022},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":56,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.793214Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:9c16fefc609c5a69f683232e1a3fef37421bdc6eae5e0bb1b756cf98b6efb067","observation_id":"21a9e815-09fe-4446-8b20-04b8996f5711","resolution":{"observed_at":"2026-08-09T13:26:32.072505Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.059179Z","title":"Dreamgaussian: Generative gaussian splatting for ef- ficient 3d content creation","venue":null,"work_id":"06c54147-e418-492d-9634-1931d2f5b0a3","year":2024},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":57,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.796188Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:3d12ac6153dbe3fc0b5552ec56093f1c1e22200605eecc40881e463fbc469759","observation_id":"f5360c5f-6305-41a8-a9af-8056b238c665","resolution":{"observed_at":"2026-08-09T13:26:32.062600Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.049492Z","title":"Raft: Recurrent all-pairs field transforms for optical flow (extended abstract)","venue":null,"work_id":"6485d534-4182-42d2-b475-f03c9854cc02","year":2021},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":58,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.799940Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:10791ce1863bd728fe9498d34beb0b72e6ac0102165fce2127334018b918c998","observation_id":"f173eead-716a-4398-b9bc-8e3c00722d60","resolution":{"observed_at":"2026-08-09T13:26:32.053032Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.039459Z","title":"Non- rigid neural radiance fields: Reconstruction and novel view synthesis of a dynamic scene from monocular video","venue":null,"work_id":"c8763ff7-2c71-420e-9d68-3660dd13e187","year":null},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":59,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.803069Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:ed3141779e87807f371e5e5698ce8ad19cd8296e98fcddf47338c2cfe02516c3","observation_id":"30b8b615-0a9c-4c60-9662-aa641d36df82","resolution":{"observed_at":"2026-08-09T13:26:32.043063Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2312.02201","last_updated":"2023-12-02T20:41:27Z","snapshot_observed_at":"2026-08-10T05:09:57.293983Z","submitted_at":"2023-12-02T20:41:27Z","title":"ImageDream: Image-Prompt Multi-view Diffusion for 3D Generation","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2312.02201","snapshot_observed_at":"2026-08-09T13:26:31.806143Z","title":"Imagedream: Image-prompt multi-view diffusion for 3d generation","venue":null,"work_id":null,"year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":60,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.806143Z"},"links":{"cited_paper":"/paper/2312.02201","citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:7557c148c5f695165da95de870b8938ba287cf3e816ff3e8d04f9bbe727101d3","observation_id":"40f7b4ce-8c1b-4edc-b547-86aad1cb2b63","resolution":{"observed_at":"2026-08-09T13:26:31.806143Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:31.809391Z","title":"Bovik, H.R","venue":null,"work_id":null,"year":2004},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":61,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.809391Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:4c3652046da889a088d1effe6115c4e648ac1c2848d3021631561e1689fba652","observation_id":"bb34f4d2-4c87-4b95-9df4-327958720f0c","resolution":{"observed_at":"2026-08-09T13:26:31.809391Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:31.812584Z","title":"Prolificdreamer: High-fidelity and diverse text-to-3d generation with variational score distilla- tion","venue":null,"work_id":null,"year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":62,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.812584Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:74f275dbdf406c69718675dc7088abcf06f38a74ddf1208055bc714bb7626a35","observation_id":"bbb4a2a6-b615-4bdb-b764-57397a28aa96","resolution":{"observed_at":"2026-08-09T13:26:31.812584Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.017751Z","title":"4d gaussian splatting for real-time dynamic scene render- ing","venue":null,"work_id":"96b79f0e-cce3-4d32-8fbc-ab7c49de4b5f","year":2024},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":63,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.815612Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:0e644f32fb841da0e1ad23386b25718061a538581393c2bed8a3e7da7f1e0cfc","observation_id":"874d14f9-3e4c-41c7-9d36-805825872042","resolution":{"observed_at":"2026-08-09T13:26:32.021978Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:32.007867Z","title":"Tune-a-video: One-shot tuning of image diffusion models for text-to-video generation","venue":null,"work_id":"274084d0-b766-48d3-9720-b51345861dad","year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":64,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.818012Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:bebedfa32f168c54e1a94195a379a262ccc3c89b7dd9242cac61dde54100f283","observation_id":"ec80707a-f252-4f5d-9010-a4933786ccd5","resolution":{"observed_at":"2026-08-09T13:26:32.011374Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2405.14455","last_updated":"2024-06-01T04:44:15Z","snapshot_observed_at":"2026-08-09T06:07:40.399943Z","submitted_at":"2024-05-23T11:37:17Z","title":"TIGER: Text-Instructed 3D Gaussian Retrieval and Coherent Editing","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2405.14455","snapshot_observed_at":"2026-08-09T13:26:31.820466Z","title":"Tiger: Text-instructed 3d gaussian retrieval and coherent editing","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":65,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.820466Z"},"links":{"cited_paper":"/paper/2405.14455","citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:ad922983698ac30df313142ced1c85f58399008a1f2351eace5c118c8fc64475","observation_id":"f8d73921-79bc-4a75-be32-2050d1913d08","resolution":{"observed_at":"2026-08-09T13:26:31.820466Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:31.823325Z","title":"Real- time photorealistic dynamic scene representation and render- ing with 4d gaussian splatting","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":66,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.823325Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:5ae1c06c24ef3a36246ea6888cc8406c4522fc74bb0f2efce72ac50fd6beb539","observation_id":"e9db55e6-b27d-479e-becc-bd9fff9ed31e","resolution":{"observed_at":"2026-08-09T13:26:31.823325Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:31.991831Z","title":"Gaussiandreamer: Fast generation from text to 3d gaussians by bridging 2d and 3d diffusion models","venue":null,"work_id":"e6d26111-7f25-4ed1-8c5c-db2be9a76d0f","year":null},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":67,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.825781Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:a4f0fe882cbd839f436f7eda79b902c22b53a644b659ddf86e69d5fa962372d6","observation_id":"f96e8df2-5144-41fb-8e95-27fdd3e23b62","resolution":{"observed_at":"2026-08-09T13:26:31.995072Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:31.981993Z","title":"Adding conditional control to text-to-image diffusion models","venue":null,"work_id":"ff34ea9d-eb92-4e7b-ad84-c0384ee869b8","year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":68,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.828355Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:aa5239eb8f60939cfb6ae6155fd93e00f02e7dcbd466a6cfd19b5ff61fbb0b59","observation_id":"14266fed-ead9-4f9b-ba6f-e5dd2622ced9","resolution":{"observed_at":"2026-08-09T13:26:31.985445Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:31.972491Z","title":"Efros, Eli Shecht- man, and Oliver Wang","venue":null,"work_id":"08f80358-2e83-4f25-8775-ab7f1f380c18","year":2018},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":69,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.830914Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:09737577d8a2fe86537c30871f4428791509a36211d16e73fbb24ecd54851b43","observation_id":"f447a046-a893-4945-ae5b-44872c47c353","resolution":{"observed_at":"2026-08-09T13:26:31.975875Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:31.961855Z","title":"Dreameditor: Text-driven 3d scene editing with neural fields","venue":null,"work_id":"8de99bd8-63d7-4539-883c-fb3f603d1d7e","year":2023},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":70,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.833339Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:3b8d9b44da37af2ae7d6d9af98bee0d58aa88780a709b68a891992b14626547b","observation_id":"0de2319e-9e5a-4150-b81b-21c6b5442dc6","resolution":{"observed_at":"2026-08-09T13:26:31.965857Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:31.952241Z","title":null,"venue":null,"work_id":"c9a79274-98e6-438c-919a-db949648d1f0","year":null},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":71,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.835758Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:4509c6c0cc1896b709d54ee66e8a23bc0b5dfdaf2401db070c7a93880cce742f","observation_id":"c917e2c7-8022-4012-b881-8667e875d25b","resolution":{"observed_at":"2026-08-09T13:26:31.955604Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-09T13:26:31.940573Z","title":"Make the person a statue","venue":null,"work_id":"1f18b9b0-9540-4659-8381-ec4cfe0b454f","year":null},"citing_paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation","version":3},"reference_index":72,"source":"pdf_text","source_observed_at":"2026-08-09T13:26:31.838272Z"},"links":{"citing_paper":"/paper/2502.02091"},"observation_digest":"sha256:2e63e6df201d777f34539c4590d6f0493607806beeb52122f94637ab62f898a2","observation_id":"377d4e1a-a327-496c-915a-6800853cf272","resolution":{"observed_at":"2026-08-09T13:26:31.945129Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"state":"measured"}}],"paper":{"arxiv_id":"2502.02091","last_updated":"2025-07-01T06:42:01Z","latest_version":3,"primary_category":"cs.CV","snapshot_observed_at":"2026-08-09T13:19:51.125250Z","submitted_at":"2025-02-04T08:18:49Z","title":"Instruct-4DGS: Efficient Dynamic Scene Editing via 4D Gaussian-based Static-Dynamic Separation"},"reference_resolution":{"displayed":72,"state_counts":{"malformed_identifier":0,"metadata_mismatch":0,"parse_uncertain":0,"unresolved":25,"verified_exact":0,"verified_fuzzy":47},"total_outbound_references":72},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-10T06:31:04.303077+00:00","source":"crossref"},{"observed_at":"2026-08-10T06:30:57.382061+00:00","source":"retraction_watch"}],"thesis":"As of 10 August 2026, this Paper Citation Record lists 72 of 72 outbound references and 0 inbound Pith citation observations for arXiv:2502.02091."}