{"as_of":"2026-08-07T05:45:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:01290bd24669839fdd3dff2d0cf2c72f447cd0458edc8ff5a1518308830d8630","coverage":[{"denominator":0,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":0,"source":"paper_references, paper_reference_links","source_observed_at":null,"state":"measured"},{"denominator":3,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":3,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-06T06:34:29.942622+00:00","state":"measured"},{"denominator":3,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":3,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-05T11:49:07.725164Z","state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"arxiv_reference","source_observed_at":"2026-07-02T15:57:07.561722Z","state":"measured"}],"external_citation_measurements":[],"inbound":[{"citation":{"cited_paper":{"arxiv_id":"2504.13022","last_updated":"2025-04-17T15:33:01Z","snapshot_observed_at":"2026-07-30T23:51:38.264727Z","submitted_at":"2025-04-17T15:33:01Z","title":"CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2504.13022","snapshot_observed_at":"2026-08-05T11:49:07.725164Z","title":null,"venue":null,"work_id":null,"year":2025},"citing_paper":{"arxiv_id":"2509.02232","last_updated":"2025-09-02T11:58:06Z","snapshot_observed_at":"2026-08-06T19:16:09.604581Z","submitted_at":"2025-09-02T11:58:06Z","title":"Efficient Geometry Compression and Communication for 3D Gaussian Splatting Point Clouds","version":1},"reference_index":28,"source":"pdf_text","source_observed_at":"2026-08-05T11:49:07.725164Z"},"links":{"cited_paper":"/paper/2504.13022","citing_paper":"/paper/2509.02232"},"observation_digest":"sha256:87f7bc20f0447ee5c1d0593d614bf67446b1c1c3cf388f146d84344ded340432","observation_id":"35588069-e7da-4a7a-b191-bbee839f7622","resolution":{"observed_at":"2026-08-05T11:49:07.725164Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2504.13022","last_updated":"2025-04-17T15:33:01Z","snapshot_observed_at":"2026-07-30T23:51:38.264727Z","submitted_at":"2025-04-17T15:33:01Z","title":"CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation","version":1},"cited_work":{"arxiv_id":"2504.13022","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2504.13022","snapshot_observed_at":"2026-07-02T15:57:07.561722Z","title":"Compgs++: Compressed gaussian splatting for static and dynamic scene representation","venue":null,"work_id":"bf312df9-093c-4fd1-b710-e547e275286d","year":2025},"citing_paper":{"arxiv_id":"2601.14821","last_updated":"2026-01-21T09:47:45Z","snapshot_observed_at":"2026-07-06T22:42:26.083572Z","submitted_at":"2026-01-21T09:47:45Z","title":"POTR: Post-Training 3DGS Compression","version":1},"reference_index":24,"source":"pdf_text","source_observed_at":"2026-05-25T06:54:50.884351Z"},"links":{"cited_paper":"/paper/2504.13022","citing_paper":"/paper/2601.14821"},"observation_digest":"sha256:3f44b09a3aaeebbeb9017da4ffb26bdd94b9422d7bcfe542d1b77f0ae097b119","observation_id":"8c75b78f-9eff-4007-a59f-620da38f4e89","resolution":{"observed_at":"2026-05-25T06:55:26.036847Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2504.13022","last_updated":"2025-04-17T15:33:01Z","snapshot_observed_at":"2026-07-30T23:51:38.264727Z","submitted_at":"2025-04-17T15:33:01Z","title":"CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation","version":1},"cited_work":{"arxiv_id":"2504.13022","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2504.13022","snapshot_observed_at":"2026-07-02T15:57:07.561722Z","title":"Compgs++: Compressed gaussian splatting for static and dynamic scene representation","venue":null,"work_id":"bf312df9-093c-4fd1-b710-e547e275286d","year":2025},"citing_paper":{"arxiv_id":"2606.05650","last_updated":"2026-06-04T03:27:56Z","snapshot_observed_at":"2026-08-03T10:53:01.717890Z","submitted_at":"2026-06-04T03:27:56Z","title":"GS-NFS: Bandwidth-adaptive Streaming of Dynamic Gaussian Splats and Point Clouds","version":1},"reference_index":24,"source":"pdf_text","source_observed_at":"2026-06-27T23:05:41.154575Z"},"links":{"cited_paper":"/paper/2504.13022","citing_paper":"/paper/2606.05650"},"observation_digest":"sha256:4406e09683d2a9070e08f70911e631fbb4fffeb8011d42a8a89278a3f64e8995","observation_id":"5fca72b7-8165-4cdb-ae65-ae77f9c2b004","resolution":{"observed_at":"2026-07-02T15:57:07.563337Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"state":"measured"}}],"links":{"evidence":"/evidence","html":"/paper/2504.13022/citation-record","integrity":"/paper/2504.13022/integrity","json":"/paper/2504.13022/citation-record.json","paper":"/paper/2504.13022"},"outbound":[],"paper":{"arxiv_id":"2504.13022","last_updated":"2025-04-17T15:33:01Z","latest_version":1,"primary_category":"cs.GR","snapshot_observed_at":"2026-07-30T23:51:38.264727Z","submitted_at":"2025-04-17T15:33:01Z","title":"CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation"},"reference_resolution":{"displayed":0,"state_counts":{"malformed_identifier":0,"metadata_mismatch":0,"parse_uncertain":0,"unresolved":0,"verified_exact":0,"verified_fuzzy":0},"total_outbound_references":0},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-06T06:34:29.942622+00:00","source":"crossref"},{"observed_at":"2026-08-06T06:34:23.284952+00:00","source":"retraction_watch"}],"thesis":"As of 7 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 3 inbound Pith citation observations for arXiv:2504.13022."}