{"as_of":"2026-08-08T03:11:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:2d56970c6bf24b57e5410da5d3190107a2a978fb03a9810a3e4f4219c7c026b2","coverage":[{"denominator":46,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":46,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-07T11:20:31.705546Z","state":"measured"},{"denominator":47,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":47,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-07T06:34:17.273281+00:00","state":"measured"},{"denominator":1,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":1,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-01T16:30:24.710569Z","state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"cited_works","source_observed_at":null,"state":"measured"}],"external_citation_measurements":[],"inbound":[{"citation":{"cited_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2506.02733","snapshot_observed_at":"2026-08-01T16:30:24.710569Z","title":"CoRRabs/2506.02733(2025)","venue":null,"work_id":null,"year":2025},"citing_paper":{"arxiv_id":"2607.17994","last_updated":"2026-07-20T14:27:06Z","snapshot_observed_at":"2026-08-01T16:30:24.054930Z","submitted_at":"2026-07-20T14:27:06Z","title":"HAS: Highlight-guided Attention Steering for Multimodal LLM Video Summarization","version":1},"reference_index":11,"source":"pdf_text","source_observed_at":"2026-08-01T16:30:24.710569Z"},"links":{"cited_paper":"/paper/2506.02733","citing_paper":"/paper/2607.17994"},"observation_digest":"sha256:c49f0aa4d302d6fcb7c1e904935b1302a036396b24d6e6d8cf2d4e19fe5511da","observation_id":"dbae74c0-4950-4743-8799-a7f5d22d5279","resolution":{"observed_at":"2026-08-01T16:30:24.710569Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}}],"links":{"evidence":"/evidence","html":"/paper/2506.02733/citation-record","integrity":"/paper/2506.02733/integrity","json":"/paper/2506.02733/citation-record.json","paper":"/paper/2506.02733"},"outbound":[{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:31.244981Z","title":null,"venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":1,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.244981Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:68de097211b149198207745a4a71fbcea29ccac2f32859a7df6b2a20df99ab3d","observation_id":"e50b4735-7127-49de-bead-dee48b1ecf7c","resolution":{"observed_at":"2026-08-07T11:20:31.244981Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:33.139825Z","title":"The animation transformer: Visual correspondence via seg- ment matching, 2021","venue":null,"work_id":"e3777917-059d-417d-ab4c-484d1667fdb9","year":2021},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":2,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.264901Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:961804d16c346401c91b1b18d02da0f73d08853890cbadf1936399a44c7b9d89","observation_id":"d6fd02db-fcdc-4c85-ab5f-7d7090f2c42c","resolution":{"observed_at":"2026-08-07T11:20:33.146714Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:33.107668Z","title":"Panic-3d: Stylized single- view 3d reconstruction from portraits of anime characters","venue":null,"work_id":"1dd69e22-6998-47dd-9757-5483a856618d","year":2023},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":3,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.272374Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:2f655ae6d2c2bf055b159bf94d042fef047abfe398083ab60cd0c312d72c4fc6","observation_id":"ec4da1eb-88fb-4ec6-a138-e62080bb069d","resolution":{"observed_at":"2026-08-07T11:20:33.117131Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:33.065482Z","title":"Paint bucket coloriza- tion using anime character color design sheets, 2024","venue":null,"work_id":"9bb5be42-b7ff-4f03-9999-fec786cb269c","year":2024},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":4,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.284797Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:14b69728f6e46d006a124a82dd236fbbfbc512ed0f2f8d491247a74aea3e9486","observation_id":"b8a76037-f32a-4ed7-bce7-5fd7c1bafddd","resolution":{"observed_at":"2026-08-07T11:20:33.073275Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:33.035729Z","title":"Learning inclusion matching for anima- tion paint bucket colorization, 2024","venue":null,"work_id":"33c646d7-2d03-441c-abf3-abcc8d4b010d","year":2024},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":5,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.296132Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:2028bf88574c993ecad9bd587600d9b6a250bfac01a7f011bc55340bb8b0fa5e","observation_id":"ce51cd86-da72-49b9-bc78-8ed98a8441d3","resolution":{"observed_at":"2026-08-07T11:20:33.044701Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:33.005713Z","title":"Memflow: Optical flow es- timation and prediction with memory","venue":null,"work_id":"c47eb76d-79ab-4e4c-90f3-97a2ece3c6f6","year":2024},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":6,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.303331Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:60301c0c21638359e93986cd645426cdefac0ee6557dcbc5e62696fefbfa8064","observation_id":"7504d93e-7755-491c-92f4-5721c87f1f84","resolution":{"observed_at":"2026-08-07T11:20:33.012988Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.966099Z","title":"Virtual worlds as proxy for multi-object tracking anal- ysis","venue":null,"work_id":"7e038573-4c70-447b-9b32-fce33e88d869","year":2016},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":7,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.315217Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:bcfedf5e19cc75b2fb60600966b80c5a0603b3926702debae94c5e66023c04bd","observation_id":"45e31000-87b2-4cd6-a920-5ac23699de45","resolution":{"observed_at":"2026-08-07T11:20:32.979208Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.916490Z","title":"Flowformer: A transformer architecture for optical flow","venue":null,"work_id":"8b9ca97d-48ff-4aba-b134-703241ac4f18","year":2022},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":8,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.331196Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:33569cd140a5186367c49667a6b344d69363018596826061ecc86aaef904011f","observation_id":"c1582c93-ecaa-4e05-b82b-0c91294734bb","resolution":{"observed_at":"2026-08-07T11:20:32.931831Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:31.341944Z","title":"Real-time intermediate flow estimation for video frame interpolation","venue":null,"work_id":null,"year":2022},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":9,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.341944Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:7ff526a68d82d54a4fb9db83d4ca0a5f39ab251a730cdaef67dced469fdebba4","observation_id":"83703180-c169-4bd3-926a-f1525a4a7db6","resolution":{"observed_at":"2026-08-07T11:20:31.341944Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.859555Z","title":"Lvcd: Reference-based lineart video colorization with diffusion models","venue":null,"work_id":"4164b938-38cd-4127-8458-1a07d413b07f","year":2024},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":10,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.352551Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:d67597dd2d0c98381689d23c119fb46dc06e4242e1fbd74573cbb7d2c436614e","observation_id":"48ec2fc6-1008-4c66-afea-729c1c4a4d8f","resolution":{"observed_at":"2026-08-07T11:20:32.874200Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.819480Z","title":"Distractflow: Improving optical flow estimation via real- istic distractions and pseudo-labeling","venue":null,"work_id":"9cc51be0-e80c-40cb-b33e-e2da7a379912","year":2023},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":11,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.361944Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:a63bee54918de92ba6ea42e301ecb75da6a4f88948d1259fe4078e8b7af60eff","observation_id":"9bff6201-c96a-42e4-92f3-aa568d92d78e","resolution":{"observed_at":"2026-08-07T11:20:32.826982Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.790079Z","title":"Learning to estimate hidden motions with global motion aggregation","venue":null,"work_id":"6f5640c5-4e2f-407e-8fbe-adef72b040d8","year":2021},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":12,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.369919Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:7bb8b28bb1f58701e42ca66bf606c64be5d2f6b04d70311d2b479c25962452d7","observation_id":"95d22ad9-dfcc-44cc-a9ef-db458bb36023","resolution":{"observed_at":"2026-08-07T11:20:32.797380Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.760387Z","title":"A unified pyramid recurrent net- work for video frame interpolation","venue":null,"work_id":"9e606dbe-8f76-4e1c-bab9-d10ab256c4c0","year":2023},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":13,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.384887Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:a8dc84e6e50e2559467c5121a220e34ff7a99813ca818a1e327c97b7a12c53b3","observation_id":"b92f34cc-bc10-428e-bb49-d48c25f137b8","resolution":{"observed_at":"2026-08-07T11:20:32.769690Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.728144Z","title":"Anim- director: A large multimodal model powered agent for con- trollable animation video generation","venue":null,"work_id":"e88a3247-e819-4b3a-a984-c62e3abf2123","year":2024},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":14,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.394416Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:29cb68797476cb6bdf12ef2c524868901130cb6daef095ca800af642283d2580","observation_id":"0fe9ea6e-b61b-4d43-8e52-9740bfc50bb6","resolution":{"observed_at":"2026-08-07T11:20:32.738748Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.702990Z","title":"Manganinja: Line art colorization with precise reference following, 2025","venue":null,"work_id":"9211d957-5b68-4970-800e-ac1828aa10de","year":2025},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":15,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.401399Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:4bbd6f398511f6f6fa0096d1e5fff0b8e891736174c245431d2a1eddbf3700a0","observation_id":"2ae975f1-590f-4bdd-9a0c-1823a37a8146","resolution":{"observed_at":"2026-08-07T11:20:32.712908Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.664266Z","title":"Sketchbetween: Video-to-video synthesis for sprite animation via sketches","venue":null,"work_id":"a7bc5bcd-38c1-4930-b524-2f54a3367477","year":2022},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":16,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.409062Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:ce50377246627ce99aae6d6fa0a28747da04d08b66af67732714fdae346e678c","observation_id":"0ee3e4aa-95c7-4edf-a48c-01911eee646e","resolution":{"observed_at":"2026-08-07T11:20:32.673003Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.637476Z","title":"A large dataset to train convolutional networks for disparity, optical flow, and scene flow estimation","venue":null,"work_id":"8645f5f8-8b6a-4ad4-978a-fdc44f1090cc","year":2016},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":17,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.418585Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:79b8e2357c177b65dc1312d4ce18d40eb9b324af4529b7146976f665c7440cdd","observation_id":"cb932ca4-6f0c-4dbd-bffe-8f27a48eb546","resolution":{"observed_at":"2026-08-07T11:20:32.643599Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.602728Z","title":"Optical flow based line drawing frame interpolation using distance transform to support inbetweenings","venue":null,"work_id":"44e8ee17-9a05-4349-8d24-82553e0c9151","year":2019},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":18,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.432459Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:f6b7e84d2930c5ffa8572b1259df85a440824167148163f633720a1ced636748","observation_id":"97f06ffe-bd32-45b8-8074-1e147e7681fc","resolution":{"observed_at":"2026-08-07T11:20:32.609118Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.567750Z","title":"Conditional image-to-video gener- ation with latent flow diffusion models","venue":null,"work_id":"f1f37d81-8bd9-49f0-ae03-2e0294916bad","year":2023},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":19,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.441593Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:7314125804b7425d8972e7682cfc9d6326705404e28cf1b6dc6a4db2cb217669","observation_id":"4aea1320-0792-418a-994b-4484a58159d9","resolution":{"observed_at":"2026-08-07T11:20:32.583618Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.525677Z","title":"Softmax splatting for video frame interpolation","venue":null,"work_id":"3f1f38c9-ed8c-4371-855f-2848a66355b1","year":2020},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":20,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.449246Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:15a7c67c8e998f33850f3cbd39315edaf8a4d41309a29d3c8a0983dadd67888a","observation_id":"da1d234f-037b-4323-9372-c7dd79d54273","resolution":{"observed_at":"2026-08-07T11:20:32.537091Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.499008Z","title":"Cel animation cut, 2023","venue":null,"work_id":"f1fd36ce-b0a9-49e3-9311-67c170e1a0fe","year":2023},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":21,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.462179Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:df4a0164cf7d923461575cfd2d400fd6b489d0e74e030061a388c96b4e2ec6a3","observation_id":"2f58d511-7f8b-48a8-bef4-90b46effd7cf","resolution":{"observed_at":"2026-08-07T11:20:32.506814Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.475444Z","title":"Adobe flash, 2025","venue":null,"work_id":"19fd7251-07e5-492e-8934-fba3cc8faa66","year":2025},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":22,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.479222Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:a7ea8bdca6de60fe37673bbc34bad3147000b3774b85b3803c5d93f4a968cd76","observation_id":"77575f12-1e87-4ffa-9811-f19570895560","resolution":{"observed_at":"2026-08-07T11:20:32.482534Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.441316Z","title":"Clip studio paint, 2025","venue":null,"work_id":"6e03a5e5-3b88-4cbe-93f3-df3b7f577869","year":2025},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":23,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.493578Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:b46466494f9fac265ee156678f1aa51061808e4ad83a6c5193cd8dc0f54fd9fe","observation_id":"4b42118f-5da4-48cc-8600-b533d39540d3","resolution":{"observed_at":"2026-08-07T11:20:32.447997Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.410230Z","title":"Toonz, 2025","venue":null,"work_id":"e1c0953a-0a9e-4a9b-9265-1ab3706b0600","year":2025},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":24,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.507593Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:5f895c4aa5ef7fa734b2c79709e144801b07f57defab514c7e2a8c27c8e42603","observation_id":"962ba0b0-2e13-49df-bd83-3d8fc3eb7841","resolution":{"observed_at":"2026-08-07T11:20:32.422938Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.382552Z","title":"Flowformer++: Masked cost volume autoen- coding for pretraining optical flow estimation","venue":null,"work_id":"a9e99453-1e07-4973-b1ab-a441f8e1fa07","year":2023},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":25,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.518103Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:a0107ed328b4b3ff68e438326b211ff84e53ea455c881257f78abd6f763f7767","observation_id":"1ac496af-e9bc-4ab8-bec6-86474d3fce44","resolution":{"observed_at":"2026-08-07T11:20:32.389009Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.349804Z","title":"A tutorial on principal component analysis,","venue":null,"work_id":"672530db-6a52-45e8-a350-ece3c0439693","year":null},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":26,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.527617Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:070b433a2e06f4c3797ac09b17a7d89d40bcfbaa2e1c734658ad17ee89d2915f","observation_id":"fabad613-3e75-4a2b-90e3-b7e1340b5647","resolution":{"observed_at":"2026-08-07T11:20:32.358143Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.311955Z","title":"Creative flow+ dataset","venue":null,"work_id":"3061d9ff-3618-402e-97d5-65e2819e536d","year":2019},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":27,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.541139Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:812b1e663ea1f7da8645faf14b8dcd860bee61c0c92581fa6703cb5049de792b","observation_id":"d04647ae-e2e8-4be9-a894-94a83cd284a5","resolution":{"observed_at":"2026-08-07T11:20:32.319371Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.280087Z","title":"Metaxas, Chen Change Loy, and Ziwei Liu","venue":null,"work_id":"3ee12f3d-d167-4f14-9695-3e5465337f1e","year":2021},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":28,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.548495Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:0eb89d5f3b0669b14a7c7d1493be93bcdc7c816300bc4c33ae86b065eae2b5b6","observation_id":"905b38b8-c237-4bbb-848a-00277df9ec74","resolution":{"observed_at":"2026-08-07T11:20:32.292211Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.245270Z","title":"Animerun: 2d animation visual corre- spondence from open source 3d movies, 2022","venue":null,"work_id":"e5116dee-59b4-4acb-905b-930bbb60ab8f","year":2022},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":29,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.555485Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:7b7b4db9f85b7663bb727d557db09d54f44340d1a44cd10679d048e46ec56e91","observation_id":"028fa406-7326-4307-8428-1dec068cc452","resolution":{"observed_at":"2026-08-07T11:20:32.258178Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.221774Z","title":"Deep geometrized cartoon line inbe- tweening","venue":null,"work_id":"f593ddfe-d455-44d2-8ed7-408599af7844","year":null},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":30,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.566566Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:afb8e16c7eb62c655a33275120ccc07990e0b0dfbc31e3bacc71433f1dd77083","observation_id":"2940374e-14d1-403c-b0eb-668ba02e802c","resolution":{"observed_at":"2026-08-07T11:20:32.228993Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.194921Z","title":"Deep geometrized cartoon line inbe- tweening","venue":null,"work_id":"7277a581-3077-4d12-86f6-9ad9c8c34923","year":2023},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":31,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.577686Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:c6efadd0fb5bb11bbb52bdda1b1711421990e7b6baf96f012af5a91c9b8af193","observation_id":"1b018bf4-8b63-4cd8-81b3-020fb8580ae4","resolution":{"observed_at":"2026-08-07T11:20:32.204804Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:31.586768Z","title":"Pwc-net: Cnns for optical flow using pyramid, warping, and cost volume","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":32,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.586768Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:9e666d1e21eb6ff38d5c17b610b6b96ed45a3593d04a9a7c6aca614a7d600a37","observation_id":"bc36c3c1-75c0-4167-9019-9abe1ac6b715","resolution":{"observed_at":"2026-08-07T11:20:31.586768Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.141483Z","title":"Disentan- gling architecture and training for optical flow","venue":null,"work_id":"0cad4e25-c464-4589-bbed-b045949f3512","year":null},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":33,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.595054Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:605c1696f21792dbde28d2dc9844533431d053e1617af4a580993f982474f66f","observation_id":"60c4f36a-2d98-48d1-a4ee-4ac5c57b49a6","resolution":{"observed_at":"2026-08-07T11:20:32.150086Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.110925Z","title":"Generative ai for cel-animation: A survey, 2025","venue":null,"work_id":"93a27996-4117-4b01-aafe-c90760258f73","year":2025},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":34,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.608956Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:20c7de240b60998630e4ca78601b809874a44615b0d8af086b5a78ac0677f5ef","observation_id":"1df07d40-4468-4ce3-992b-f0a8494ee5cb","resolution":{"observed_at":"2026-08-07T11:20:32.120937Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.078044Z","title":"Raft: Recurrent all-pairs field transforms for optical flow, 2020","venue":null,"work_id":"1b8f1c89-882e-4397-99f2-d4e816bd5516","year":2020},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":35,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.616468Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:e7882b19d6fdf2e97c721c4548f6444e0d54a0a2915c21ca68160718d98adbd4","observation_id":"efead438-110b-4a48-8f9f-50ab2b722eab","resolution":{"observed_at":"2026-08-07T11:20:32.085823Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.043641Z","title":"Visualizing data using t-sne","venue":null,"work_id":"faf81976-1eb4-4b9a-bfbf-06d10673df72","year":2008},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":36,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.626133Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:dfe8429e17b93a4760b91ae17c2e5cf7c3cfe9db0cf93a46e923e1adb5de004d","observation_id":"7ac0fa1c-3872-40db-9752-cc940a1b702c","resolution":{"observed_at":"2026-08-07T11:20:32.056111Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:32.012236Z","title":"Coloring anime line art videos with transformation region enhance- ment network","venue":null,"work_id":"257efdbf-a61e-4eca-9d28-07ec99a753ef","year":2023},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":37,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.632051Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:819b5e44f56d6b624e1b4660b02320aaa14823902fab782bea7bfe34134ea60b","observation_id":"de0dae87-888e-432a-9b1f-44a97a3b7c80","resolution":{"observed_at":"2026-08-07T11:20:32.022802Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:31.987104Z","title":"Image quality assessment: from error visibility to structural similarity","venue":null,"work_id":"e763876d-3011-4f4b-8e08-89459771eada","year":2004},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":38,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.639078Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:677ceb9fcc92021251e64cdf04bd1ecc934d90852fc589b279490c79880d1d1c","observation_id":"849e3d97-401b-40b7-90ec-b8e4dc2c3618","resolution":{"observed_at":"2026-08-07T11:20:31.993514Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:31.956622Z","title":"Tooncrafter: Generative cartoon interpolation, 2024","venue":null,"work_id":"fe2ef6d5-42bf-4c3d-a16b-0f28aaea8766","year":2024},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":39,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.646260Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:5d15423d9f63ea4b784d667caa5d3c0e18c4a2b68a4f61e2ebccca9464942a87","observation_id":"174f136c-977b-4837-9d23-77e4bb9a2d3c","resolution":{"observed_at":"2026-08-07T11:20:31.966277Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:31.655889Z","title":"Gmflow: Learning optical flow via global matching","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":40,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.655889Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:852d22d7c00def0d00a07abb46258bae93c8cd30eac6675fe0334203b7801677","observation_id":"3d619f05-7e9a-4e8a-beb8-5315d477a6e5","resolution":{"observed_at":"2026-08-07T11:20:31.655889Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:31.898252Z","title":"Quadratic video interpolation","venue":null,"work_id":"5553848a-2200-4e9d-8a54-61752b4cd7b0","year":2019},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":41,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.663177Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:2795d608a44dd11389ebda78d6d0a9df721a33a16d15bb76d5e802a3343a8e56","observation_id":"8ce1bab4-9abc-4435-9699-6afea042867b","resolution":{"observed_at":"2026-08-07T11:20:31.904343Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:31.865773Z","title":"User-guided line art flat fill- ing with split filling mechanism","venue":null,"work_id":"8ef67cd8-ad08-4a35-b150-3158f489a4b6","year":2021},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":42,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.669959Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:3b4204027b19503e06b3a94437e74a4a36b8944d9f350fe833d014208e6d8c1a","observation_id":"593378f0-ed37-47b9-bb08-07f161d0961e","resolution":{"observed_at":"2026-08-07T11:20:31.875516Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:31.838744Z","title":"Maskflownet: Asymmetric feature matching with learnable occlusion mask","venue":null,"work_id":"78840709-5ea4-41d8-b5a2-aebd223cc2c5","year":2020},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":43,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.679517Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:d6aaed8f6e81f3d0d25930d855b5137e5d609e0668f0014eac8387c7096a460c","observation_id":"7573caab-0c07-405a-8b35-890e37f431b9","resolution":{"observed_at":"2026-08-07T11:20:31.847967Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:31.804755Z","title":"Cogcartoon: towards practi- cal story visualization","venue":null,"work_id":"514f9b5d-8c4f-4229-b95e-1007d7cd32f2","year":2025},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":44,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.690019Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:0977c05c8f1068795672e3cbd64ba1639cc4aa44a5678e12747998267c73bc98","observation_id":"75fac094-edbc-42a7-95a9-48710b93837f","resolution":{"observed_at":"2026-08-07T11:20:31.812497Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:31.764371Z","title":"Colorflow: Retrieval- augmented image sequence colorization, 2024","venue":null,"work_id":"3d4578d4-f6d8-425b-9ada-4486982e85c7","year":2024},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":45,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.705546Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:4a58d8a400d5cd6074c0993aa8fa9dffc808273e92bd1129281280756b432ebc","observation_id":"855a3a3b-bbd7-4751-bcd5-8d6d4b9b1fef","resolution":{"observed_at":"2026-08-07T11:20:31.772752Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-07T11:20:33.171095Z","title":"3, 6, 7, 8","venue":null,"work_id":"c56fb8a5-a76a-40e1-9b81-0e516fa4fca0","year":2012},"citing_paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering","version":2},"reference_index":625,"source":"pdf_text","source_observed_at":"2026-08-07T11:20:31.256490Z"},"links":{"citing_paper":"/paper/2506.02733"},"observation_digest":"sha256:3491ff09d59bc16f2ecec1e6b5209ac9b80d56fe5c3412b4c9fac1f1eae1a314","observation_id":"cf26cc4a-f6a3-43df-a9dd-f239d78d05e4","resolution":{"observed_at":"2026-08-07T11:20:33.185274Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}}],"paper":{"arxiv_id":"2506.02733","last_updated":"2025-07-29T04:07:34Z","latest_version":2,"primary_category":"cs.CV","snapshot_observed_at":"2026-08-07T11:14:52.295527Z","submitted_at":"2025-06-03T10:50:20Z","title":"LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering"},"reference_resolution":{"displayed":46,"state_counts":{"malformed_identifier":0,"metadata_mismatch":0,"parse_uncertain":0,"unresolved":4,"verified_exact":0,"verified_fuzzy":42},"total_outbound_references":46},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"thesis":"As of 8 August 2026, this Paper Citation Record lists 46 of 46 outbound references and 1 inbound Pith citation observation for arXiv:2506.02733."}