{"as_of":"2026-08-19T16:52:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:359c94dae679a2cf91b73b3acb42a6b396ee2bcff40e086b56b7f26d73b3fd79","coverage":[{"denominator":35,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":35,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-06T20:47:24.719307Z","state":"measured"},{"denominator":36,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":36,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-19T06:32:44.657259+00:00","state":"measured"},{"denominator":1,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":1,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-05T14:43:05.245284Z","state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"pith","source_observed_at":"2026-08-05T14:43:05.330354Z","state":"measured"}],"external_citation_measurements":[],"inbound":[{"citation":{"cited_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"cited_work":{"arxiv_id":"2507.03021","doi":null,"metadata_source":"pith","pith_arxiv_id":"2507.03021","snapshot_observed_at":"2026-08-05T14:43:05.330354Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","venue":"cs.CR","work_id":"ecaab784-178d-4788-b6d8-13383439f564","year":2025},"citing_paper":{"arxiv_id":"2508.20963","last_updated":"2025-08-28T16:20:09Z","snapshot_observed_at":"2026-08-18T07:45:36.787802Z","submitted_at":"2025-08-28T16:20:09Z","title":"Guarding Against Malicious Biased Threats (GAMBiT) Experiments: Revealing Cognitive Bias in Human-Subjects Red-Team Cyber Range Operations","version":1},"reference_index":19,"source":"pdf_text","source_observed_at":"2026-08-05T14:43:05.245284Z"},"links":{"cited_paper":"/paper/2507.03021","citing_paper":"/paper/2508.20963"},"observation_digest":"sha256:c2f27a2c29b7637964322bd484f29b96012d0abf5cfba37aec850f6addf79591","observation_id":"54f97a3d-635f-4e2f-b0e2-e0000291c66e","resolution":{"observed_at":"2026-08-05T14:43:05.337847Z","resolver_source":"local_arxiv","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}}],"links":{"evidence":"/evidence","html":"/paper/2507.03021/citation-record","integrity":"/paper/2507.03021/integrity","json":"/paper/2507.03021/citation-record.json","paper":"/paper/2507.03021"},"outbound":[{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:30.161809Z","title":"Daedalus149(2), 133–149 (2020)","venue":null,"work_id":"48a32591-23e7-4962-a7e7-e8d5105d07f8","year":2020},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":1,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:22.119976Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:fb8217f60b5ec1cf5683e89c31afdfc64c127c12548a56700d18b811b421588b","observation_id":"28fc8025-f8ef-49b2-8ac9-66945abc20f2","resolution":{"observed_at":"2026-08-06T20:47:30.293510Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:29.972668Z","title":"IEEE Communications Surveys & Tutorials21(2), 1851–1877 (2019)","venue":null,"work_id":"c2a8e4ad-5e90-46df-a488-9c4a549add99","year":2019},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":2,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:22.203531Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:27007844a90968df82474b1077bbdec65fec3ee64b1965cabb471ac92dca5bc6","observation_id":"01e2f0e5-3eb2-446c-9b84-949e90786f21","resolution":{"observed_at":"2026-08-06T20:47:30.083929Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:22.320846Z","title":"SIAM (1998)","venue":null,"work_id":null,"year":1998},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":3,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:22.320846Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:a36cbb703b92c32ab8b2a3d451edc4313aea322a4aeff95b1a2e82c37c1547d5","observation_id":"7efc5990-7207-45af-a2c5-8a261fde112d","resolution":{"observed_at":"2026-08-06T20:47:22.320846Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:29.715798Z","title":"Electricity information sharing and analysis center (E-ISAC)388(1-29), 3 (2016)","venue":null,"work_id":"1de5581e-2576-4208-9039-44839446df13","year":2016},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":4,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:22.395726Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:12a5b55376b8e8059a540c88acbabe8e4ea9a79bfb68d4389879370cb4110c8f","observation_id":"57a3a176-c265-49d4-b9e6-7b6350941926","resolution":{"observed_at":"2026-08-06T20:47:29.799613Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:29.555097Z","title":"Foreign Aff.75, 37 (1996)","venue":null,"work_id":"bb8e4e72-27a3-4286-b8b2-9f75e911be77","year":1996},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":5,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:22.469084Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:b2d43480088acfad65cc7f8bc2bb8500103f11d98d3a70012e052899e43d95c7","observation_id":"23a2bc33-bdef-45ba-8db8-626e28a85928","resolution":{"observed_at":"2026-08-06T20:47:29.605252Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:29.393138Z","title":"Quantitative Economics3(1), 53–93 (2012)","venue":null,"work_id":"d79a807d-72c3-47bd-a1b6-634ae381acc1","year":2012},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":6,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:22.600057Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:f35568c9d7161b2bc3034601cc4d499de33279ce8a348f4ad7ac29a2cc01d552","observation_id":"c36da63b-5ef8-4efe-9b6b-5960f8d1be41","resolution":{"observed_at":"2026-08-06T20:47:29.480840Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:29.195788Z","title":"Survival53(1), 23–40 (2011)","venue":null,"work_id":"b5248f2d-8f2a-4b35-8635-cc402b2003c5","year":2011},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":7,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:22.640174Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:a83fb7edb25cb1395c1fb30c4e6bb3c63d10604480e467c0aea7a64be18f5e36","observation_id":"120eea15-8fca-4744-b3d7-b37130ca5933","resolution":{"observed_at":"2026-08-06T20:47:29.255751Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:29.040011Z","title":"Springer Science & Business Media (2012)","venue":null,"work_id":"2cbb8dc2-5f18-448c-ab71-f8843b0c0587","year":2012},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":8,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:22.744234Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:e2a5c61a96283a292c72c252dffd46c6db9ad0ee1c5843062b8c4dc86e386a4f","observation_id":"8f0e29b0-c342-4f6f-a554-9aadc5bdbab8","resolution":{"observed_at":"2026-08-06T20:47:29.122512Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:28.900081Z","title":"In: International Conference on Decision and Game Theory for Security","venue":null,"work_id":"39d1cb1b-24ab-470d-babe-5c6ca72ca1b2","year":2024},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":9,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:22.809314Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:cd17e4716302fb9cfbff82d2c11eb1d918358416cfcd891c86256b16b5035c8e","observation_id":"fcd6bd49-ab1b-4449-86e4-736c189e942b","resolution":{"observed_at":"2026-08-06T20:47:28.973484Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:28.703688Z","title":"In: 2020 12th international conference on cyber conflict (CyCon)","venue":null,"work_id":"beedde72-32dc-45c2-88ca-f2245d8bd424","year":2020},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":10,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:22.874770Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:ff7a209db71e8060b7261e97a6c22a87eed16d84cafc4c2af78a65e17bad7a92","observation_id":"c1e0e659-2d6d-4284-b607-65586fc04293","resolution":{"observed_at":"2026-08-06T20:47:28.798039Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:28.545884Z","title":"In: Interna- tionalConferenceonDecisionandGameTheoryforSecurity.pp.273–294.Springer (2017)","venue":null,"work_id":"3a3416cb-35f4-4df4-a81e-f2e7405ec3e9","year":2017},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":11,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:22.951656Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:6e74301890db7bad562e4570209a06c12c0430b14bb267afb62f6f3b03451712","observation_id":"98b1c7ad-c68e-4510-a292-46e8f907de25","resolution":{"observed_at":"2026-08-06T20:47:28.595823Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:28.400361Z","title":"Comput- ers & Security p","venue":null,"work_id":"bfcd475e-7d20-4340-a3b0-9a5435569491","year":2024},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":12,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:23.020628Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:4adbd651a9186549ee3ee0ad4c26c190786dbd52af7450aa4861e3b009018ac0","observation_id":"6f81e573-937a-476e-9a45-1ac9600adccc","resolution":{"observed_at":"2026-08-06T20:47:28.456007Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:28.161528Z","title":"Defense & Security Analysis35(2), 147–169 (2019)","venue":null,"work_id":"a79ff8c1-470b-4bf7-b65e-62224e46ea1d","year":2019},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":13,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:23.112269Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:37fa69ec4862f1c1daddedcaadbcc420b994a0bb11e09a8a6dd54bb7bc9274a7","observation_id":"fd38f423-1016-4e94-9d92-6921359e7854","resolution":{"observed_at":"2026-08-06T20:47:28.288702Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:28.005810Z","title":"John Wiley & Sons (2021)","venue":null,"work_id":"91381a06-1b36-4019-aad2-87d88bf7860b","year":2021},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":14,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:23.207314Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:6d2e200650f4e04c24159c6c391bd44ecf3ce4a5116b4a88803c8f188dbad8df","observation_id":"9d8a3d68-9f1a-40aa-a12e-57c7ce84f8ba","resolution":{"observed_at":"2026-08-06T20:47:28.085314Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:27.836805Z","title":"EPJ Quantum Tech- nology 8(1), 24 (2021)","venue":null,"work_id":"21894771-24e0-4b95-bfae-09c428931fae","year":2021},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":15,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:23.313288Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:60b52078e16d742a47b4a22a6d20112ad288484f7fbdce35c3791492499a8ca2","observation_id":"8f513193-e1ad-4a2d-b6a3-80d03f545bae","resolution":{"observed_at":"2026-08-06T20:47:27.912263Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":"stable/1912767","doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:25.267724Z","title":"Econometrica 50(4), 863–894 (1982), http://www.jstor.org/stable/1912767","venue":null,"work_id":"254dbcf6-241b-41ab-82bb-54f30d1309ef","year":1982},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":16,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:23.386112Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:66b0077f716f85dfe625cf5574d42ca681f0180f00237750bd6c5b85e1df25ba","observation_id":"314408ef-e428-48f1-a8a2-2e992ec46e8e","resolution":{"observed_at":"2026-08-06T20:47:25.313097Z","resolver_source":"raw_fallback","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:27.554620Z","title":"Contributions to the Theory of Games2(28), 193–216 (1953) 20 Ya-Ting Yang and Quanyan Zhu","venue":null,"work_id":"beaa9f7c-ee8a-4ee1-ac78-e1a64be1298d","year":1953},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":17,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:23.471117Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:081187aac1f90e244b6d7da555b0742e6381e4426b12b890437489a722df071e","observation_id":"f9808813-376c-4a40-9282-c1a9b48e396e","resolution":{"observed_at":"2026-08-06T20:47:27.675550Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"1301.0580","last_updated":"2012-12-12T15:57:02Z","snapshot_observed_at":"2026-08-15T00:36:14.286789Z","submitted_at":"2012-12-12T15:57:02Z","title":"Value Function Approximation in Zero-Sum Markov Games","version":1},"cited_work":{"arxiv_id":"1301.0580","doi":null,"metadata_source":"pith","pith_arxiv_id":"1301.0580","snapshot_observed_at":"2026-08-06T20:47:25.078315Z","title":"Value Function Approximation in Zero-Sum Markov Games","venue":"cs.AI","work_id":"126b7638-62db-4505-9742-9583cef0027d","year":2012},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":18,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:23.535969Z"},"links":{"cited_paper":"/paper/1301.0580","citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:be2e042cf7326888a369ccf6ea0fb388cc1d3dfba37cedab0c625666d9c54a45","observation_id":"55cb1f01-ff23-447c-90f4-156238eea9ce","resolution":{"observed_at":"2026-08-06T20:47:25.147109Z","resolver_source":"local_arxiv","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2403.10570","last_updated":"2024-08-19T00:52:20Z","snapshot_observed_at":"2026-08-17T23:04:25.963036Z","submitted_at":"2024-03-14T20:17:57Z","title":"Symbiotic Game and Foundation Models for Cyber Deception Operations in Strategic Cyber Warfare","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2403.10570","snapshot_observed_at":"2026-08-06T20:47:23.616507Z","title":"arXiv preprint arXiv:2403.10570 (2024)","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":19,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:23.616507Z"},"links":{"cited_paper":"/paper/2403.10570","citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:4bfd715238aa756558b1c70f84a1a2f4431a58a411b4474e29a1dfeedb7200dc","observation_id":"b2f8f36a-3b18-4eee-9a36-f6a06162c483","resolution":{"observed_at":"2026-08-06T20:47:23.616507Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:27.410790Z","title":"World Scientific News 190(1), 1–69 (2024)","venue":null,"work_id":"08007ca0-0646-4fc0-9090-e16eb5d7d41d","year":2024},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":20,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:23.666861Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:98654fe63e8530ca7b0368b754a6dc6edf613e9cd772f4d8f0fc0e1a063fb404","observation_id":"b8b94917-25f9-4391-bfa0-0500c219750e","resolution":{"observed_at":"2026-08-06T20:47:27.488051Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:27.250731Z","title":"In: Proceedings of the AAAI Con- ference on Artificial Intelligence","venue":null,"work_id":"bc874558-e1a8-426d-a18f-cb3946ecb9ec","year":2019},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":21,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:23.739599Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:20f459fd7241860dc9c3b1ff06e76c5da3cc9391efb79911d3e3ec53b4cb5ed0","observation_id":"8315a8a5-3b1d-4b71-8eb1-eb80eb2639fd","resolution":{"observed_at":"2026-08-06T20:47:27.332330Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:27.019208Z","title":"Cambridge University Press (2020)","venue":null,"work_id":"e45c6c0e-48d6-4b66-aafe-ec90680f0b6d","year":2020},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":22,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:23.796328Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:488cc3896c9fcfec40277e3ebcf7b262425e932d046b81f04209c241b1afb06d","observation_id":"ee3fe96b-2959-443a-a77b-7b34e46d8818","resolution":{"observed_at":"2026-08-06T20:47:27.152013Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:26.842156Z","title":"Optimiza- tion Methods and Software14(1-2), 99–116 (2000)","venue":null,"work_id":"20730d5f-94eb-476d-aad6-0f854d09d276","year":2000},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":23,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:23.861568Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:10093956a4a76bd19fd2259f4bca797d99c748f89c5fe58cae2b13684d90475d","observation_id":"aed006a2-4d65-4e4e-b22f-d9d383e8f1f8","resolution":{"observed_at":"2026-08-06T20:47:26.911041Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:26.691068Z","title":"In: Proceedings of the 7th European Conference on Informa- tion Warfare","venue":null,"work_id":"131b92ce-c609-429c-9453-3d5c2937db09","year":2008},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":24,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:23.945999Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:0f73bdf36e30a3d9178ccec2187f9fcdd02c1b036a69c667053576ac71f8f6a1","observation_id":"76f69c14-e2ba-46e1-84cd-4caa661ffdd6","resolution":{"observed_at":"2026-08-06T20:47:26.765489Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:26.457181Z","title":"Econometrica69(5), 1261–1281 (2001)","venue":null,"work_id":"3c9a76ce-4fbe-4b89-8e77-1757f53b315c","year":2001},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":25,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:24.007294Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:48f4125ea9334cc58d013523d872016dfab5c8ae06df0cc8f8d6deb2d134f776","observation_id":"f659a55e-c601-42e9-9999-443d2fddcb32","resolution":{"observed_at":"2026-08-06T20:47:26.592213Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:26.289997Z","title":null,"venue":null,"work_id":"724eb45a-2172-47e5-8508-459f2cbae76d","year":2007},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":26,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:24.061968Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:75aa05229fd83754789338df1ffc948cf9868e029fcefd32101b4e9d9428322f","observation_id":"4df6a8fe-1773-41e6-9760-1ea7126ba4b2","resolution":{"observed_at":"2026-08-06T20:47:26.401765Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:26.112405Z","title":"Journal of Cyber Security Technology9(1), 28–78 (2025)","venue":null,"work_id":"00b30a77-73b0-4f02-a7a0-b60461e9efca","year":2025},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":27,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:24.141986Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:967dd909c467a6b8a56b897dcefc8da1f63c23db1ecfcfca61c8ee7a7d5ffdd5","observation_id":"2e183a41-4c2d-4222-ab81-a8a3c2aa072c","resolution":{"observed_at":"2026-08-06T20:47:26.237976Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:25.905971Z","title":"In: Pro- ceedings of the 41st IEEE Conference on Decision and Control, 2002","venue":null,"work_id":"962b2f85-7136-47bf-8c5b-0d93675ff44f","year":2002},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":28,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:24.197521Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:b7225a12ebe392d73a45c3692423fc6a88e9b50ec0ab4043a54ca8b8ada6a80e","observation_id":"eefa2a1a-8c5e-4b3f-b165-36fab5b46fe6","resolution":{"observed_at":"2026-08-06T20:47:25.962950Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:25.755581Z","title":"Com- puters & security49, 70–94 (2015)","venue":null,"work_id":"767cceab-e33c-47ee-bea9-76b5c24a159d","year":2015},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":29,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:24.254998Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:22a31ea2c206468321d81b5189b7cb2a753a49fedb3e2ed263377684c5ba81f0","observation_id":"6d19340a-8db9-4723-9134-4b50f653c92a","resolution":{"observed_at":"2026-08-06T20:47:25.796209Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:24.342017Z","title":"Proceedings of the national academy of sciences 39(10), 1095–1100 (1953)","venue":null,"work_id":null,"year":1953},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":30,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:24.342017Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:e2f0b5bfeab01ff7b934b7c006a1a1641f930d1830f450a646355c7308af4695","observation_id":"e99c0491-6c55-4201-81a7-4e93a61541c2","resolution":{"observed_at":"2026-08-06T20:47:24.342017Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:24.431036Z","title":"In: Technical report","venue":null,"work_id":null,"year":2018},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":31,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:24.431036Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:dfa7f385ffb0a347c0e5f77d7ef69bc6ce89e82ca397c1dc82917d08f3d38f02","observation_id":"5b157aff-e0af-4238-b7d2-812367191285","resolution":{"observed_at":"2026-08-06T20:47:24.431036Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":"2016.75294","doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:24.893296Z","title":"In: 2016 8th International Conference on Cyber Conflict (CyCon)","venue":null,"work_id":"4ee7e922-40a8-4130-ac2b-dbdfffcaff71","year":2016},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":32,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:24.479459Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:ab4ea4fb1f470841027b12147dbd233c43264773c0e4308b917b5d8030fccf76","observation_id":"d399ab9d-10ea-48d2-89da-4103b2f9477c","resolution":{"observed_at":"2026-08-06T20:47:24.982150Z","resolver_source":"raw_fallback","status":"metadata_mismatch"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:25.582631Z","title":"Journal of Systems Science and Complexity30(1), 46–67 (2017)","venue":null,"work_id":"1ecf0eb6-23af-43ec-8bc3-71f8ff01093d","year":2017},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":33,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:24.543268Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:7f0a1efc15ec9355110478e4faef350232aafb5e07783aad970050ce657c604f","observation_id":"6c8a03f4-21d9-4464-ba80-b4bff1fb7c40","resolution":{"observed_at":"2026-08-06T20:47:25.615483Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2505.21244","last_updated":"2025-05-27T14:25:08Z","snapshot_observed_at":"2026-08-17T14:38:40.805427Z","submitted_at":"2025-05-27T14:25:08Z","title":"When to Deceive: A Cross-Layer Stackelberg Game Framework for Strategic Timing of Cyber Deception","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2505.21244","snapshot_observed_at":"2026-08-06T20:47:24.647139Z","title":"arXiv preprint arXiv:2505.21244 (2025)","venue":null,"work_id":null,"year":2025},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":34,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:24.647139Z"},"links":{"cited_paper":"/paper/2505.21244","citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:a9db3cef4a76eac3352b44d3bde70be5e25f30c32fa00f525752136e158b0d52","observation_id":"29f992e4-06eb-463c-be01-0447bca7ca41","resolution":{"observed_at":"2026-08-06T20:47:24.647139Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T20:47:25.366725Z","title":"In: Decision and Game Theory for Security: 9th International Conference, GameSec 2018, Seattle, WA, USA, October 29–31, 2018, Proceedings 9","venue":null,"work_id":"be4b30cb-0666-4887-b63b-189b88e410a8","year":2018},"citing_paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare","version":1},"reference_index":35,"source":"pdf_text","source_observed_at":"2026-08-06T20:47:24.719307Z"},"links":{"citing_paper":"/paper/2507.03021"},"observation_digest":"sha256:0ee450f28bb94f0e20f8b5a11bc3d85b420d39d0f3b4d27ad2fbd82ff726ce07","observation_id":"41bd08b5-8ff0-4bc9-9aae-566862ae40e2","resolution":{"observed_at":"2026-08-06T20:47:25.459831Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"state":"measured"}}],"paper":{"arxiv_id":"2507.03021","last_updated":"2025-07-02T17:42:34Z","latest_version":1,"primary_category":"cs.CR","snapshot_observed_at":"2026-08-16T02:03:37.617437Z","submitted_at":"2025-07-02T17:42:34Z","title":"A Multi-Resolution Dynamic Game Framework for Cross-Echelon Decision-Making in Cyber Warfare"},"reference_resolution":{"displayed":35,"state_counts":{"malformed_identifier":0,"metadata_mismatch":2,"parse_uncertain":0,"unresolved":6,"verified_exact":1,"verified_fuzzy":26},"total_outbound_references":35},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-19T06:32:44.657259+00:00","source":"crossref"},{"observed_at":"2026-08-19T06:32:39.956319+00:00","source":"retraction_watch"}],"thesis":"As of 19 August 2026, this Paper Citation Record lists 35 of 35 outbound references and 1 inbound Pith citation observation for arXiv:2507.03021."}