{"as_of":"2026-08-09T16:26:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:88953c6857d2a6ebf402ee374e351767de8e373ffe10e1cea0160046edc4a6d3","coverage":[{"denominator":26,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":26,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-06T17:11:24.255110Z","state":"measured"},{"denominator":32,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":32,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-09T06:31:02.800959+00:00","state":"measured"},{"denominator":6,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":6,"source":"paper_references, paper_reference_links","source_observed_at":"2026-07-02T23:10:03.733636Z","state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"arxiv_reference","source_observed_at":"2026-07-02T23:17:28.998324Z","state":"measured"}],"external_citation_measurements":[],"inbound":[{"citation":{"cited_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"cited_work":{"arxiv_id":"2507.11633","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2507.11633","snapshot_observed_at":"2026-07-02T23:17:28.998324Z","title":"General modular harness for llm agents in multi-turn gaming environments","venue":null,"work_id":"f4ab0010-9183-4b34-a0cd-1c692d551caf","year":2025},"citing_paper":{"arxiv_id":"2605.06365","last_updated":"2026-05-07T14:39:37Z","snapshot_observed_at":"2026-08-06T13:04:30.081731Z","submitted_at":"2026-05-07T14:39:37Z","title":"From Agent Loops to Deterministic Graphs: Execution Lineage for Reproducible AI-Native Work","version":1},"reference_index":22,"source":"pdf_text","source_observed_at":"2026-05-08T09:50:30.639962Z"},"links":{"cited_paper":"/paper/2507.11633","citing_paper":"/paper/2605.06365"},"observation_digest":"sha256:ecfb1b3e2a44c627c3f81a53150bb7af90fed67381e573d2c3dd182f27cacdc6","observation_id":"ac217dc6-2113-4bc0-aa59-b213e22950ff","resolution":{"observed_at":"2026-05-11T20:16:09.351889Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"cited_work":{"arxiv_id":"2507.11633","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2507.11633","snapshot_observed_at":"2026-07-02T23:17:28.998324Z","title":"General modular harness for llm agents in multi-turn gaming environments","venue":null,"work_id":"f4ab0010-9183-4b34-a0cd-1c692d551caf","year":2025},"citing_paper":{"arxiv_id":"2605.09965","last_updated":"2026-05-12T15:54:46Z","snapshot_observed_at":"2026-07-06T23:21:59.096464Z","submitted_at":"2026-05-11T04:16:41Z","title":"Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiverse","version":1},"reference_index":220,"source":"pdf_text","source_observed_at":"2026-05-12T03:25:24.844859Z"},"links":{"cited_paper":"/paper/2507.11633","citing_paper":"/paper/2605.09965"},"observation_digest":"sha256:d797e1c597d914f94228fbe216b43a5e06e876211a4027ed4b4d65d6fdbd32ee","observation_id":"2e4505a7-31dd-43f8-ad7d-5fb773265600","resolution":{"observed_at":"2026-05-12T03:26:19.215033Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"cited_work":{"arxiv_id":"2507.11633","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2507.11633","snapshot_observed_at":"2026-07-02T23:17:28.998324Z","title":"General modular harness for llm agents in multi-turn gaming environments","venue":null,"work_id":"f4ab0010-9183-4b34-a0cd-1c692d551caf","year":2025},"citing_paper":{"arxiv_id":"2605.09965","last_updated":"2026-05-12T15:54:46Z","snapshot_observed_at":"2026-07-06T23:21:59.096464Z","submitted_at":"2026-05-11T04:16:41Z","title":"Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiverse","version":2},"reference_index":220,"source":"pdf_text","source_observed_at":"2026-05-13T06:44:28.552513Z"},"links":{"cited_paper":"/paper/2507.11633","citing_paper":"/paper/2605.09965"},"observation_digest":"sha256:ae30e6721fad003517cdae6ef25af8eb648b7dfb1e508b97574f34401742dac3","observation_id":"c191bcb6-8da2-406f-98ce-629476fb96f2","resolution":{"observed_at":"2026-05-13T06:47:27.226102Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"cited_work":{"arxiv_id":"2507.11633","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2507.11633","snapshot_observed_at":"2026-07-02T23:17:28.998324Z","title":"General modular harness for llm agents in multi-turn gaming environments","venue":null,"work_id":"f4ab0010-9183-4b34-a0cd-1c692d551caf","year":2025},"citing_paper":{"arxiv_id":"2605.12087","last_updated":"2026-05-12T13:09:07Z","snapshot_observed_at":"2026-07-06T23:23:48.960874Z","submitted_at":"2026-05-12T13:09:07Z","title":"Intermediate Artifacts as First-Class Citizens: A Data Model for Durable Intermediate Artifacts in Agentic Systems","version":1},"reference_index":17,"source":"pdf_text","source_observed_at":"2026-05-13T04:38:38.425043Z"},"links":{"cited_paper":"/paper/2507.11633","citing_paper":"/paper/2605.12087"},"observation_digest":"sha256:3bf8148c873543ce3fc359275bc9a426b538b8e6b935a71ff9469e1320ca95af","observation_id":"8e615f35-a7a1-4ff3-923e-e7699971392b","resolution":{"observed_at":"2026-05-13T04:42:16.139084Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"cited_work":{"arxiv_id":"2507.11633","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2507.11633","snapshot_observed_at":"2026-07-02T23:17:28.998324Z","title":"General modular harness for llm agents in multi-turn gaming environments","venue":null,"work_id":"f4ab0010-9183-4b34-a0cd-1c692d551caf","year":2025},"citing_paper":{"arxiv_id":"2606.02373","last_updated":"2026-06-01T15:21:41Z","snapshot_observed_at":"2026-08-02T17:23:05.614302Z","submitted_at":"2026-06-01T15:21:41Z","title":"Harness-1: Reinforcement Learning for Search Agents with State-Externalizing Harnesses","version":1},"reference_index":119,"source":"arxiv_source","source_observed_at":"2026-06-28T14:25:08.052988Z"},"links":{"cited_paper":"/paper/2507.11633","citing_paper":"/paper/2606.02373"},"observation_digest":"sha256:275ff59a6ca0436749417be1ff0ab2bcfe1fe3310356ec7ad75f9b635f96f596","observation_id":"b90a23ff-7483-452b-80a1-7bd32239cf31","resolution":{"observed_at":"2026-07-01T23:26:22.114188Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"cited_work":{"arxiv_id":"2507.11633","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2507.11633","snapshot_observed_at":"2026-07-02T23:17:28.998324Z","title":"General modular harness for llm agents in multi-turn gaming environments","venue":null,"work_id":"f4ab0010-9183-4b34-a0cd-1c692d551caf","year":2025},"citing_paper":{"arxiv_id":"2606.03137","last_updated":"2026-07-01T08:33:01Z","snapshot_observed_at":"2026-08-05T05:03:21.120024Z","submitted_at":"2026-06-02T04:26:01Z","title":"Think-Before-Speak: From Internal Evaluation to Public Expression in Multi-Agent Social Simulation","version":2},"reference_index":45,"source":"pdf_text","source_observed_at":"2026-07-02T23:10:03.733636Z"},"links":{"cited_paper":"/paper/2507.11633","citing_paper":"/paper/2606.03137"},"observation_digest":"sha256:ee2f2f2432f1be3a8bcb0ca4f9fbc2ceb61aaf384c0d9dd0ddf7866588e1f214","observation_id":"fb2ae5a2-7727-46e6-a810-25c308c3a7ab","resolution":{"observed_at":"2026-07-02T23:17:28.999895Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}}],"links":{"evidence":"/evidence","html":"/paper/2507.11633/citation-record","integrity":"/paper/2507.11633/integrity","json":"/paper/2507.11633/citation-record.json","paper":"/paper/2507.11633"},"outbound":[{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:28.952932Z","title":null,"venue":null,"work_id":"963c914a-e6f3-4cb5-8017-e1aeb77b97da","year":null},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":1,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:22.852295Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:71fd53667dd3d69e9f07c64c6474b45a316a8122d0a89babe51b423aa0379fd9","observation_id":"9f2a47bb-282c-408c-9d94-b62290708c25","resolution":{"observed_at":"2026-08-06T17:11:29.076594Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2503.15478","last_updated":"2025-03-19T17:55:08Z","snapshot_observed_at":"2026-08-08T21:39:18.091217Z","submitted_at":"2025-03-19T17:55:08Z","title":"SWEET-RL: Training Multi-Turn LLM Agents on Collaborative Reasoning Tasks","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2503.15478","snapshot_observed_at":"2026-08-06T17:11:22.785205Z","title":"cc/paper_files/paper/2024/file/ c848b7d3adc08fcd0bf1df3101ba6728-Paper-Conference","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":2,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:22.785205Z"},"links":{"cited_paper":"/paper/2503.15478","citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:475dd1de3be2c9b736a6c75509dba694605fba1f85927a9f2e796516fed56578","observation_id":"dd58bca8-26d4-4d0c-b6ab-e0f0866f15b4","resolution":{"observed_at":"2026-08-06T17:11:22.785205Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:28.524196Z","title":null,"venue":null,"work_id":"9428d780-c291-4d42-a95f-a5d8ad7e019b","year":null},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":3,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:23.009152Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:786628881f6d602f6dfabb08703655cb0687232e064c9c9c52f05793301cc94e","observation_id":"a3c027f8-6151-4aa6-9c63-bcabab957bf4","resolution":{"observed_at":"2026-08-06T17:11:28.650671Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:28.763381Z","title":null,"venue":null,"work_id":"8c8e78c7-97ca-4ea4-8a95-c33826850ebe","year":null},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":4,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:22.924816Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:a95458fba7cd43046e4332fd90df6cd4acff7ceac58dfc0c2f0d80b9c981213f","observation_id":"be36a33a-dbb2-45ba-85ba-ad221f36da90","resolution":{"observed_at":"2026-08-06T17:11:28.866349Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:27.633526Z","title":null,"venue":null,"work_id":"b5f00a15-0f6a-4ea2-82f7-56f973d18128","year":2025},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":5,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:23.331103Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:02c53a409747a7c4983d590842c89395737a98e88fd1072567fdde173c54a3a4","observation_id":"c5fa3f87-39d5-48c4-b8bf-d8e5b44594ae","resolution":{"observed_at":"2026-08-06T17:11:27.734401Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:28.350034Z","title":null,"venue":null,"work_id":"d8d01396-0fad-4948-9b4f-a8c77283a4b2","year":2025},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":6,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:23.065277Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:2dda2c9fa0b4227191a026b720f581e8f5fc55ddeeb4262eeac485e3ee1cb171","observation_id":"c71789c6-bd3b-439b-b414-6157e58cf879","resolution":{"observed_at":"2026-08-06T17:11:28.428287Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:28.235751Z","title":null,"venue":null,"work_id":"bf4d2937-687f-4eec-9091-46c40ad3711f","year":null},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":7,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:23.130471Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:4aafd9b188b8309262ddca9d5c37718f91e843dcc2a61f430c47c18278b271a9","observation_id":"ae8fe1de-9a81-4db5-ae4d-54adb78283ed","resolution":{"observed_at":"2026-08-06T17:11:28.344026Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:28.106795Z","title":null,"venue":null,"work_id":"25f95059-74f8-4ca6-8e01-f288a005c1a2","year":null},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":8,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:23.175906Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:5b7a571a19b5ee5f1fe9adb1e9ad705315464c978003fc36c9bfabd1fe65c99a","observation_id":"acc54372-9aeb-4403-8dff-ffa70d54b8b2","resolution":{"observed_at":"2026-08-06T17:11:28.182770Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:27.965823Z","title":null,"venue":null,"work_id":"2a0526b0-269b-44c7-9d79-d68a1d77a90e","year":null},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":9,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:23.223073Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:47656428d629b49527095b2d2c4c27b33a3d49de56826cbed658098a29bb5859","observation_id":"5c490d4d-d066-4f81-83a4-a6dcc73c429a","resolution":{"observed_at":"2026-08-06T17:11:28.029259Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:27.824151Z","title":null,"venue":null,"work_id":"a29fb1b5-1ed1-4c11-8fdf-1d9a92cba13d","year":null},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":10,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:23.274012Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:e0174009e98e0f5d83f4b42d3bc76cc5d518f014738f28959724d39c16be7b2c","observation_id":"a6aaf721-c1cf-4f55-9d5a-efac006ded39","resolution":{"observed_at":"2026-08-06T17:11:27.900909Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:27.473133Z","title":null,"venue":null,"work_id":"28273597-8787-4c3c-92fb-2316d953dace","year":null},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":12,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:23.409254Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:7108a13b863b2d08de0efece43c9800df75c7556fdbecb6d399ad2d7d09f3683","observation_id":"9e989445-ca56-418d-9e7a-ef10bf08befb","resolution":{"observed_at":"2026-08-06T17:11:27.549336Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:27.324953Z","title":null,"venue":null,"work_id":"01744ca7-73bc-49cb-9940-1007eacf765f","year":null},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":13,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:23.460597Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:bb9de8ef6eea904a3848aea539f64235c5a04d0acd123288405e259d391133bf","observation_id":"7ff405b1-4986-4366-8743-96512a4f814e","resolution":{"observed_at":"2026-08-06T17:11:27.392621Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:27.176972Z","title":null,"venue":null,"work_id":"262e6024-418e-42fa-9b9f-3b22a92e4da4","year":null},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":14,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:23.516367Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:6b120dc8c3bddd4c432366d9f84afbebaff3214de6ba8a5dfebc8a46a8d005b4","observation_id":"187eaf85-094c-48db-aedf-374ee33f4833","resolution":{"observed_at":"2026-08-06T17:11:27.260963Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:27.035406Z","title":null,"venue":null,"work_id":"0819d464-2eb8-43c6-b839-2aba46cee316","year":null},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":15,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:23.552705Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:1caf9a176bfb00f638fbc72b4d8178b00a634ce296d8ff8330804dc65c9b778f","observation_id":"41e7677c-bf63-4e86-a10a-c84a736bdf36","resolution":{"observed_at":"2026-08-06T17:11:27.111751Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:26.896995Z","title":"state →action","venue":null,"work_id":"0ad207d0-c37a-4d43-b8b6-0e55c1c6a01a","year":2025},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":16,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:23.608861Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:de77d7275a970ee6649e28a64dccaf2778767600bc8c00c31b390908fb227a3e","observation_id":"d0b0d125-d435-4c1b-8ea5-f00d0c6c6a18","resolution":{"observed_at":"2026-08-06T17:11:26.966527Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:26.730453Z","title":null,"venue":null,"work_id":"af6a9151-c120-4b2d-a009-1e0e82217b0d","year":null},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":17,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:23.664283Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:446544139a58729a94528490e209a8d37085656a74e5e9977f31af951c68d232","observation_id":"1dc690d7-5c34-4b8a-a264-aa62fd92087f","resolution":{"observed_at":"2026-08-06T17:11:26.805576Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:26.602599Z","title":null,"venue":null,"work_id":"1917230e-a785-4012-b840-77dbc18d0237","year":null},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":18,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:23.693310Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:619859c4ba9d205ff3636d2cedbe5f091a86eda1f1c0341a7439800741873478","observation_id":"9055c171-7fe2-440a-bd4f-bef4c18de903","resolution":{"observed_at":"2026-08-06T17:11:26.661306Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:26.382863Z","title":null,"venue":null,"work_id":"72a6294c-53d2-489f-ab9b-fd84885cfaf9","year":null},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":19,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:23.736354Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:ed7aa6bf3803be19593c1cf7779d67ef128a7bc992f248adb4b62d6b4ad222c2","observation_id":"1ca5d025-797b-4191-883a-cbfff72c6cb3","resolution":{"observed_at":"2026-08-06T17:11:26.508555Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:26.127838Z","title":null,"venue":null,"work_id":"4099cf39-ef3f-4999-bdca-5c958693124d","year":null},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":20,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:23.797732Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:6c415b6a4306a3f6b95e8cab617134e5297b6fc8dcda37bac5c7815e0ff1bf13","observation_id":"2b974503-1792-4237-8351-7ddbd54b79ef","resolution":{"observed_at":"2026-08-06T17:11:26.235864Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:25.872133Z","title":"up”, “down","venue":null,"work_id":"425b6043-fde4-487a-8c6c-f5cceede4ac9","year":2025},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":21,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:23.851276Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:a066fd2e27c8b0c78e101b7b3cd472a2e98fa40b63b8e71c70e252afe23275b5","observation_id":"67112f3f-9647-4189-aee7-bef2a277d359","resolution":{"observed_at":"2026-08-06T17:11:25.977946Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:25.683366Z","title":null,"venue":null,"work_id":"3edb13a2-fd2b-4ffd-a491-16946f1aa1af","year":null},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":22,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:23.959007Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:338e45f60b8c8e14dff43420512069e80f31a3abfc5059965d335c1d1505de07","observation_id":"5ce512aa-ebb0-4cd9-9ae1-913293d71a99","resolution":{"observed_at":"2026-08-06T17:11:25.780111Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:25.387419Z","title":null,"venue":null,"work_id":"4ad257ed-53b2-4b52-9a2d-29ebecdd367b","year":null},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":23,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:24.038734Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:2fd462fb6236c08155aaa38969f3aa9cb879de64752444f187d55f7adf5a075a","observation_id":"c053e466-af7c-40ce-99e8-b5c062e141dd","resolution":{"observed_at":"2026-08-06T17:11:25.547411Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:25.040841Z","title":null,"venue":null,"work_id":"e2fa8a6b-c106-44bb-88ee-fa930760184b","year":null},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":24,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:24.081821Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:042fda64b3e4038c434e9de857ebc32c360b4b0e8545804d00acd999061cf27f","observation_id":"c5032694-a07b-4304-babd-3e022f2bdec6","resolution":{"observed_at":"2026-08-06T17:11:25.155547Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:24.777141Z","title":null,"venue":null,"work_id":"7a2b0421-e905-46b3-b5e5-bdf4811c256e","year":null},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":25,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:24.132953Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:a291ad7059bfc9e542970d01eecbc077082efe8119e0ea64f8a8acbddfeee879","observation_id":"b28eeced-da82-476e-9987-79e53ff392bd","resolution":{"observed_at":"2026-08-06T17:11:24.897359Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-06T17:11:24.507593Z","title":"Preserve empty spaces for new tiles","venue":null,"work_id":"8e515933-9752-495e-aa30-dc37ef93904d","year":2025},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":26,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:24.255110Z"},"links":{"citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:4e99256696a0d0c27f258670133c5eaaae72e99d82f9bce462a19691e294d503","observation_id":"1dabfac1-9a85-4b87-9a33-4ced1f91eeeb","resolution":{"observed_at":"2026-08-06T17:11:24.631014Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2411.13543","last_updated":"2025-04-01T14:45:22Z","snapshot_observed_at":"2026-08-07T21:22:03.988482Z","submitted_at":"2024-11-20T18:54:32Z","title":"BALROG: Benchmarking Agentic LLM and VLM Reasoning On Games","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2411.13543","snapshot_observed_at":"2026-08-06T17:11:22.711050Z","title":"Newell, A","venue":null,"work_id":null,"year":1990},"citing_paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments","version":1},"reference_index":2024,"source":"pdf_text","source_observed_at":"2026-08-06T17:11:22.711050Z"},"links":{"cited_paper":"/paper/2411.13543","citing_paper":"/paper/2507.11633"},"observation_digest":"sha256:54a5ee46c08070f53bad9a694d4fd905cf69ce23c9d9366ad9ae09da574ebf78","observation_id":"91d1484f-58ac-41d5-a7cc-b6d3ec685bee","resolution":{"observed_at":"2026-08-06T17:11:22.711050Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}}],"paper":{"arxiv_id":"2507.11633","last_updated":"2025-07-15T18:13:04Z","latest_version":1,"primary_category":"cs.AI","snapshot_observed_at":"2026-08-08T15:30:21.833675Z","submitted_at":"2025-07-15T18:13:04Z","title":"General Modular Harness for LLM Agents in Multi-Turn Gaming Environments"},"reference_resolution":{"displayed":26,"state_counts":{"malformed_identifier":0,"metadata_mismatch":0,"parse_uncertain":0,"unresolved":23,"verified_exact":0,"verified_fuzzy":3},"total_outbound_references":26},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"thesis":"As of 9 August 2026, this Paper Citation Record lists 26 of 26 outbound references and 6 inbound Pith citation observations for arXiv:2507.11633."}