{"as_of":"2026-08-09T21:34:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:be617338e9031b8d17f749cdc46104efb89d2f6e91beb9c718a1c6f0f8f585b0","coverage":[{"denominator":19,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":19,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-05T21:59:20.018416Z","state":"measured"},{"denominator":19,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":19,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-09T06:31:02.800959+00:00","state":"measured"},{"denominator":0,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":0,"source":"paper_references, paper_reference_links","source_observed_at":null,"state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"cited_works","source_observed_at":null,"state":"measured"}],"external_citation_measurements":[],"inbound":[],"links":{"evidence":"/evidence","html":"/paper/2508.07717/citation-record","integrity":"/paper/2508.07717/integrity","json":"/paper/2508.07717/citation-record.json","paper":"/paper/2508.07717"},"outbound":[{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T21:59:17.894068Z","title":"Trends and challenges in robot manipulation,","venue":null,"work_id":null,"year":2019},"citing_paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction","version":1},"reference_index":1,"source":"pdf_text","source_observed_at":"2026-08-05T21:59:17.894068Z"},"links":{"citing_paper":"/paper/2508.07717"},"observation_digest":"sha256:db068cf3ab4e22912d206c3c58007f109b94907dc7a4f4f83315ff43d7e68e54","observation_id":"7e47a7c4-4f5a-42a5-8456-a6f17c8bc3d4","resolution":{"observed_at":"2026-08-05T21:59:17.894068Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T21:59:23.081625Z","title":"Real-time industrial visual inspection: A review,","venue":null,"work_id":"a2cb52cb-7439-4758-8508-49624ad0d55d","year":1995},"citing_paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction","version":1},"reference_index":2,"source":"pdf_text","source_observed_at":"2026-08-05T21:59:17.980810Z"},"links":{"citing_paper":"/paper/2508.07717"},"observation_digest":"sha256:142cde7b43cf0bf601db53a3fcada15c3e21cc79f706b06c6ffc7856f4dd72d5","observation_id":"1127a735-0413-4ed1-a621-c40bc552694b","resolution":{"observed_at":"2026-08-05T21:59:23.114691Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T21:59:22.970556Z","title":"The IEEE 1918.1 ‘Tactile Internet’ Standards Working Group and its Standards,","venue":null,"work_id":"2f4ea009-66b1-4624-a409-56180de5b8e5","year":1918},"citing_paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction","version":1},"reference_index":3,"source":"pdf_text","source_observed_at":"2026-08-05T21:59:18.183023Z"},"links":{"citing_paper":"/paper/2508.07717"},"observation_digest":"sha256:957727b9d87aad648e2a9fbee18090f6917f8d29d522c4ad8eaed61396b78f72","observation_id":"2a60b2eb-db82-4fb2-9d55-eb707e088b56","resolution":{"observed_at":"2026-08-05T21:59:23.025908Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T21:59:22.877347Z","title":"Toward haptic communications over the 5G tactile internet,","venue":null,"work_id":"7e0f35a0-64ca-42c9-a2b3-a4fe47063713","year":2018},"citing_paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction","version":1},"reference_index":4,"source":"pdf_text","source_observed_at":"2026-08-05T21:59:18.326161Z"},"links":{"citing_paper":"/paper/2508.07717"},"observation_digest":"sha256:393a03610169762e62514bd0882f3287249500283811c7acde258481fd62652e","observation_id":"d321062c-86e6-4f10-841c-ceb1d1d514f2","resolution":{"observed_at":"2026-08-05T21:59:22.911876Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T21:59:22.789591Z","title":"Model-mediated telemanipulation,","venue":null,"work_id":"d3ac0fc8-be65-4285-9fbb-ce06aac7f478","year":2008},"citing_paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction","version":1},"reference_index":5,"source":"pdf_text","source_observed_at":"2026-08-05T21:59:18.509158Z"},"links":{"citing_paper":"/paper/2508.07717"},"observation_digest":"sha256:d011c0dd78b04cb040a0baf328cfab37d74a12a32f9eae9e48095a07c6f86bea","observation_id":"e591ce3d-3358-4735-a7f1-60ec9889d1b0","resolution":{"observed_at":"2026-08-05T21:59:22.827308Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T21:59:22.723120Z","title":"Model-mediated teleoperation: Toward stable and transparent teleoperation systems,","venue":null,"work_id":"4f77bd24-cecd-49ac-b993-76e72a241c6f","year":2016},"citing_paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction","version":1},"reference_index":6,"source":"pdf_text","source_observed_at":"2026-08-05T21:59:18.622757Z"},"links":{"citing_paper":"/paper/2508.07717"},"observation_digest":"sha256:06e4a28a4ee2394778a57f93e44dc61d4db98e94091a4ac5283c8e1e5f095768","observation_id":"6804a4b5-ce7d-4241-8f04-e7ff6d0b5be7","resolution":{"observed_at":"2026-08-05T21:59:22.756443Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T21:59:22.453734Z","title":"Hybrid signal- based and geometry-based prediction for haptic data reduction,","venue":null,"work_id":"e57a8aaa-1ecb-4b76-a1e4-d61024d4349f","year":2011},"citing_paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction","version":1},"reference_index":7,"source":"pdf_text","source_observed_at":"2026-08-05T21:59:18.739588Z"},"links":{"citing_paper":"/paper/2508.07717"},"observation_digest":"sha256:b3b7e57b036219a035870e1a6719216708381de4da615c12b4a7033dfc36b8d2","observation_id":"2b9a2c94-1ddb-4b63-98a7-8719e5642127","resolution":{"observed_at":"2026-08-05T21:59:22.640291Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T21:59:22.229529Z","title":"Point cloud-based model-mediated teleoperation with dynamic and perception-based model updating,","venue":null,"work_id":"f355447c-9bd5-48bd-968b-1a664a0b4ec2","year":2014},"citing_paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction","version":1},"reference_index":8,"source":"pdf_text","source_observed_at":"2026-08-05T21:59:18.856975Z"},"links":{"citing_paper":"/paper/2508.07717"},"observation_digest":"sha256:60fb11f07b37d09837c1c93ca66391ca6f6036efcb51274b72ae0ce21b72e92e","observation_id":"4efd6f69-0dc2-43a1-9374-0cd81e86cee0","resolution":{"observed_at":"2026-08-05T21:59:22.327732Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T21:59:21.907270Z","title":"Digital twin-empowered model-mediated teleoperation using multi- modality data with signed distance fields,","venue":null,"work_id":"c0080f98-e467-409a-8cba-61460d04eb8c","year":2024},"citing_paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction","version":1},"reference_index":9,"source":"pdf_text","source_observed_at":"2026-08-05T21:59:19.010388Z"},"links":{"citing_paper":"/paper/2508.07717"},"observation_digest":"sha256:69a8de4d4b3ec11399db5f1ac71c36463c818a2d71c942da898a3918d210ded5","observation_id":"aa62efb9-c856-4965-b902-98a9f3190f50","resolution":{"observed_at":"2026-08-05T21:59:22.080053Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2303.13495","last_updated":"2024-12-01T14:04:22Z","snapshot_observed_at":"2026-08-06T06:27:20.237446Z","submitted_at":"2023-03-23T17:56:10Z","title":"ReVersion: Diffusion-Based Relation Inversion from Images","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2303.13495","snapshot_observed_at":"2026-08-05T21:59:19.107624Z","title":"3D Gaus- sian splatting for real-time radiance field rendering,","venue":null,"work_id":null,"year":2023},"citing_paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction","version":1},"reference_index":10,"source":"pdf_text","source_observed_at":"2026-08-05T21:59:19.107624Z"},"links":{"cited_paper":"/paper/2303.13495","citing_paper":"/paper/2508.07717"},"observation_digest":"sha256:32f87149103aaa73bcb7e0ae382031124de2106e358aeac1ea2bd332306c4a3f","observation_id":"069aaf1d-168d-4b3a-8682-486e314c5468","resolution":{"observed_at":"2026-08-05T21:59:19.107624Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T21:59:21.722917Z","title":"Motion2fusion: Real-time volumetric performance capture,","venue":null,"work_id":"f2d57cc8-f805-4289-8f63-1d1428138425","year":2017},"citing_paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction","version":1},"reference_index":11,"source":"pdf_text","source_observed_at":"2026-08-05T21:59:19.221311Z"},"links":{"citing_paper":"/paper/2508.07717"},"observation_digest":"sha256:d5b00fb30069a1dff5cb6e5fc32472749548ac0b425ecdb818d5f2cf58d1d9c1","observation_id":"4f229771-0b51-4e44-8635-79efbe46af68","resolution":{"observed_at":"2026-08-05T21:59:21.798665Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T21:59:21.583535Z","title":"NeRF: Representing scenes as neural radiance fields for view synthesis,","venue":null,"work_id":"519a173c-28be-4554-833d-19c50fef3e11","year":2022},"citing_paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction","version":1},"reference_index":12,"source":"pdf_text","source_observed_at":"2026-08-05T21:59:19.346751Z"},"links":{"citing_paper":"/paper/2508.07717"},"observation_digest":"sha256:82b6474879c93091e7efe82068b86974bb326b5efc08eac45a51fca97363daae","observation_id":"06f0d375-5168-4f72-b08f-f780632d7ddd","resolution":{"observed_at":"2026-08-05T21:59:21.669785Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T21:59:19.420805Z","title":"Instant neural graphics primitives with a multiresolution hash encoding,","venue":null,"work_id":null,"year":2022},"citing_paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction","version":1},"reference_index":13,"source":"pdf_text","source_observed_at":"2026-08-05T21:59:19.420805Z"},"links":{"citing_paper":"/paper/2508.07717"},"observation_digest":"sha256:e4142b6a945a6fe11188baf6f21cae61947f423fac2e049ecddfd009540ca754","observation_id":"3859bf55-4129-4d10-b928-e04a47284f52","resolution":{"observed_at":"2026-08-05T21:59:19.420805Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T21:59:21.332559Z","title":"3D shape reconstruction from vision and touch,","venue":null,"work_id":"f8a2613e-f034-4dd9-9f9a-685e614cd988","year":2020},"citing_paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction","version":1},"reference_index":14,"source":"pdf_text","source_observed_at":"2026-08-05T21:59:19.534880Z"},"links":{"citing_paper":"/paper/2508.07717"},"observation_digest":"sha256:a078a415e92aec7268c1c081ef9dee5805745951ee063b49f16cb61d9ba7eda9","observation_id":"fa8b6442-0a0e-490a-991a-c522fd309125","resolution":{"observed_at":"2026-08-05T21:59:21.466616Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T21:59:21.050668Z","title":"Active tactile object exploration with Gaussian processes,","venue":null,"work_id":"0c16b450-5b11-4d1f-b0fa-0bef235107e5","year":2016},"citing_paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction","version":1},"reference_index":15,"source":"pdf_text","source_observed_at":"2026-08-05T21:59:19.652483Z"},"links":{"citing_paper":"/paper/2508.07717"},"observation_digest":"sha256:621eedda0517dd2804f23305f76ed1b91e47a3dcfcee0f5a631f45b02655d15f","observation_id":"8f21808b-4d7c-4c10-aaa9-b0bea4345cef","resolution":{"observed_at":"2026-08-05T21:59:21.164618Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T21:59:20.735562Z","title":"Local implicit surface estimation for haptic exploration,","venue":null,"work_id":"ba57a443-ba05-4a0f-940a-f88d14cfc333","year":2016},"citing_paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction","version":1},"reference_index":16,"source":"pdf_text","source_observed_at":"2026-08-05T21:59:19.740204Z"},"links":{"citing_paper":"/paper/2508.07717"},"observation_digest":"sha256:e428e5df653a24b7285311cf141fb9473259cb062e815e4427940ca78ad4167d","observation_id":"7e8cc753-336d-44db-8b49-78ec6c3e7114","resolution":{"observed_at":"2026-08-05T21:59:20.940124Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T21:59:20.459364Z","title":"Efficient visuo-haptic object shape completion for robot manipulation,","venue":null,"work_id":"0bdf7640-1703-422a-8d5d-5fcb62db8469","year":2023},"citing_paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction","version":1},"reference_index":17,"source":"pdf_text","source_observed_at":"2026-08-05T21:59:19.877595Z"},"links":{"citing_paper":"/paper/2508.07717"},"observation_digest":"sha256:00f54c54cf993f6be60aa32a6d63020c95c1ad1747bf40f496c62a65531d5738","observation_id":"dc5070bc-4bda-448b-b826-634c57574971","resolution":{"observed_at":"2026-08-05T21:59:20.592770Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T21:59:20.257384Z","title":"Design and use paradigms for Gazebo, an open-source multi-robot simulator,","venue":null,"work_id":"3bd9534e-e734-49e8-9917-bb4fcd393bb5","year":2004},"citing_paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction","version":1},"reference_index":18,"source":"pdf_text","source_observed_at":"2026-08-05T21:59:19.959036Z"},"links":{"citing_paper":"/paper/2508.07717"},"observation_digest":"sha256:47c2495bb08ffb99e3ce34d3551f0570ba3a0d0a09a08ae09e06e7542821dea0","observation_id":"cca1d88c-aca2-4cfc-9a57-f41e605703e4","resolution":{"observed_at":"2026-08-05T21:59:20.362473Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T21:59:20.018416Z","title":"FastMESH: Fast surface recon- struction by hexagonal mesh-based neural rendering,","venue":null,"work_id":null,"year":2023},"citing_paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction","version":1},"reference_index":19,"source":"pdf_text","source_observed_at":"2026-08-05T21:59:20.018416Z"},"links":{"citing_paper":"/paper/2508.07717"},"observation_digest":"sha256:9d289dc85fafc0eeaae365b2ce1d35e03fb7928dee393d768546c94af2843ae0","observation_id":"49ad843e-6e66-4199-b1bf-2303a9174840","resolution":{"observed_at":"2026-08-05T21:59:20.018416Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}}],"paper":{"arxiv_id":"2508.07717","last_updated":"2025-08-11T07:45:22Z","latest_version":1,"primary_category":"eess.SP","snapshot_observed_at":"2026-08-09T15:25:49.652049Z","submitted_at":"2025-08-11T07:45:22Z","title":"Touch-Augmented Gaussian Splatting for Enhanced 3D Scene Reconstruction"},"reference_resolution":{"displayed":19,"state_counts":{"malformed_identifier":0,"metadata_mismatch":0,"parse_uncertain":0,"unresolved":4,"verified_exact":0,"verified_fuzzy":15},"total_outbound_references":19},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"thesis":"As of 9 August 2026, this Paper Citation Record lists 19 of 19 outbound references and 0 inbound Pith citation observations for arXiv:2508.07717."}