{"as_of":"2026-08-07T22:13:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:914f647114ef45d9eb09bd23822b069b5dbe8c051c2cd6a3d8653bb7f1c6e2d5","coverage":[{"denominator":64,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":64,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-05T16:55:54.929077Z","state":"measured"},{"denominator":64,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":64,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-07T06:34:17.273281+00:00","state":"measured"},{"denominator":0,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":0,"source":"paper_references, paper_reference_links","source_observed_at":null,"state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"cited_works","source_observed_at":null,"state":"measured"}],"external_citation_measurements":[],"inbound":[],"links":{"evidence":"/evidence","html":"/paper/2508.17436/citation-record","integrity":"/paper/2508.17436/integrity","json":"/paper/2508.17436/citation-record.json","paper":"/paper/2508.17436"},"outbound":[{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.892066Z","title":"write newline","venue":null,"work_id":"7abaf564-ba2a-4237-927c-0df012d2f1a0","year":null},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":1,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.621086Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:99ca032ccbfacdb3e5c38f72727dae89a401adc0ca9d0e42f3feea78b1a85d98","observation_id":"e884f79d-daec-4abb-ae31-8529dbf7f3b5","resolution":{"observed_at":"2026-08-05T16:55:55.896517Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.877652Z","title":"L.; Zheng, E.; Frahm, J","venue":null,"work_id":"8da557e8-4e96-4bc7-af87-5c22e68db5de","year":2016},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":2,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.626597Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:d8512f21d1db3c4cad3563b8f0a8420aa407c33bf7785d6660b78ab48f61d19e","observation_id":"53f52a7b-ae2b-4afa-a994-5385e40dfe35","resolution":{"observed_at":"2026-08-05T16:55:55.881962Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.863175Z","title":"Accurate, dense, and robust multiview stereopsis Automatic panoramic image stitching using invariant features","venue":null,"work_id":"a9a3313f-9c4a-44e6-b5f9-324e84395f4e","year":2009},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":3,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.632037Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:c8cc219f2fe0e63c779802628b6ec3c802fd092288f4de302f6d4f3ddbc338d3","observation_id":"6c418b00-f630-4f4f-a335-169bd5056e9c","resolution":{"observed_at":"2026-08-05T16:55:55.867657Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.849478Z","title":"Massively parallel multi-view stereopsis by surface normal diffusion","venue":null,"work_id":"071edf77-af87-4ec7-9572-56a7901f5ec5","year":2015},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":4,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.637272Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:3a6ce1be725c7aa95c509de90a50b240c708d866fff775c862808aeb45a03212","observation_id":"6707eee7-d6eb-4f80-ab19-47cbe77c096d","resolution":{"observed_at":"2026-08-05T16:55:55.853795Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.834092Z","title":"Mvsnet: Depth inference for unstructured multi-view stereo","venue":null,"work_id":"7ee7f18f-ebea-42e8-9cf7-1ef6dc9a0d03","year":2018},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":5,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.641807Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:c46e78f602d33cac884312ba66e4f22e4febbcc31485ebb7735407fbe392eba0","observation_id":"8ac93ecf-1345-47c6-8321-a2b46fe901e7","resolution":{"observed_at":"2026-08-05T16:55:55.839181Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.819064Z","title":"Recurrent mvsnet for high-resolution multi-view stereo depth inference","venue":null,"work_id":"1d55591f-b484-4fd0-9992-755c7c1769ef","year":2019},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":6,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.646294Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:0da4be3a67422c8385d5e157c766973e75aed5e0b97a06d0ddf3a56014a80766","observation_id":"4e11c69b-dc92-4dd9-a182-5774f97c2225","resolution":{"observed_at":"2026-08-05T16:55:55.823331Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.804555Z","title":"Diﬀerentiable stereopsis: Meshes from multiple views using diﬀerentiable rendering","venue":null,"work_id":"f8e3e142-5edd-43c4-812c-684700d14ce8","year":2022},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":7,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.651000Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:bfcb46f5e15a18c135ed1b4aa15ce4fc59a3472b28da4f65869124688b468b0e","observation_id":"0b4281c2-f827-4e66-b4a2-fe7cf93b2a2e","resolution":{"observed_at":"2026-08-05T16:55:55.809623Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.790964Z","title":"P,; Tancik, M.; Barron, J","venue":null,"work_id":"af1b961d-48ad-4131-b45c-da1426fb424b","year":2020},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":8,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.656115Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:c8cf164632aedf1b9880884fa516fddbc33d2e815e4d260c3f6212b91d19cb19","observation_id":"8f3c998b-cedd-498e-b28a-c38fdec27c5f","resolution":{"observed_at":"2026-08-05T16:55:55.795351Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.777402Z","title":"Unisurf: Unifying neural implicit surfaces and radiance ﬁelds for multi-view reconstruction","venue":null,"work_id":"4f5847c4-43a0-4b8d-ac4a-7bdc5f751709","year":2021},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":9,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.685762Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:6d3da79e38afde93e429e3c0b94bddb91ab82b93d599afd42ed474af448dd349","observation_id":"ec3e4e04-42b8-4a39-9747-245dfa04ba1d","resolution":{"observed_at":"2026-08-05T16:55:55.781591Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.763898Z","title":"Neus: Learning neural implicit surfaces by volume rendering for multi-view reconstruction","venue":null,"work_id":"ebdc1cfe-8663-4ab7-b962-010ad1b1bc26","year":2021},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":10,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.690534Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:574693547c08d7ed17cf989d5cb810409da6da87c8bf6ad4d5359c4d04077d0c","observation_id":"9c8dce16-b947-48a7-b3ae-86bcd33e9c9f","resolution":{"observed_at":"2026-08-05T16:55:55.767979Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.750570Z","title":"Multiview neural surface reconstruction by disentangling geometry and appearance","venue":null,"work_id":"c10a1199-11a9-48c7-95b8-549091a84c14","year":2020},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":11,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.694774Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:0c179049e7d10f79ca30de963872fabed4a2cebdbe8d5d03fdcb271ad317deb3","observation_id":"adb052c5-255c-4f4a-b8bf-983514acf880","resolution":{"observed_at":"2026-08-05T16:55:55.754900Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.736695Z","title":"Volume rendering of neural implicit surfaces","venue":null,"work_id":"9cfd7ec4-4f11-4aed-9cd0-0527b27c29ae","year":2021},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":12,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.699405Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:54830d9adb16df0205767a1ee04eb488142c002c20ff1bf55ddecb97cb4a0422","observation_id":"cab36ff2-986a-4a9c-8733-4dfde27f7679","resolution":{"observed_at":"2026-08-05T16:55:55.741062Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.721331Z","title":"Mvsnerf: Fast generalizable radiance ﬁeld reconstruction from multi-view stereo","venue":null,"work_id":"3b547e95-0d39-4936-a4b0-08fdd52d338e","year":2021},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":13,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.704064Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:31147b9cbf26f23c62aaa68b160333c5e0fca81254d60393797781d2f3e82699","observation_id":"4744de90-ea52-4bfe-8c9a-9eb2bbc1b551","resolution":{"observed_at":"2026-08-05T16:55:55.725952Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.706975Z","title":"Pixelnerf: Neural radiance fields from one or few images","venue":null,"work_id":"80250f86-818e-4808-bd67-e7c6c9e8ee7e","year":2021},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":14,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.708420Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:e72326b06c7954455bb8883e0128ac6ba7901c33edc486d0f51d9d595993d6aa","observation_id":"7efa991d-e23a-4ec5-a7da-73d87d9a7122","resolution":{"observed_at":"2026-08-05T16:55:55.711359Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.693054Z","title":"Nerﬁngmvs: Guided optimization of neural radiance ﬁelds for indoor multi-view stereo","venue":null,"work_id":"fdee8770-a81c-4704-a01b-86fe0fea734c","year":2021},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":15,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.712633Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:51802d4f8c6b700c71e0b9623af721cc30e55828f8a34300d354429aca02c37d","observation_id":"83c091bf-e492-4fd0-bc59-291825a432ec","resolution":{"observed_at":"2026-08-05T16:55:55.697316Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.679754Z","title":"P.; Zhou, H.; Barron, J","venue":null,"work_id":"1ab6d813-3b89-4eb8-9e13-f24a034958b5","year":2021},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":16,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.716862Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:ec95097b91dfe13e3cfba67c146f7fc6f00096b78ad63c1b87f2fcef4c84561d","observation_id":"da5203a8-fe91-44c0-bd8c-cbb59def1071","resolution":{"observed_at":"2026-08-05T16:55:55.684053Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.666121Z","title":"Instant neural graphics primitives with a multiresolution hash encoding","venue":null,"work_id":"5b7382fc-56ee-42b2-b138-898f3da0a1a7","year":2022},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":17,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.721036Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:907fd8b80d1446fa787f267eed25cd7a67bb60e9a686eb32d32148a43c77098f","observation_id":"cabe9087-178f-400e-9124-90fd66c28415","resolution":{"observed_at":"2026-08-05T16:55:55.670453Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.651683Z","title":"T.; Mildenhall, B.; Tancik, M.; Hedman, P.; Martin-Brualla, R.; Srinivasan, P","venue":null,"work_id":"05aaa634-5d65-44ea-b00b-ade51e66cc31","year":2021},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":18,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.725266Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:d6a3a76243519ca20e4a19b99a7d56170d0f3460fcf434a29ae7d307ebd76a0d","observation_id":"378fdb7e-0c46-4702-8742-5e810a4a8f95","resolution":{"observed_at":"2026-08-05T16:55:55.656133Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.637521Z","title":"Neus2: Fast learning of neural implicit surfaces for multi-view reconstruction","venue":null,"work_id":"e4dd4b23-bd1b-46f0-8813-d4fde71bb8fd","year":2023},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":19,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.729788Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:d00d9a36ed0e823826c8b00fc3bcfa21fd8232ec64456e7b89edbe540c1538a0","observation_id":"7b427580-2a93-4f62-aeea-abdd8f0edae0","resolution":{"observed_at":"2026-08-05T16:55:55.641978Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.623393Z","title":"E.; Cline, H","venue":null,"work_id":"90a4fa64-8692-4643-a88c-f43fe7706c96","year":1987},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":20,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.734360Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:ac3763e62afc4d1212782a2ce26135596422719773929456f722dafd9ab442aa","observation_id":"d77f6876-54ab-4497-87bb-eae507ab433c","resolution":{"observed_at":"2026-08-05T16:55:55.627519Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.608961Z","title":"Multi-view mesh reconstruction with neural deferred shading","venue":null,"work_id":"a01d83c6-bd5a-43cf-b503-e08e4ed95ea2","year":2022},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":21,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.739255Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:9681567481b97c9d7dee004d08c21077d1dd3bed078d221a309365d6eb9e078f","observation_id":"49b9209b-b10f-4678-8f9d-a6e100771b40","resolution":{"observed_at":"2026-08-05T16:55:55.613208Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2305.17858","last_updated":"2023-05-29T02:43:14Z","snapshot_observed_at":"2026-07-31T02:03:58.266981Z","submitted_at":"2023-05-29T02:43:14Z","title":"FastMESH: Fast Surface Reconstruction by Hexagonal Mesh-based Neural Rendering","version":1},"cited_work":{"arxiv_id":"2305.17858","doi":null,"metadata_source":"pith","pith_arxiv_id":"2305.17858","snapshot_observed_at":"2026-08-05T16:55:55.064892Z","title":"FastMESH: Fast Surface Reconstruction by Hexagonal Mesh-based Neural Rendering","venue":"cs.CV","work_id":"3d97b4e9-817c-4658-9b51-ec898384bd6b","year":2023},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":22,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.743508Z"},"links":{"cited_paper":"/paper/2305.17858","citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:2ff2cff105353b970715266257d03e57677b45f472533b1dae1f990ea79dd0f3","observation_id":"6990c361-253c-4eb6-aa78-ae58ab43872f","resolution":{"observed_at":"2026-08-05T16:55:55.069655Z","resolver_source":"local_arxiv","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2401.03704","last_updated":"2024-01-08T07:22:59Z","snapshot_observed_at":"2026-07-06T17:12:38.536345Z","submitted_at":"2024-01-08T07:22:59Z","title":"Sur2f: A Hybrid Representation for High-Quality and Efficient Surface Reconstruction from Multi-view Images","version":1},"cited_work":{"arxiv_id":"2401.03704","doi":null,"metadata_source":"pith","pith_arxiv_id":"2401.03704","snapshot_observed_at":"2026-08-05T16:55:55.042626Z","title":"Sur2f: A Hybrid Representation for High-Quality and Efficient Surface Reconstruction from Multi-view Images","venue":"cs.CV","work_id":"57d554ac-034b-4e0d-8879-f3ddd2397be1","year":2024},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":23,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.748379Z"},"links":{"cited_paper":"/paper/2401.03704","citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:269ab63c5f2c241f4d00f20bfb36fc53b42d3034e378f507c7e5a576cfd7f9dc","observation_id":"9bc1f36c-d02f-4142-973f-2ebe6751f780","resolution":{"observed_at":"2026-08-05T16:55:55.047771Z","resolver_source":"local_arxiv","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.594800Z","title":"CPT-VR: Improving Surface Rendering via Closest Point Transform with View-Reﬂection Appearance","venue":null,"work_id":"9be7ab99-b648-4303-b2b9-3360a3247614","year":2025},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":24,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.753549Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:56b7198feb317018508c03e5012e76ec9dcbb2cc91e0d055bc3fcaed6514e7e7","observation_id":"c3deabfe-d6cf-47c1-a68f-fda16bff70fc","resolution":{"observed_at":"2026-08-05T16:55:55.599430Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.580357Z","title":"P.; Mildenhall, B.; Barron, J","venue":null,"work_id":"1d7a067e-abea-4653-86d3-dd210b09b7f8","year":2021},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":25,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.758037Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:00006af9d9a5521f6eb7af8b8bed8671e7e096b32044c700d4ba5d911e51613b","observation_id":"39e46ec6-e758-4f89-8567-0dee470469ce","resolution":{"observed_at":"2026-08-05T16:55:55.585200Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.566800Z","title":"Merf: Memory-efficient radiance fields for real-time view synthesis in unbounded scenes","venue":null,"work_id":"d61ebf24-7f4f-4a3a-a0cc-13a3c339ba23","year":2023},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":26,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.762465Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:5b178976d0d09562b41fb4ad63b1c48cfdeca16ba5db5581abdfddaabbdf178d","observation_id":"6b2c4d50-bea6-448c-820b-206e560663a4","resolution":{"observed_at":"2026-08-05T16:55:55.571095Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.553225Z","title":"P.; Szeliski, R.; Barron, J","venue":null,"work_id":"7d600ab2-0068-4054-91ad-0f141f2b3980","year":2023},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":27,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.766892Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:9b31a64f2d3ea0c79eb761177ea71d030632e4d99e932604ec6697717411abc3","observation_id":"dbc7ab58-9333-49aa-bb88-06adefbf58d2","resolution":{"observed_at":"2026-08-05T16:55:55.557250Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.538835Z","title":"Delicate textured mesh recovery from nerf via adaptive surface reﬁnement","venue":null,"work_id":"33d99975-bd96-462e-877e-2240f1b1a28e","year":2023},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":28,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.771738Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:b6a81abcb2c7432a4b016cf90e5e4e1f42384822f21ac3f7f98f63240bc4462b","observation_id":"19125280-e16d-479b-8d44-32e8067d4a33","resolution":{"observed_at":"2026-08-05T16:55:55.543289Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.525011Z","title":"Cascade cost volume for high-resolution multi-view stereo and stereo matching","venue":null,"work_id":"a2693865-2505-47bf-8e99-2586fa8f8c8f","year":2020},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":29,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.776077Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:0852bf3b08f7a164fa27b028c7e9eaede8ad05e8777014d48e1fdd69ad3af2c8","observation_id":"d2f86da2-5fc7-4323-bede-d0187f6578ab","resolution":{"observed_at":"2026-08-05T16:55:55.529296Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.510769Z","title":"Screened poisson surface reconstruction","venue":null,"work_id":"016e3c29-7251-4755-b535-1641916726f0","year":2013},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":30,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.780368Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:1dd5a077fe7f357bb678c469c947f6e47d11dab07ac777e607fa0592c8a67321","observation_id":"b841fbef-dabf-469b-b7d9-7897d19aaa7d","resolution":{"observed_at":"2026-08-05T16:55:55.514991Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.497285Z","title":"J.; Florence, P.; Straub, J.; Newcombe, R.; Lovegrove, S","venue":null,"work_id":"1515e843-43cc-43f0-af3f-aca2e63d2f1d","year":2019},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":31,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.785104Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:436ef8f2655c4935b6b28362762c67be61e8edba222a34588ef7521881085436","observation_id":"63653469-f78a-4663-b2a2-9103307cc468","resolution":{"observed_at":"2026-08-05T16:55:55.501437Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.484077Z","title":"Occupancy networks: Learning 3d reconstruction in function space","venue":null,"work_id":"90bc6231-5be7-46e2-8825-ffa4dfd0d53c","year":2019},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":32,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.789559Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:82f2609b83159b5d4bfc9a53924ab8ca627322770fcc3fcb375ea0ada297d3e8","observation_id":"c1d3c80c-c57b-45ce-94bd-8005d4766488","resolution":{"observed_at":"2026-08-05T16:55:55.488254Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.470288Z","title":"Implicit functions in feature space for 3d shape reconstruction and completion","venue":null,"work_id":"f872c110-d2d7-43fc-9579-cf9eff0e7b76","year":2020},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":33,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.793725Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:ef95cfb9a31344e9ac9c2e3fcf80ff4d54c48ae8f227959a68edbb811e9d323e","observation_id":"cd77255d-0b33-4531-aba6-37662ac7e459","resolution":{"observed_at":"2026-08-05T16:55:55.475060Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.456678Z","title":"Learning implicit fields for generative shape modeling","venue":null,"work_id":"85e9a7fa-0a76-41e0-ab7b-24d42cffeb36","year":2019},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":34,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.798344Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:7b6b20735fef1cb99633ee42f40166a970145a2259270526acb22063e5800f18","observation_id":"396cf3e1-88be-48e0-b9c5-93743c219ea1","resolution":{"observed_at":"2026-08-05T16:55:55.460893Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.442925Z","title":"Differentiable volumetric rendering: Learning implicit 3d representations without 3d supervision","venue":null,"work_id":"31a902a1-1306-4f3e-b0cc-1b4afbc3be5b","year":2020},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":35,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.803041Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:8c2c237db86471f7953c4bfaad224f3539fa8bc190e36ffd1c68fc9cbb165043","observation_id":"8c96bc9c-17bc-4226-a122-98ee9893bd85","resolution":{"observed_at":"2026-08-05T16:55:55.447131Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.428978Z","title":"S.; Tao, W","venue":null,"work_id":"370d7471-5822-49da-aa60-2996d0079cfa","year":2022},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":36,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.807368Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:b97c56e3d1e905ffdfe9d47963a9aca4a5ae2654c5944dd9e490d6a420004a5f","observation_id":"35cb2e06-206c-4742-bfc8-a4cd5d5e99df","resolution":{"observed_at":"2026-08-05T16:55:55.433206Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.415104Z","title":"C2f2neus: Cascade cost frustum fusion for high fidelity and generalizable neural surface reconstruction","venue":null,"work_id":"aacbc3e5-41db-4329-9495-bee3d7e9c328","year":2023},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":37,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.811980Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:02fbf4d4e679988c14760e720e0b392ce3ca1eae1214210c7b464c3c2cf09677","observation_id":"f2538b3d-c250-459e-8a84-05eb1e6957d1","resolution":{"observed_at":"2026-08-05T16:55:55.419532Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.401286Z","title":"J.; Chen, H","venue":null,"work_id":"cb593d74-d539-48f9-883b-a47ed0ab104f","year":2023},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":38,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.816167Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:45268aaf2b6098ea265323f48d9b103e4158eb2efe073f073e2dc95ed3da6d02","observation_id":"7c7bf203-9ad5-4837-ac02-7f2570c36403","resolution":{"observed_at":"2026-08-05T16:55:55.405503Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.387628Z","title":"H.; Unberath, M.; Liu, M","venue":null,"work_id":"cf494727-d516-4767-85d2-9257e0e57397","year":2023},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":39,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.820322Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:bcf160a27bcb9529d7ead68f5db08f101450b05dd60bfbf204277bd382c45cd1","observation_id":"ef066e00-a268-4d30-988e-73dd4bae8360","resolution":{"observed_at":"2026-08-05T16:55:55.391685Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.374264Z","title":"Point-nerf: Point-based neural radiance ﬁelds","venue":null,"work_id":"999beb77-6951-4256-b7da-c161629ecf23","year":2022},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":40,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.824490Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:e0fc94fb7271fc274fae717c82457f0402c42a33c06e870796a78bb6fa9a3677","observation_id":"2be462d2-195d-4248-b664-ef689411f1d2","resolution":{"observed_at":"2026-08-05T16:55:55.378589Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.359671Z","title":"Plenoxels: Radiance ﬁelds without neural networks","venue":null,"work_id":"ce9827c6-570b-487b-a0a1-a2eabfb16de2","year":2022},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":41,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.828958Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:736daaadba2906b1df4c66c5a9b3ed7ae94b8c0b305efd70812fb95e99506e76","observation_id":"0d2deb96-e487-4a2b-b4f5-5e34b70acdc8","resolution":{"observed_at":"2026-08-05T16:55:55.364143Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.346381Z","title":"Tensorf: Tensorial radiance ﬁelds","venue":null,"work_id":"4b1427f6-dd64-4036-92f9-c3ceb6e19816","year":2022},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":42,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.833376Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:27c74c0f911369e65fb7a13bc6654a6279609ead7c87373276101c4c2376a0fb","observation_id":"7db95e4e-5acf-474e-ba8b-fb12d0fbc2f6","resolution":{"observed_at":"2026-08-05T16:55:55.350620Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.332424Z","title":null,"venue":null,"work_id":"57b17020-c0b1-458f-aecf-91e2827a4131","year":2022},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":43,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.837462Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:f67ad92763e72487976fb21484bd8557c6ff824d497d807aa107a5c6da56cec0","observation_id":"0ce13fc7-3014-4226-af4e-495148332480","resolution":{"observed_at":"2026-08-05T16:55:55.336858Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2208.12697","last_updated":"2023-08-13T15:52:52Z","snapshot_observed_at":"2026-07-06T13:45:49.712149Z","submitted_at":"2022-08-26T14:48:02Z","title":"Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstruction","version":5},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2208.12697","snapshot_observed_at":"2026-08-05T16:55:54.841998Z","title":"Voxurf: Voxel-based eﬃcient and accurate neural surface reconstruction","venue":null,"work_id":null,"year":2022},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":44,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.841998Z"},"links":{"cited_paper":"/paper/2208.12697","citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:7ab332a382777afeccca59046fa2d5966e61a8278faf32392c69ac538dc207e1","observation_id":"686a25d1-d41e-42a4-baa6-19a22f074bcc","resolution":{"observed_at":"2026-08-05T16:55:54.841998Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.318567Z","title":"3d gaussian splatting for real-time radiance ﬁeld rendering","venue":null,"work_id":"f7bc49d2-e826-47b0-84c5-d3b98b0cb7a1","year":2023},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":45,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.846515Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:1b3a88392f2cd51f9b260f49bf39be8205c88f6536f26d83f058af39af69a548","observation_id":"e6df92f8-22c6-4ce8-8c2e-0c0bd5b864c7","resolution":{"observed_at":"2026-08-05T16:55:55.322862Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2006.12057","last_updated":"2020-07-31T00:01:27Z","snapshot_observed_at":"2026-08-04T01:29:21.242355Z","submitted_at":"2020-06-22T08:14:52Z","title":"Differentiable Rendering: A Survey","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2006.12057","snapshot_observed_at":"2026-08-05T16:55:54.850703Z","title":"Differentiable rendering: A survey","venue":null,"work_id":null,"year":2006},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":46,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.850703Z"},"links":{"cited_paper":"/paper/2006.12057","citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:259cf243397aee06c7d041015d4a183bf34d2a279b7b95dfba8dfc0bf2fe6769","observation_id":"f8f2cec7-5ad6-47d6-8c39-e298ac57ac47","resolution":{"observed_at":"2026-08-05T16:55:54.850703Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.304806Z","title":"M.; Aittala, M.; Durand, F.; Lehtinen, J","venue":null,"work_id":"5973ae04-6ff0-491e-9026-9b676380c030","year":2018},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":47,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.855377Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:9fc63ab98dc09c98d6c3b23a9acd41b1db86053fd2b5916a037ebef1a9416cfd","observation_id":"4e10a9c8-268a-4a4f-8f03-7531e2c36c5e","resolution":{"observed_at":"2026-08-05T16:55:55.308964Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.290915Z","title":"Mitsuba 2: A retargetable forward and inverse renderer","venue":null,"work_id":"220a12f1-5084-41dd-8aa7-2a0fd0bbdb44","year":2019},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":48,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.859791Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:3c914f73480daa04f6ab38796c202a4c1292adf615f3ea320cc447b2a7b31aeb","observation_id":"e1f05cf9-6775-4357-9f50-79bde9a5e186","resolution":{"observed_at":"2026-08-05T16:55:55.295441Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.276064Z","title":"Path-space diﬀerentiable rendering","venue":null,"work_id":"f06aea0e-eea9-4312-b32d-1a6dc2360179","year":2020},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":49,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.864018Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:4d02e6a52c7c40f4ed0d37a2f611fcc36356bbcb911cab7247359e268f457537","observation_id":"fe1ff502-d106-48ea-94f1-5b9e00715a21","resolution":{"observed_at":"2026-08-05T16:55:55.280709Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.260913Z","title":"Reparameterizing discontinuous integrands for differentiable rendering","venue":null,"work_id":"4155d4e8-a929-424f-a610-d337703deee4","year":2019},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":50,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.868394Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:68ce34812f88fd9e7fe6fbecdcf17eb5a32c0e3e4a289a8ec38b565c67e44c9e","observation_id":"395e6c49-1af5-4d10-9f9c-d2f7d6d51fdc","resolution":{"observed_at":"2026-08-05T16:55:55.265824Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.246204Z","title":"Uniﬁed shape and svbrdf recovery using diﬀerentiable monte carlo rendering","venue":null,"work_id":"3641cb2c-16f8-4b59-a26d-67ccb3c71a24","year":2021},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":51,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.872558Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:2fcb45268fb4d4c01adb7693fdeb2f121355e4b0acbf573ad4a51756cafffcf3","observation_id":"3150d06e-c04b-4f6a-96bc-113bb5375d8b","resolution":{"observed_at":"2026-08-05T16:55:55.251155Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.232300Z","title":"Extracting triangular 3d models, materials, and lighting from images","venue":null,"work_id":"4ba7b8d5-33f3-415f-9ed9-bf674223515c","year":2022},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":52,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.876938Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:e7c515c3f4f7a8756bcd9195302b1acc4b92d491c0c78490d76edf986f37a8a7","observation_id":"f846cc97-0266-4b32-98e8-56a97b81bf81","resolution":{"observed_at":"2026-08-05T16:55:55.236565Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.218206Z","title":"Shape, light, and material decomposition from images using monte carlo rendering and denoising","venue":null,"work_id":"442a7dc1-a8ab-4153-99ec-e91744182014","year":2022},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":53,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.881046Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:4aaa49177077a9a86cd867de8020999d999d8a0b7e3db1140c63e043c137b955","observation_id":"414c3881-8891-4ffc-a7fe-28f7af5cf873","resolution":{"observed_at":"2026-08-05T16:55:55.222567Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.203628Z","title":"Y.; Fidler, S","venue":null,"work_id":"16a857cb-0e19-4d23-a1b0-93b5e4199800","year":2021},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":54,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.885209Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:5ff51f6904b39740e3bd8d1fc07601c00cacd0461c5be4c63a1143cbcb7451e7","observation_id":"9269be63-53e8-4ef0-9dd9-75996a0271a1","resolution":{"observed_at":"2026-08-05T16:55:55.207827Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.189714Z","title":"Modular primitives for high-performance diﬀerentiable rendering","venue":null,"work_id":"91d69df7-f798-4b78-b5a2-77b711ea3dfa","year":2020},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":55,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.889272Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:85d304cdbf39320a7ebec46e6843a3ba2bb2b590d8ab583966319abd0973af7f","observation_id":"338df466-fd63-4490-935c-02ad52ec1eb7","resolution":{"observed_at":"2026-08-05T16:55:55.194091Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.175463Z","title":"Diﬀerential coordinates for local mesh morphing and deformation","venue":null,"work_id":"f383194d-0859-48ae-8c09-cfe1d064f639","year":2003},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":56,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.893490Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:7b94414dc0e9cf0555b5b2b3743ec3d4ac51c1a2ec0d94befd1e2cdb00912b21","observation_id":"748d2061-3d47-4f82-a46b-afbeeccd1400","resolution":{"observed_at":"2026-08-05T16:55:55.179847Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.160783Z","title":"Z.; DeVito, Z.; Raison, M.; Tejani, A.; Chilamkurthy, S.; Steiner, B.; Fang, L.; Bai, J.; Chintala, S","venue":null,"work_id":"c3c34cb0-a92a-4e80-8311-da4a89896f9e","year":2019},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":57,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.897784Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:84598cf204070ec7b4e77ebfeaf8fd84ae5e8c40dd9f278c3da545085f7fbc1f","observation_id":"6f64cee5-9f83-457a-8b9e-c0300bb263ad","resolution":{"observed_at":"2026-08-05T16:55:55.165270Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.145123Z","title":null,"venue":null,"work_id":"b7688774-1bcb-4720-8f1f-8009ab9ff124","year":2015},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":58,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.902256Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:a244261f52ee3819c76210b5563091317bf86dd2fef515babf60d405be7f039a","observation_id":"ee40dff6-8c9d-4b4c-88c9-90c16c94d8bf","resolution":{"observed_at":"2026-08-05T16:55:55.149532Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2306.02956","last_updated":"2023-12-11T06:05:34Z","snapshot_observed_at":"2026-07-06T15:38:43.389873Z","submitted_at":"2023-06-05T15:24:33Z","title":"Explicit Neural Surfaces: Learning Continuous Geometry With Deformation Fields","version":3},"cited_work":{"arxiv_id":"2306.02956","doi":null,"metadata_source":"pith","pith_arxiv_id":"2306.02956","snapshot_observed_at":"2026-08-05T16:55:54.986042Z","title":"Explicit Neural Surfaces: Learning Continuous Geometry With Deformation Fields","venue":"cs.CV","work_id":"e61bd3de-5d4e-418b-9c59-f1104ce2234b","year":2023},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":59,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.906780Z"},"links":{"cited_paper":"/paper/2306.02956","citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:f81f91dbd171c055949c7502887bf03722e0a9286a199480d2242d7800e94a57","observation_id":"b9a662ce-45fc-4e99-b556-1605eef5e139","resolution":{"observed_at":"2026-08-05T16:55:54.992567Z","resolver_source":"local_arxiv","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.127685Z","title":"Smooth subdivision surfaces based on triangles","venue":null,"work_id":"bad61bfe-05dd-4a14-bcf3-744281f1e80d","year":1987},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":60,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.911895Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:073ea72a5e860210bbbd566e006296155909e0cbba4c8ac4e6b9661abf3d3d10","observation_id":"e9e4a34d-ff26-4d16-a365-08ffb4cf7e0d","resolution":{"observed_at":"2026-08-05T16:55:55.133244Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.110714Z","title":"Large scale multi-view stereopsis evaluation","venue":null,"work_id":"a724f780-cd40-4ea6-b6db-7a86335ddc67","year":2014},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":61,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.916082Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:364650b605bdafb5bdd0bc98bb5528216afd803f014bde5ad8bfcc4c49f43bfb","observation_id":"01a3b408-9b51-4a27-9c3e-8094a037cc20","resolution":{"observed_at":"2026-08-05T16:55:55.115807Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.096110Z","title":"Blendedmvs: A large-scale dataset for generalized multi-view stereo networks","venue":null,"work_id":"bc88e9cd-9d19-47ab-95f2-d0e7604ba961","year":2020},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":62,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.920305Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:c5c98bc6d01ff3126a27f3ed735757a475d9966ec6195bf039da319cd609303c","observation_id":"a8f6e142-93a2-4deb-bcde-73f9773bdce5","resolution":{"observed_at":"2026-08-05T16:55:55.100677Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2402.04796","last_updated":"2024-02-07T12:36:54Z","snapshot_observed_at":"2026-08-01T17:16:11.887085Z","submitted_at":"2024-02-07T12:36:54Z","title":"Mesh-based Gaussian Splatting for Real-time Large-scale Deformation","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2402.04796","snapshot_observed_at":"2026-08-05T16:55:54.924442Z","title":"T.; Sun, J","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":63,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.924442Z"},"links":{"cited_paper":"/paper/2402.04796","citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:53334120dc1df12769e3f1714c784f31aaedb990f8820bc9b85a7ec60f266925","observation_id":"4a7a635b-dd63-42bb-9271-37ec66ff711f","resolution":{"observed_at":"2026-08-05T16:55:54.924442Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-08-05T16:55:55.080431Z","title":"Sugar: Surface-aligned gaussian splatting for eﬃcient 3d mesh reconstruction and high-quality mesh rendering","venue":null,"work_id":"53123177-c399-4736-96d3-b6f2be27971e","year":2024},"citing_paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering","version":1},"reference_index":64,"source":"arxiv_source","source_observed_at":"2026-08-05T16:55:54.929077Z"},"links":{"citing_paper":"/paper/2508.17436"},"observation_digest":"sha256:6b3d3b8bfa72d870d09c74b509c7a3ba9d4c8a6560d14652ced16f522a102eed","observation_id":"e6f9d445-b166-4a6c-a657-f2bde432bc91","resolution":{"observed_at":"2026-08-05T16:55:55.085179Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"state":"measured"}}],"paper":{"arxiv_id":"2508.17436","last_updated":"2025-08-24T16:29:18Z","latest_version":1,"primary_category":"cs.CV","snapshot_observed_at":"2026-08-07T11:36:34.844944Z","submitted_at":"2025-08-24T16:29:18Z","title":"Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering"},"reference_resolution":{"displayed":64,"state_counts":{"malformed_identifier":0,"metadata_mismatch":0,"parse_uncertain":0,"unresolved":5,"verified_exact":3,"verified_fuzzy":56},"total_outbound_references":64},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-07T06:34:17.273281+00:00","source":"crossref"},{"observed_at":"2026-08-07T06:34:11.927384+00:00","source":"retraction_watch"}],"thesis":"As of 7 August 2026, this Paper Citation Record lists 64 of 64 outbound references and 0 inbound Pith citation observations for arXiv:2508.17436."}