{"as_of":"2026-07-28T19:31:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:09e10e363d8eed84c47138f8410051be4ef1e8df8082eb6b38f0782aaff56a5b","coverage":[{"denominator":42,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":42,"source":"paper_references, paper_reference_links","source_observed_at":"2026-06-28T18:16:50.241597Z","state":"measured"},{"denominator":43,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":43,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-07-28T06:31:03.373048+00:00","state":"measured"},{"denominator":1,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":1,"source":"paper_references, paper_reference_links","source_observed_at":"2026-06-28T18:16:50.241597Z","state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"pith","source_observed_at":"2026-07-01T20:36:12.178230Z","state":"measured"}],"external_citation_measurements":[],"inbound":[{"citation":{"cited_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"cited_work":{"arxiv_id":"2606.00629","doi":null,"metadata_source":"pith","pith_arxiv_id":"2606.00629","snapshot_observed_at":"2026-07-01T20:36:12.178230Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","venue":"cs.SD","work_id":"2a9f0887-60b2-4d77-9ff1-5dbdffca74cf","year":2026},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":1,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"cited_paper":"/paper/2606.00629","citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:24086ea84df34d14a946d36db81eab137a6778af5465505be3775741ad655453","observation_id":"8df36e71-7037-4d90-903e-3ff182292abe","resolution":{"observed_at":"2026-07-01T20:36:12.179530Z","resolver_source":"local_arxiv","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-07-28T06:31:03.373048+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-07-28T06:31:03.373048+00:00","source":"crossref"},{"observed_at":"2026-07-28T06:30:57.601408+00:00","source":"retraction_watch"}],"state":"measured"}}],"links":{"evidence":"/evidence","html":"/paper/2606.00629/citation-record","integrity":"/paper/2606.00629/integrity","json":"/paper/2606.00629/citation-record.json","paper":"/paper/2606.00629"},"outbound":[{"citation":{"cited_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"cited_work":{"arxiv_id":"2606.00629","doi":null,"metadata_source":"pith","pith_arxiv_id":"2606.00629","snapshot_observed_at":"2026-07-01T20:36:12.178230Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","venue":"cs.SD","work_id":"2a9f0887-60b2-4d77-9ff1-5dbdffca74cf","year":2026},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":1,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"cited_paper":"/paper/2606.00629","citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:24086ea84df34d14a946d36db81eab137a6778af5465505be3775741ad655453","observation_id":"8df36e71-7037-4d90-903e-3ff182292abe","resolution":{"observed_at":"2026-07-01T20:36:12.179530Z","resolver_source":"local_arxiv","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-07-28T06:31:03.373048+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-07-28T06:31:03.373048+00:00","source":"crossref"},{"observed_at":"2026-07-28T06:30:57.601408+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"In professional practice, these two axes remain largely disconnected","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":2,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:37986486e9f913b386d0417f84689abe28644f98e8d1aedf141a968b6cdd41e1","observation_id":"e8e703ef-773e-4031-bf0c-d09bc4b16677","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":null,"venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":3,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:9cab334b8cc1ebc2ac5254b38b8fa73d971eb8f3abae871b2f931dfdd4e9df4f","observation_id":"736e6cd9-e18a-4707-9c37-e9ee868e92a6","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"An overview of the system architecture is presented in Figure 1","venue":null,"work_id":null,"year":2026},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":4,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:487557bd6277499e1ab88296f85ba6cef7f23f771c7d63f81084990eac1e0552","observation_id":"4f81e0c7-a1a8-4d82-91ff-1fe0e1eb5693","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"All participants provided informed consent prior to taking part, were informed of their right to withdraw at any time, and all responses were anonymised before analysis","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":5,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:ebf03bee782f40841492794cb66f09549c13b01fb2430a88852449c4769c4e4f","observation_id":"d4207e6c-d4e3-46f7-8d49-91b3834df5f4","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Our primary encoder is based on MobileNetV3, motivated by the findings of Greif et al","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":6,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:eb60420b8f1876cee60af72ae004506538d7d1e407421a49d0718cbec89aa426","observation_id":"75831129-1310-4994-88e8-fdcfba51b5e6","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"To ensure a fair com- parison, the baseline model is trained using the same data prepro- cessing and training procedure as the MobileNet-based encoder described in Section 4.3","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":7,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:dbb9f7de12a1de0d7313dc50c5d7fff7c80828fe0309a3defc7b5a82720edf44","observation_id":"fb69f93b-2a68-472d-a15a-8fdb612823ba","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"gives the sensation of keeping human-in-the-loop","venue":null,"work_id":null,"year":2026},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":8,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:1fdda7c355e8c133049bb5bd4105e0acacac930a49adcfd19b5300822a571edc","observation_id":"75439c69-58fc-4fa9-b68e-13c84066e2fd","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":null,"venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":9,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:e8506f717409a5881dfbc15b6285e2ee396dc7ee574cfaeeca964dbb726d44bb","observation_id":"101277b1-8884-484e-a845-358df87d61d0","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Sonnenschein,Sound Design: The Expressive Power of Music, Voice, and Sound Effects in Cinema","venue":null,"work_id":null,"year":2001},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":10,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:a3584c152b8062c823f5266a605518bf6de09bd0660ee74da5a27b25ab0bdcca","observation_id":"ae8e0efe-2c7c-42c9-9a34-6d5add2e8320","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Ament,The Foley Grail: The Art of Performing Sound for Film, Games, and Animation","venue":null,"work_id":null,"year":2009},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":11,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:c21608c78f86f32d6b3d868e7281ba342fa26a52df40fdabc0128199ac06d8c2","observation_id":"dad06b6c-d953-4605-81e0-8d05d982cbee","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Sound designer-generative ai interactions: Towards designing creative support tools for professional sound designers,","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":12,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:b2da7742cfaf5f1e639909a9c36257dc73aaef686794204e4b484a80eb13709b","observation_id":"2667f022-327f-4f66-94fc-b247ac8202bd","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Billion-scale similarity search with gpus,","venue":null,"work_id":null,"year":2019},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":13,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:091d736d8f6a86c968889fd3a0a76b61dbf217cc621cb8b1ac29713d54d9ccf7","observation_id":"d0a307eb-4419-4d13-b838-90d86e904668","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Musiclm: Gen- erating music from text,","venue":null,"work_id":null,"year":2023},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":14,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:f4f6c90f136774d44d814c3b16a12d04ab8ea0626b76f6d564f145642b0fa3fd","observation_id":"c6a14752-54a7-4815-baeb-ad3ecf401376","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Audioldm: Text-to-audio generation with la- tent diffusion models,","venue":null,"work_id":null,"year":2023},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":15,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:df04ee093003d81323a5089bc0e13377b8365ce0fe244223316ef97fe801c844","observation_id":"892ad947-95f2-4793-b103-74c420db0756","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Neural audio synthesis for sound effects: A scope review,","venue":null,"work_id":null,"year":2026},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":16,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:331e8de5bce88fd02d1a6bd3fc6a46134361321279f7716e7649f18f77519c1c","observation_id":"60c60f3b-aa75-4f07-8ac2-54ce3ef159ba","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"An industrial-strength audio search algorithm,","venue":null,"work_id":null,"year":2003},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":17,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:41ed0fbaf4b390ef3d2531a07ee39b15e03e2a571a1e3957f6fa7d75f7faf98e","observation_id":"c8c1eb1d-999a-42fe-92ec-8a131f8fd545","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Neural audio fingerprint for high-specific audio retrieval based on contrastive learning,","venue":null,"work_id":null,"year":2021},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":18,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:4f07b622f9d36cedd5447f046114de50ce9a4fd78ad2c2b350686c3dcb8ea5c0","observation_id":"9d7349e6-46a8-4541-a698-368e2fcd0ede","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Cross recurrence quantification for cover song identification,","venue":null,"work_id":null,"year":2009},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":19,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:cc809c2438b3159b6ab806e564d0cf81a9f972e0cc12843539af7b58eedc2498","observation_id":"47635238-95f8-455e-b910-c6def9d85e84","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Accurate and scal- able version identification using musically-motivated embed- dings,","venue":null,"work_id":null,"year":2020},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":20,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:2ed35093efda31557423b2603d5119bf94d966262a6b68d978a00a5ce7ccde0c","observation_id":"ad4ee567-1031-4fbc-9b62-cb6191943746","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Sound retrieval from voice imi- tation queries in collaborative databases,","venue":null,"work_id":null,"year":2014},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":21,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:4044c0b45a4cc355e019f018487a38b841369cf976b6ac5e291dd94c925396db","observation_id":"c1f1da49-7d6f-479a-ae58-a955c70f9c15","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Imisound: An unsupervised system for sound query by vocal imitation,","venue":null,"work_id":null,"year":2016},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":22,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:ed0ae51348e8d90ced2720a6dfd4b6deb33cc1a529ce96a1b6d788bc77ac3bc9","observation_id":"f33056d4-d4c9-4f25-96b4-45a965970941","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Panns: Large-scale pretrained audio neural net- works for audio pattern recognition,","venue":null,"work_id":null,"year":2020},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":23,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:37b95cd85869b1c63dd1582f6a88233d18a9fd6e52b50fb425268948ff66271d","observation_id":"80644808-7180-416e-b507-843d4cbb602a","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"1704.04861","last_updated":"2017-04-17T03:57:34Z","snapshot_observed_at":"2026-07-06T02:11:23.670680Z","submitted_at":"2017-04-17T03:57:34Z","title":"MobileNets: Efficient Convolutional Neural Networks for Mobile Vision Applications","version":1},"cited_work":{"arxiv_id":"1704.04861","doi":"10.48550/arxiv.1704.04861","metadata_source":"pith","pith_arxiv_id":"1704.04861","snapshot_observed_at":"2026-07-10T11:47:03.038208Z","title":"MobileNets: Efficient Convolutional Neural Networks for Mobile Vision Applications","venue":"cs.CV","work_id":"3870239a-c950-4625-bf33-c4f902d14175","year":2017},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":24,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"cited_paper":"/paper/1704.04861","citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:9d55de8fa8bc1a83bdda1d283a04492baa462b4021e6298b1ab4515229ebface","observation_id":"f05fcdd1-e944-4fe4-96e7-e5af49c30d77","resolution":{"observed_at":"2026-07-01T20:36:12.185681Z","resolver_source":"local_arxiv","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-07-28T06:31:03.373048+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-07-28T06:31:03.373048+00:00","source":"crossref"},{"observed_at":"2026-07-28T06:30:57.601408+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2408.11638","last_updated":"2024-08-21T14:07:06Z","snapshot_observed_at":"2026-07-06T19:04:05.185677Z","submitted_at":"2024-08-21T14:07:06Z","title":"Improving Query-by-Vocal Imitation with Contrastive Learning and Audio Pretraining","version":1},"cited_work":{"arxiv_id":"2408.11638","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2408.11638","snapshot_observed_at":"2026-07-01T20:36:12.181303Z","title":"Improving query-by-vocal imitation with contrastive learning and audio pretraining,","venue":null,"work_id":"67af9e47-fb7e-40b4-9d20-6742115badac","year":2024},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":25,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"cited_paper":"/paper/2408.11638","citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:5ffe21e27f5f8b4279b34b5c8c1fbdce258aa967b2ba9383eaeb22e58648d9f5","observation_id":"e7b7e63e-b892-42d6-aa75-c23999546b13","resolution":{"observed_at":"2026-07-01T20:36:12.182916Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-07-28T06:31:03.373048+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-07-28T06:31:03.373048+00:00","source":"crossref"},{"observed_at":"2026-07-28T06:30:57.601408+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Querying by vocal imitation chal- lenge,","venue":null,"work_id":null,"year":2026},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":26,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:a8a516db7a25aeb0bdb32a36fb2a3a6c49c0e15ddb67509399f3f5a5af5bea6d","observation_id":"064edde7-a716-4cad-9a2c-322b365b6d76","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Farnell,Designing Sound","venue":null,"work_id":null,"year":2010},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":27,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:8307ae346b04d31d05c95785c134afb3e3a02a0eeb8bbfdadbfea795037ae91d","observation_id":"2d92eb62-13e6-4c4a-a8d7-26895a52b3ce","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"The state of the art in procedural audio,","venue":null,"work_id":null,"year":2023},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":28,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:c159927261b5c2e67f8911d2fd430190e6fd87910684a3d843644010df347cdb","observation_id":"a10e95e7-81ca-40dd-8244-76d358609e4e","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Musicians’ ethical con- cerns about ai: an interview study,","venue":null,"work_id":null,"year":2025},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":29,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:d510cd8874e7876f960952a0d6009c04140b7becb52545c9517eab0dc92475d8","observation_id":"eff89713-8c27-4a70-8dd8-26b9200ffc3b","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2007.04612","last_updated":"2020-12-29T00:32:21Z","snapshot_observed_at":"2026-07-06T09:36:46.118822Z","submitted_at":"2020-07-09T07:47:28Z","title":"Concept Bottleneck Models","version":3},"cited_work":{"arxiv_id":"2007.04612","doi":"10.48550/arxiv.2007.04612","metadata_source":"pith","pith_arxiv_id":"2007.04612","snapshot_observed_at":"2026-07-10T06:15:00.866473Z","title":"Concept bottleneck models","venue":"cs.LG","work_id":"3d08cc1d-aa19-4118-9ac4-e45cbde8f857","year":2020},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":30,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"cited_paper":"/paper/2007.04612","citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:e09f5b3078dbb6b6f301f18e7f473a7c44c89877785f2fa1ec0081f948a27764","observation_id":"4fb6e305-9d88-48ac-957b-38e24a070a97","resolution":{"observed_at":"2026-07-01T20:36:12.180139Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-07-28T06:31:03.373048+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-07-28T06:31:03.373048+00:00","source":"crossref"},{"observed_at":"2026-07-11T19:50:22.347475+00:00","source":"crossref_status_cache"},{"observed_at":"2026-07-11T19:50:22.347475+00:00","source":"openalex_status_cache"},{"observed_at":"2026-07-28T06:30:57.601408+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Essentia: an open-source library for sound and music anal- ysis,","venue":null,"work_id":null,"year":2013},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":31,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:b290caf07d57abbeda9d6bb9102cd485825690c28c426dc6a3900f12d69a3ab0","observation_id":"1f809b93-f1d2-4335-9317-44140fba45d4","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2501.17198","last_updated":"2025-01-27T20:22:54Z","snapshot_observed_at":"2026-07-06T20:27:32.742145Z","submitted_at":"2025-01-27T20:22:54Z","title":"6KSFx Synth Dataset","version":1},"cited_work":{"arxiv_id":"2501.17198","doi":null,"metadata_source":"arxiv_reference","pith_arxiv_id":"2501.17198","snapshot_observed_at":"2026-07-04T20:40:07.716197Z","title":"6ksfx synth dataset,","venue":null,"work_id":"7ae37dac-0b20-4900-ad9b-c270b24d2f0f","year":2025},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":32,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"cited_paper":"/paper/2501.17198","citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:f75b1d6593a492bb54a14b2ef0613f085500e4cb580f0d11d4ebaffae65a3ad3","observation_id":"c0c87d73-52ce-4016-9251-adac8a1ca0e4","resolution":{"observed_at":"2026-07-01T20:36:12.182245Z","resolver_source":"arxiv_id","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-07-28T06:31:03.373048+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-07-28T06:31:03.373048+00:00","source":"crossref"},{"observed_at":"2026-07-28T06:30:57.601408+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Statistical tests with mushra data,","venue":null,"work_id":null,"year":2018},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":33,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:d2e16454d1f6b033126d5f1bff3ad5a0f3b5b7659666cf206b808b511c8aab8d","observation_id":"19d42428-8374-4673-9973-cd8e38e9ae0a","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Synthetic audio optimization by feature-driven importance,","venue":null,"work_id":null,"year":2026},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":34,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:5dbae697a0edd05d19ae5698d5306a2f312df5e02903207f01ee0c48a8a6dafd","observation_id":"a51635e7-23e3-4c7f-882d-bac24ff0b66d","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Au- dio Set: An ontology and human-labeled dataset for audio events,","venue":null,"work_id":null,"year":2017},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":35,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:74261307a876c139d4b854c87a64f1d631d7b8a6e18dfe08cdb51c8987571b0b","observation_id":"7c888e08-e984-4568-b5a6-44242b6b59e3","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Efficient large- scale audio tagging via transformer-to-cnn knowledge dis- tillation,","venue":null,"work_id":null,"year":2023},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":36,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:aa70e4e92bea60c8d2693f2e122998cef49c3dd28df59fd6d064d575e8ecf62f","observation_id":"9d302325-6083-4f13-afbc-584a87e21b6a","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Supervised con- trastive learning,","venue":null,"work_id":null,"year":2020},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":37,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:5c878a84e7466c6fcf91608616355af5a5f7971ddfaf24e948b125bc46880492","observation_id":"56bc95e7-04d4-4a63-bbc8-4bf75ab87dfc","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Fsd50k: an open dataset of human-labeled sound events,","venue":null,"work_id":null,"year":2021},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":38,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:7627d38f929c1ff47f9cf48a1c91f7866394a1def0b10ac6488a0d43f10c5bf5","observation_id":"9304a993-3172-45cd-b67d-b59b1df1d8ba","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Qualitative HCI research: Going behind the scenes,","venue":null,"work_id":null,"year":2016},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":39,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:19d7e04eb0b2a09b02f6fc0de454d18918ba97f721aa82a331c411a026e98387","observation_id":"90d1791a-5b63-491b-83c6-2681eeeb9f95","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Using thematic analysis in psychol- ogy,","venue":null,"work_id":null,"year":2006},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":40,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:4fa5f508ef6b75e46c7fd5c4f362ce7dc614356f5c51373b500318f9c2cd6ae8","observation_id":"b615af16-302f-4ac5-baef-f2b4647ee47d","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Bytecover: Cover song identification via multi-loss training,","venue":null,"work_id":null,"year":2021},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":41,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:d562e4fcb9ecf54056fe9b127ef83b89117e5cb6638edebeefea48ee181a1f80","observation_id":"a94a47b2-28e6-40ed-86d5-c6e1c855dd17","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-06-28T18:16:50.241597Z","title":"Refining music sample identification with a self-supervised graph neural network,","venue":null,"work_id":null,"year":2025},"citing_paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation","version":1},"reference_index":42,"source":"pdf_text","source_observed_at":"2026-06-28T18:16:50.241597Z"},"links":{"citing_paper":"/paper/2606.00629"},"observation_digest":"sha256:5d19cfc52aa5e3dbad22c04f6f7e4b2bbae5e1621cb9d32c3974b4dbc26b9003","observation_id":"bfd0b0f7-3f31-46d9-97ea-9bf733ca7e86","resolution":{"observed_at":"2026-06-28T18:16:50.241597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}}],"paper":{"arxiv_id":"2606.00629","last_updated":"2026-05-30T09:05:11Z","latest_version":1,"primary_category":"cs.SD","snapshot_observed_at":"2026-07-06T23:41:19.955034Z","submitted_at":"2026-05-30T09:05:11Z","title":"Quality Audio Prototyping: a prototype system for unified sound retrieval and procedural generation"},"reference_resolution":{"displayed":42,"state_counts":{"malformed_identifier":0,"metadata_mismatch":0,"parse_uncertain":0,"unresolved":37,"verified_exact":5,"verified_fuzzy":0},"total_outbound_references":42},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-07-28T06:31:03.373048+00:00","source":"crossref"},{"observed_at":"2026-07-28T06:30:57.601408+00:00","source":"retraction_watch"}],"thesis":"As of 28 July 2026, this Paper Citation Record lists 42 of 42 outbound references and 1 inbound Pith citation observation for arXiv:2606.00629."}