{"as_of":"2026-08-09T09:59:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:b70a514d55770630346dc5c07de16c74cdd3d9df1c2146d769c46f468eb16494","coverage":[{"denominator":36,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":36,"source":"paper_references, paper_reference_links","source_observed_at":"2026-07-10T00:24:29.243875Z","state":"measured"},{"denominator":36,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":36,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-09T06:31:02.800959+00:00","state":"measured"},{"denominator":0,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":0,"source":"paper_references, paper_reference_links","source_observed_at":null,"state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"cited_works","source_observed_at":null,"state":"measured"}],"external_citation_measurements":[],"inbound":[],"links":{"evidence":"/evidence","html":"/paper/2607.06854/citation-record","integrity":"/paper/2607.06854/integrity","json":"/paper/2607.06854/citation-record.json","paper":"/paper/2607.06854"},"outbound":[{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.799139Z","title":null,"venue":null,"work_id":"bebbb0cb-ba24-4a3f-9b6f-0d6eb6bcf8f4","year":2022},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":1,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:4cd4707d486f503ffd60688fa6809cbd92d6ffe79334e6bcf1a2535c6a5972f5","observation_id":"d43593ae-8d2c-4cd5-9293-58a92de0a9b8","resolution":{"observed_at":"2026-07-10T00:26:39.800269Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.800931Z","title":"S.; Courville, A","venue":null,"work_id":"318cb541-60be-403b-90eb-f1812bcccd25","year":2021},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":2,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:75bd8ae009bf3836129c550074240548d4ce6a0aa6f5d32588762450490b5519","observation_id":"773fda6d-658a-4e98-9d94-b9200e4e4b9e","resolution":{"observed_at":"2026-07-10T00:26:39.802238Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.802843Z","title":null,"venue":null,"work_id":"92ab4808-83ae-4ce9-aedd-726e2f718e24","year":2009},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":3,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:5437fa06dcb2fb58704ae912dbc8d617f05c1b58bc54ae6318c6f9d44b898927","observation_id":"d6c150a5-f893-412c-b9fb-9f5fc1f7046a","resolution":{"observed_at":"2026-07-10T00:26:39.803864Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"1912.06680","last_updated":"2019-12-13T19:56:40Z","snapshot_observed_at":"2026-07-06T02:11:23.670680Z","submitted_at":"2019-12-13T19:56:40Z","title":"Dota 2 with Large Scale Deep Reinforcement Learning","version":1},"cited_work":{"arxiv_id":"1912.06680","doi":"10.5281/zenodo.17096679","metadata_source":"pith","pith_arxiv_id":"1912.06680","snapshot_observed_at":"2026-08-05T02:28:24.338817Z","title":"Dota 2 with Large Scale Deep Reinforcement Learning","venue":"cs.LG","work_id":"b047dc18-e9a3-4d11-8ff6-cd59d41a6357","year":2019},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":4,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"cited_paper":"/paper/1912.06680","citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:78e00f46351afed185055cd3c56022e32150eeec25c61a32795b09c2fb6b0ba9","observation_id":"989d64bb-177a-49d3-bc30-c077bd17e316","resolution":{"observed_at":"2026-07-10T00:26:39.218398Z","resolver_source":"local_arxiv","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.804622Z","title":null,"venue":null,"work_id":"d59e0382-495e-40e3-87a6-89a9306260d0","year":2018},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":5,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:7590494755d62483627bca97dce43bde54759782f8ed1a03dbf6b063bc53a1ef","observation_id":"b3842d3f-80d9-4260-97e1-2e89cfd902b5","resolution":{"observed_at":"2026-07-10T00:26:39.805661Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.810185Z","title":null,"venue":null,"work_id":"02609edd-1eb8-434d-91e3-0ffc491c8184","year":2019},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":6,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:5bdecc2043405a1ba115a88060fe6057a579810b908495d0ccfe28543b0203f5","observation_id":"0509e423-f935-4b18-89fe-c00a8f9dcb3e","resolution":{"observed_at":"2026-07-10T00:26:39.811622Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.814327Z","title":null,"venue":null,"work_id":"25176475-fce0-4cb8-b90c-f4fc99604222","year":2019},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":7,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:13c6bcc1f2155c8268aa8bba45e90a86ac68e45440f02fe8a27027ea1b384f90","observation_id":"d9e0cbbf-6411-4789-b8f5-41877666742c","resolution":{"observed_at":"2026-07-10T00:26:39.815698Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.789301Z","title":"I.; Powley, E","venue":null,"work_id":"9ed729ec-2ebe-4785-b89b-025f0a73fa18","year":2012},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":8,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:fa619a93c2f43c161a7e94d1ecd0bec0b6afbaf4ae9792865eb97ca22a7b40ff","observation_id":"4e6c4099-e70c-40aa-b22e-7b0e32681f52","resolution":{"observed_at":"2026-07-10T00:26:39.790578Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.787637Z","title":null,"venue":null,"work_id":"ba67ad00-763a-48fe-ba75-7ecb2c604fca","year":2019},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":9,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:c0f3cce27a3127a7ad3e5fe4c3ab75296a6616306d1eedb0d058ad266590603a","observation_id":"348b8455-41ad-4862-85ec-af05f8661d2e","resolution":{"observed_at":"2026-07-10T00:26:39.788714Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.791263Z","title":null,"venue":null,"work_id":"d0c5ccc6-0c22-45a1-b2ea-7b056da2be8c","year":2018},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":10,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:c986b9461a5fd36f51e43a7a8f1982f0898491d586f990ad34435cd617ea1920","observation_id":"2f05c9ca-8105-4bf0-910d-fc67e6455e38","resolution":{"observed_at":"2026-07-10T00:26:39.792464Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.793176Z","title":null,"venue":null,"work_id":"02d20835-bf20-4dd6-ae7d-d3afdea372a7","year":1997},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":11,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:aee42286b367f122d0587f8255af2114689ac7b7b10a448d8ff063a8902d2c38","observation_id":"911dc3cd-8f1d-450b-b10e-4181664419ce","resolution":{"observed_at":"2026-07-10T00:26:39.794449Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"1603.01121","last_updated":"2016-06-28T15:28:30Z","snapshot_observed_at":"2026-08-08T22:18:19.349556Z","submitted_at":"2016-03-03T15:01:54Z","title":"Deep Reinforcement Learning from Self-Play in Imperfect-Information Games","version":2},"cited_work":{"arxiv_id":"1603.01121","doi":"10.48550/arxiv.1603.01121","metadata_source":"pith","pith_arxiv_id":"1603.01121","snapshot_observed_at":"2026-08-05T02:28:24.338817Z","title":"Deep Reinforcement Learning from Self-Play in Imperfect-Information Games","venue":"cs.LG","work_id":"fd9ec93d-a652-4054-ac1a-cfcada7b1dcd","year":2016},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":12,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"cited_paper":"/paper/1603.01121","citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:01ac2a17452476219eedc5282943cf2eaf1525d4a4b49855d166380ef511eee4","observation_id":"99254c79-779f-4829-86ce-8c1b9a212ed1","resolution":{"observed_at":"2026-07-10T00:26:39.220917Z","resolver_source":"local_arxiv","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-05-23T21:52:58.19625+00:00","source":"crossref_status_cache"},{"observed_at":"2026-05-23T21:52:58.19625+00:00","source":"openalex_status_cache"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.785775Z","title":null,"venue":null,"work_id":"eda39f91-da5f-400d-9833-3b07ba037843","year":2022},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":13,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:2ef6f027bffa9dbede17b39d9f28d2407bb9d8fc16aaf07858ff44d296c929da","observation_id":"7427b936-e61f-46b6-9d40-7baf5b92376b","resolution":{"observed_at":"2026-07-10T00:26:39.786948Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.781729Z","title":null,"venue":null,"work_id":"5e9d644d-0f45-4b49-84c7-30decdb604f4","year":2003},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":14,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:d930e5d2c7ff0c68251b84d12447f10d475b9539a5dd783210065c9aaeca649a","observation_id":"152725ca-82d3-4ce2-8864-8330e1628c1a","resolution":{"observed_at":"2026-07-10T00:26:39.782945Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.779631Z","title":"H.; Gonzalez, J","venue":null,"work_id":"e5132a78-c96b-40bc-9aa9-dc6e8892d89d","year":2023},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":15,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:cbee9ea93702e9268eabab6111e7f32f6e3a134260e841fa49930b6c40e150bd","observation_id":"662bd142-f1c8-49a9-81ae-7d638cf63f6c","resolution":{"observed_at":"2026-07-10T00:26:39.781134Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"1908.09453","last_updated":"2020-09-26T11:49:05Z","snapshot_observed_at":"2026-08-08T18:52:56.345158Z","submitted_at":"2019-08-26T03:31:35Z","title":"OpenSpiel: A Framework for Reinforcement Learning in Games","version":6},"cited_work":{"arxiv_id":"1908.09453","doi":null,"metadata_source":"pith","pith_arxiv_id":"1908.09453","snapshot_observed_at":"2026-07-10T00:26:39.228894Z","title":"Openspiel: A frame- work for reinforcement learning in games.arXiv preprint arXiv:1908.09453","venue":"cs.LG","work_id":"7e3695db-6fc9-47fc-9203-6c5fa3753bbc","year":2019},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":16,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"cited_paper":"/paper/1908.09453","citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:4f73a516ccd479b5a760b189186bf37bb134c864683f12154913e7b26cce6807","observation_id":"617b39d0-cd66-4990-b234-7e9d63bd547e","resolution":{"observed_at":"2026-07-10T00:26:39.230889Z","resolver_source":"local_arxiv","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2003.13590","last_updated":"2020-04-01T03:46:55Z","snapshot_observed_at":"2026-08-06T09:27:59.802150Z","submitted_at":"2020-03-30T16:18:16Z","title":"Suphx: Mastering Mahjong with Deep Reinforcement Learning","version":2},"cited_work":{"arxiv_id":"2003.13590","doi":null,"metadata_source":"pith","pith_arxiv_id":"2003.13590","snapshot_observed_at":"2026-07-10T00:26:39.212792Z","title":"Suphx: Mastering mahjong with deep reinforcement learning","venue":"cs.AI","work_id":"3c22ebe8-c509-4f4c-816f-7f48deececdf","year":2020},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":17,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"cited_paper":"/paper/2003.13590","citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:7230a7845a704f77d0ed491335f951ebfa2556283a04c45c768876c27ce84cae","observation_id":"e588f761-dfcd-4b31-9285-0eca7cd97a06","resolution":{"observed_at":"2026-07-10T00:26:39.214759Z","resolver_source":"local_arxiv","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.776194Z","title":"R.; Sturtevant, N","venue":null,"work_id":"e41a4bf7-5018-4fef-ac93-c2940f98960b","year":2010},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":18,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:75435d1d68bef43162f40e7f23ceab1c98abca9f773f632130332884425dda37","observation_id":"adcf9e75-38a2-41da-be73-7bd5a1361ae4","resolution":{"observed_at":"2026-07-10T00:26:39.777271Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.772573Z","title":null,"venue":null,"work_id":"dda1590a-714d-44f4-bfb5-8ced86cab236","year":2021},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":19,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:25f2c500ed7286cb3071639871841590f8242907b02e18effa2a653bfe2a9b82","observation_id":"10b5d82d-9778-46f3-ba68-636a022960fc","resolution":{"observed_at":"2026-07-10T00:26:39.773749Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.770822Z","title":"E.; and Stone, P","venue":null,"work_id":"c173b49d-5a90-4922-91b2-2b86b8578caf","year":2020},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":20,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:82b53700ff688b9e42df113a5b0275918866412bc204f9c8d7db24f14254a08b","observation_id":"7552ca18-6d7e-4e30-a32f-ce544a548069","resolution":{"observed_at":"2026-07-10T00:26:39.771916Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.769021Z","title":"Y.; Harada, D.; and Russell, S","venue":null,"work_id":"baf6060a-4499-4eea-b894-f7fd8cdf1d42","year":1999},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":21,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:cbb5628c1b8d2f4762d5406a983e3760e1d93535a6d0799c2aa8ff59f928261e","observation_id":"11ae7f65-9c0d-4caa-b520-53335dff5cc3","resolution":{"observed_at":"2026-07-10T00:26:39.770205Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"2412.15115","last_updated":"2025-01-03T02:18:21Z","snapshot_observed_at":"2026-07-06T02:11:23.670680Z","submitted_at":"2024-12-19T17:56:09Z","title":"Qwen2.5 Technical Report","version":2},"cited_work":{"arxiv_id":"2412.15115","doi":"10.1145/3581783.3612503","metadata_source":"pith","pith_arxiv_id":"2412.15115","snapshot_observed_at":"2026-08-05T02:28:24.338817Z","title":"Qwen2.5 Technical Report","venue":"cs.CL","work_id":"d8432992-4980-4a81-85c7-9fa2c2b87f85","year":2024},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":22,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"cited_paper":"/paper/2412.15115","citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:32dca7d7a11d96e574961efce9632aa8a40ebe353f42359309d6e9bbbdd01062","observation_id":"4fafff43-74d6-46f4-87d3-ef95d0f093a4","resolution":{"observed_at":"2026-07-10T00:26:39.223890Z","resolver_source":"local_arxiv","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.774424Z","title":null,"venue":null,"work_id":"f26b9201-60df-4d61-b418-821f832be916","year":2021},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":23,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:ce3deebc3439e953da377d82a39490b627575a64092375f75a432bfa685db54c","observation_id":"3061ad84-b020-4b9e-8c9b-312eb52c553b","resolution":{"observed_at":"2026-07-10T00:26:39.775554Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.777894Z","title":"J.; and Bagnell, J","venue":null,"work_id":"389cbffc-0545-4a8d-83b5-91d0110a0939","year":2011},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":24,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:25747597b640ec7ac610452fa2418c67693fea964e4339b9670bd14b57820315","observation_id":"321452df-9853-4293-a175-1a8a62879990","resolution":{"observed_at":"2026-07-10T00:26:39.779060Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.783668Z","title":null,"venue":null,"work_id":"6e1b7ed8-0557-487f-a826-a68022a32386","year":2015},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":25,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:8f97b5bad0e29903ab1434ec617eeb94166caef9762deef00499ddf728702c94","observation_id":"62b20f90-849b-46c9-bc71-d4d90ae2fc1f","resolution":{"observed_at":"2026-07-10T00:26:39.785090Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.795323Z","title":null,"venue":null,"work_id":"511de853-6d1c-47bb-b678-fcd01021a43e","year":2016},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":26,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:cd59cc11107e676d10d63dcafda6de1f6a0e0571ef12fd7871b81d5f6e76d6c3","observation_id":"486a5909-a043-49d7-b37d-9b6012b2095a","resolution":{"observed_at":"2026-07-10T00:26:39.796535Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":{"arxiv_id":"1707.06347","last_updated":"2017-08-28T09:20:06Z","snapshot_observed_at":"2026-07-06T02:11:23.670680Z","submitted_at":"2017-07-20T02:32:33Z","title":"Proximal Policy Optimization Algorithms","version":2},"cited_work":{"arxiv_id":"1707.06347","doi":"10.1016/j.artint.2010.12.005","metadata_source":"pith","pith_arxiv_id":"1707.06347","snapshot_observed_at":"2026-08-05T02:28:24.338817Z","title":"Proximal Policy Optimization Algorithms","venue":"cs.LG","work_id":"240c67fe-d14d-4520-91c1-38a4e272ca19","year":2017},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":27,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"cited_paper":"/paper/1707.06347","citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:23ba1c04b21e2ddab3aac7c93ed16378dd181272bfe28d9df8b19a177896cd87","observation_id":"e38c2934-9e20-49c2-8985-430a8f43cd19","resolution":{"observed_at":"2026-07-10T00:26:39.227881Z","resolver_source":"local_arxiv","status":"verified_exact"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.812222Z","title":null,"venue":null,"work_id":"510fbf50-b82a-4878-b47b-48b5c93f724e","year":2017},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":28,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:a46a6d2b3b12eb4c4c2eb58931885c67582a99caa1c366f0d1fb0ab7b3884eab","observation_id":"d3b917df-fdd1-4f69-8f46-ddbad11b4601","resolution":{"observed_at":"2026-07-10T00:26:39.813715Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.767046Z","title":null,"venue":null,"work_id":"3565f861-8473-418a-b551-ac0a2e4b05e1","year":2018},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":29,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:a9dc0c6c2e3fdbe298858c30bb4bb3c65decab2b69f22ee167f0d5585828bfe9","observation_id":"5b4707c2-2b1d-44d7-9644-10c7cff607cc","resolution":{"observed_at":"2026-07-10T00:26:39.768289Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.806356Z","title":"K.; Black, B.; Grammel, N.; Jayakumar, M.; Hari, A.; Sullivan, R.; Santos, L.; Perez, R.; Horsch, C.; Dieffendahl, C.; et al","venue":null,"work_id":"bc0dd936-514f-4fe2-bd80-e1f374ff5a7b","year":2021},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":30,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:f45648fa15d121e86e9fac2dd6dc8576e39dd85adbfcf24d831d41162f2fef13","observation_id":"49cdc8db-8a72-44a5-996c-6ee4890fda3c","resolution":{"observed_at":"2026-07-10T00:26:39.807729Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.763102Z","title":"N.; Kaiser, .; and Polosukhin, I","venue":null,"work_id":"34dcfa88-1dc9-4872-af71-9bea39ed4a9d","year":2017},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":31,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:a87137753f321677f9d3a35121f209be1058cf8abdd7ede7d92dfdd2188a2d90","observation_id":"890d6b12-e647-42fe-873a-d5f8b317fc93","resolution":{"observed_at":"2026-07-10T00:26:39.764400Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.765040Z","title":"M.; Mathieu, M.; Dudzik, A.; Chung, J.; Choi, D","venue":null,"work_id":"278beb1d-c73f-433d-93c8-eb588525a3e2","year":2019},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":32,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:6f5ff0678d833bf9024e4c4cea6c8682470a176215eb9d80111be5a6d94cb704","observation_id":"e093fd69-cc0f-47e4-836a-7e9268beccd8","resolution":{"observed_at":"2026-07-10T00:26:39.766469Z","resolver_source":"raw_fallback","status":"verified_fuzzy"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.797338Z","title":null,"venue":null,"work_id":"c8ab15d5-8452-45cd-830f-cc084a04f2e3","year":2017},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":33,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:f6085e2e8408018722da5bc073a4d7280fe2c286e4ae6bc3b4bcb82d21373a2c","observation_id":"640b4f20-cba0-4d3d-9e66-e764c80d178c","resolution":{"observed_at":"2026-07-10T00:26:39.798454Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.759304Z","title":null,"venue":null,"work_id":"ae6bc62c-20dd-4d87-92ef-f5bb6e556a7b","year":2020},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":34,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:708113d9a0de72f6020f291c8f2788ec6fbf38e77c6d8291ff377b25c1ae7e8e","observation_id":"53d499a9-2a95-4169-bcd7-03e76ad30759","resolution":{"observed_at":"2026-07-10T00:26:39.760445Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.761083Z","title":null,"venue":null,"work_id":"fb5ae144-2ff2-4de6-b311-dbb61ac5df1f","year":2021},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":35,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:db237ef4d6a1ded98591a1e9ed7f78a69c672c3d0f65c930143f3896f1950f2c","observation_id":"f20814a2-ae6f-444d-bc93-6d6d2c486c55","resolution":{"observed_at":"2026-07-10T00:26:39.762417Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":"raw_reference","pith_arxiv_id":null,"snapshot_observed_at":"2026-07-10T00:26:39.808275Z","title":null,"venue":null,"work_id":"30654d54-0e89-49b4-a6c6-c704ea69c4df","year":2007},"citing_paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong","version":1},"reference_index":36,"source":"arxiv_source","source_observed_at":"2026-07-10T00:24:29.243875Z"},"links":{"citing_paper":"/paper/2607.06854"},"observation_digest":"sha256:1c83c80250c9f6d8202aad0b04ff043eadec73a74e44f1874f3276f6e53e0e19","observation_id":"6df5376f-ad42-410b-be08-1065fad6dd2a","resolution":{"observed_at":"2026-07-10T00:26:39.809600Z","resolver_source":"raw_fallback","status":"unresolved"},"standing_notice":{"events":[],"observation":"No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.","reason":null,"source_receipts":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"state":"measured"}}],"paper":{"arxiv_id":"2607.06854","last_updated":"2026-07-07T23:11:21Z","latest_version":1,"primary_category":"cs.LG","snapshot_observed_at":"2026-08-07T06:51:05.050912Z","submitted_at":"2026-07-07T23:11:21Z","title":"A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong"},"reference_resolution":{"displayed":36,"state_counts":{"malformed_identifier":0,"metadata_mismatch":0,"parse_uncertain":0,"unresolved":20,"verified_exact":6,"verified_fuzzy":10},"total_outbound_references":36},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-09T06:31:02.800959+00:00","source":"crossref"},{"observed_at":"2026-08-09T06:30:57.326959+00:00","source":"retraction_watch"}],"thesis":"As of 9 August 2026, this Paper Citation Record lists 36 of 36 outbound references and 0 inbound Pith citation observations for arXiv:2607.06854."}