{"as_of":"2026-08-12T08:00:00Z","caps":{"database_statements":6,"inbound":100,"outbound":100},"context_digest":"sha256:d5e5f82002140d613090c4510756d5c7a3e406bdf27aea3d9986e4d0c0f854ad","coverage":[{"denominator":28,"lane":"reference_resolution","note":"Typed states for the displayed outbound observations.","records_observed":28,"source":"paper_references, paper_reference_links","source_observed_at":"2026-08-01T14:41:08.872693Z","state":"measured"},{"denominator":28,"lane":"standing_notices","note":"One-hop event checks from named stored sources.","records_observed":28,"source":"scholarly_work_events, retraction_status_cache","source_observed_at":"2026-08-12T06:34:41.77262+00:00","state":"measured"},{"denominator":0,"lane":"inbound_itemization","note":"Pith citing papers itemized under the disclosed page cap.","records_observed":0,"source":"paper_references, paper_reference_links","source_observed_at":null,"state":"measured"},{"denominator":1,"lane":"external_citation_measurements","note":"A source-named dated measurement, never combined with another source.","records_observed":0,"source":"cited_works","source_observed_at":null,"state":"measured"}],"external_citation_measurements":[],"inbound":[],"links":{"evidence":"/evidence","html":"/paper/2607.18703/citation-record","integrity":"/paper/2607.18703/integrity","json":"/paper/2607.18703/citation-record.json","paper":"/paper/2607.18703"},"outbound":[{"citation":{"cited_paper":{"arxiv_id":"2606.11155","last_updated":"2026-06-09T17:39:19Z","snapshot_observed_at":"2026-08-04T08:08:49.763006Z","submitted_at":"2026-06-09T17:39:19Z","title":"Mean Flow Distillation: Robust and Stable Distillation for Flow Matching Models","version":1},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2606.11155","snapshot_observed_at":"2026-08-01T14:41:05.842905Z","title":"arXiv preprint arXiv:2606.11155 , year=","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":1,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:05.842905Z"},"links":{"cited_paper":"/paper/2606.11155","citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:70a2f3fc238453811afc936b6e8dcc6078796154584575bea928dac649f343cf","observation_id":"b5cd74eb-737f-493a-a4f0-973792b50483","resolution":{"observed_at":"2026-08-01T14:41:05.842905Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:05.921039Z","title":"Advances in Neural Information Processing Systems , volume=","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":2,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:05.921039Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:92c1fe9d77f6590bf1f938047b3e239cfd59ae7cdefb3d732f6a3d99692b08d2","observation_id":"2ebc65a6-15c7-4d2c-a2f8-ba5dc7885917","resolution":{"observed_at":"2026-08-01T14:41:05.921039Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:06.086440Z","title":"Advances in neural information processing systems , volume=","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":3,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:06.086440Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:eed623ebc0326223d3bbfa83f5fd8463f022bab5dfd2616cfbac8683fa3cd0e7","observation_id":"c69a3db0-e1f1-46a7-a30f-3569a879a067","resolution":{"observed_at":"2026-08-01T14:41:06.086440Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"1812.01717","last_updated":"2019-03-27T16:43:17Z","snapshot_observed_at":"2026-08-11T02:30:38.877941Z","submitted_at":"2018-12-03T03:57:42Z","title":"Towards Accurate Generative Models of Video: A New Metric & Challenges","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"1812.01717","snapshot_observed_at":"2026-08-01T14:41:06.251486Z","title":"arXiv preprint arXiv:1812.01717 , year=","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":4,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:06.251486Z"},"links":{"cited_paper":"/paper/1812.01717","citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:35fa02cf92940e24682826e945b37332474d5f2fd36b3e4e336f7faf624b00b1","observation_id":"afb27dfe-77db-430a-834e-f7d01063fe09","resolution":{"observed_at":"2026-08-01T14:41:06.251486Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:06.334230Z","title":"Proceedings of the IEEE/CVF conference on computer vision and pattern recognition , pages=","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":5,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:06.334230Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:09be0a240b29c7411e6f896df591523c826cff36bce04d901d16af3308cc78ea","observation_id":"ca1054d4-28ea-4778-bb18-a6719dcb3aa4","resolution":{"observed_at":"2026-08-01T14:41:06.334230Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:06.440455Z","title":"Advances in Neural Information Processing Systems , volume=","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":6,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:06.440455Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:a0564c8228a8a8b18f732f181aa99232d55b5b585079e530624bcde61e69bfd7","observation_id":"f7aa6b7a-f9ab-4bfc-a9eb-b579d58a11f1","resolution":{"observed_at":"2026-08-01T14:41:06.440455Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2503.20314","last_updated":"2025-04-19T02:22:42Z","snapshot_observed_at":"2026-07-06T02:11:23.670680Z","submitted_at":"2025-03-26T08:25:43Z","title":"Wan: Open and Advanced Large-Scale Video Generative Models","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2503.20314","snapshot_observed_at":"2026-08-01T14:41:06.599826Z","title":"arXiv preprint arXiv:2503.20314 , year=","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":7,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:06.599826Z"},"links":{"cited_paper":"/paper/2503.20314","citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:8d12eae162187bdac26dcb81ee5471b6004df670507e5ce4034767c4310da72d","observation_id":"4b777ac6-3337-4070-902b-68878ef0c965","resolution":{"observed_at":"2026-08-01T14:41:06.599826Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:06.760040Z","title":"Proceedings of the IEEE/CVF conference on computer vision and pattern recognition , pages=","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":8,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:06.760040Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:cebe4b2289074b735bc382cf450a593f4cd8ab138b5179f81d5e39627590ceb0","observation_id":"c9091a53-4249-4351-a57c-18f32e0126ac","resolution":{"observed_at":"2026-08-01T14:41:06.760040Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":{"arxiv_id":"2202.00512","last_updated":"2022-06-07T09:17:35Z","snapshot_observed_at":"2026-08-12T01:14:44.484432Z","submitted_at":"2022-02-01T16:07:25Z","title":"Progressive Distillation for Fast Sampling of Diffusion Models","version":2},"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":"2202.00512","snapshot_observed_at":"2026-08-01T14:41:06.924188Z","title":"arXiv preprint arXiv:2202.00512 , year=","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":9,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:06.924188Z"},"links":{"cited_paper":"/paper/2202.00512","citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:405a208fa184ace3b84af697ecec6c0bdcb68cf8a2dac6ba0f77a6897a08ebc3","observation_id":"203eb9a1-b6bd-4f01-bc34-78ba83abbc19","resolution":{"observed_at":"2026-08-01T14:41:06.924188Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:07.055226Z","title":"Advances in Neural Information Processing Systems , volume=","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":10,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:07.055226Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:7a0a72e563b61871ff794f5e337e19777bb256d9eb3859e2d658955c07d6baad","observation_id":"9407ea2e-870f-4d8b-902b-2f81e7433754","resolution":{"observed_at":"2026-08-01T14:41:07.055226Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:07.172753Z","title":"arXiv preprint arXiv:2603.04379 , year=","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":11,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:07.172753Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:c6245015fe6c0e330d29c6a8d8c1bc90b1bb467aa2e22e7658f135110d28f1ac","observation_id":"ce678f21-967a-4cb9-9fa4-e8da9bdfcec3","resolution":{"observed_at":"2026-08-01T14:41:07.172753Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:07.294884Z","title":"ACM SIGGRAPH 2024 Conference Papers , articleno=","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":12,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:07.294884Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:604387a75958a34705d46cdaa3ae69874af07f6eac10b148db6672ab90f0ead6","observation_id":"671d67ee-9cf9-4703-b8a7-e22c650ec4a5","resolution":{"observed_at":"2026-08-01T14:41:07.294884Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:07.451929Z","title":"Proceedings of the 17th Annual Conference on Computer Graphics and Interactive Techniques , pages=","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":13,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:07.451929Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:68f94d49430d4f6f7edf0faf58dd560f9a45b0717094a130755a3717f190ca74","observation_id":"fbf83bd7-25f1-4d5b-b56f-adc6b2776d0b","resolution":{"observed_at":"2026-08-01T14:41:07.451929Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:07.574194Z","title":"Computer Graphics Forum , volume=","venue":null,"work_id":null,"year":2017},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":14,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:07.574194Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:b66da6805e773512397e84c4d7788fafe21183d573f7dbd4dd50fe80c5ff3414","observation_id":"058c77e4-88c7-458e-8b5c-a1258c57780a","resolution":{"observed_at":"2026-08-01T14:41:07.574194Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:07.704447Z","title":"ACM Transactions on Graphics , volume=","venue":null,"work_id":null,"year":2019},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":15,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:07.704447Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:a1fe4515703033228f480e8d9440121e9fa31b2ebaa1f7bf7b969fd17fc5ec49","observation_id":"59476d69-2995-4933-8e3d-ee9b45ece47c","resolution":{"observed_at":"2026-08-01T14:41:07.704447Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:07.840794Z","title":null,"venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":16,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:07.840794Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:0aa27742746f91630bf2b8e8ea979a6a67236c9d3f257de8b178c00de56ef0f3","observation_id":"743b7baa-6736-4612-acf1-72743d0a2eae","resolution":{"observed_at":"2026-08-01T14:41:07.840794Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:07.951823Z","title":null,"venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":17,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:07.951823Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:4f9df18719901f32bbad4014240c2ec26e00c4a96a2b9029a8615e4ce62f2059","observation_id":"6721a717-fd7f-42a1-9c95-f5e812dda41e","resolution":{"observed_at":"2026-08-01T14:41:07.951823Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:08.022285Z","title":null,"venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":18,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:08.022285Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:9a1ad0b22bafa3bf955ada0f600af58119fdd9a90d75fcab9305b4132ede68e0","observation_id":"200f643b-8821-4d8f-bb78-2dd5d7488203","resolution":{"observed_at":"2026-08-01T14:41:08.022285Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:08.090415Z","title":null,"venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":19,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:08.090415Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:499c8933c45310ea0def8a734b5fa474231a94f47cf4f1f819a56ccb211afea4","observation_id":"1c993ce9-f159-42b5-aa42-e61b6576f5af","resolution":{"observed_at":"2026-08-01T14:41:08.090415Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:08.159698Z","title":null,"venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":20,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:08.159698Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:0e01815466bbd1c41a3b55fa9f84f86c60c5c12959a3a602bbb55bc5d3219e7a","observation_id":"cf305aa7-6f1a-488b-b078-6d98445d27ed","resolution":{"observed_at":"2026-08-01T14:41:08.159698Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:08.235411Z","title":"IEEE Transactions on Pattern Analysis and Machine Intelligence , volume=","venue":null,"work_id":null,"year":2004},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":21,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:08.235411Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:942a0e842391b37b773d4e417dca43e47935f7204ee75797ec7e3f73c036c9d0","observation_id":"76512ff2-e578-4b23-9b9b-1ff84e9387ad","resolution":{"observed_at":"2026-08-01T14:41:08.235411Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:08.302189Z","title":null,"venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":22,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:08.302189Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:a60b5de288823b919f0d314ee4a7e49df433bb8138b030ee15e251f77ff2a543","observation_id":"2d107499-29ff-420a-87e2-68b3f2fc18f1","resolution":{"observed_at":"2026-08-01T14:41:08.302189Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:08.413819Z","title":"Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition , pages=","venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":23,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:08.413819Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:7a6fa8856df400cfe4f4d45ac9fa1888574898e6eee2f59a3b4a904f213aad2c","observation_id":"91430082-5f09-4571-818c-f473156f344b","resolution":{"observed_at":"2026-08-01T14:41:08.413819Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:08.485655Z","title":"International Conference on Machine Learning , pages=","venue":null,"work_id":null,"year":2021},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":24,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:08.485655Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:2799846b506cef56cfc751d95dbf085e94a92480a4367afed60c4898dbd74522","observation_id":"cae48bef-d8fd-4ad5-8e98-0a5b945af8f4","resolution":{"observed_at":"2026-08-01T14:41:08.485655Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:08.597597Z","title":"2024 , volume=","venue":null,"work_id":null,"year":2024},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":25,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:08.597597Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:5951dfcc6e778736c0677d02b818f90cbbe9e9d63ab972becca7216adc753d5c","observation_id":"15ca3260-226b-406a-aba3-3d424317e238","resolution":{"observed_at":"2026-08-01T14:41:08.597597Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:08.696400Z","title":null,"venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":26,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:08.696400Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:ef2ca842707802c0467215bd87fa96f92221c7a1f7b3574b18f4243bf6123f6c","observation_id":"be6b8573-31db-4487-86dc-c8a650ce9a05","resolution":{"observed_at":"2026-08-01T14:41:08.696400Z","resolver_source":null,"status":"unresolved"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:08.776328Z","title":null,"venue":null,"work_id":null,"year":null},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":27,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:08.776328Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:ee53ebef4136406b9e8d476758af9bc5c87b6400e04ebc70495fd4fbff7c12a6","observation_id":"af13d0a8-f39a-4670-b109-44a381d4d340","resolution":{"observed_at":"2026-08-01T14:41:08.776328Z","resolver_source":null,"status":"parse_uncertain"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}},{"citation":{"cited_paper":null,"cited_work":{"arxiv_id":null,"doi":null,"metadata_source":null,"pith_arxiv_id":null,"snapshot_observed_at":"2026-08-01T14:41:08.872693Z","title":null,"venue":null,"work_id":null,"year":2025},"citing_paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play","version":1},"reference_index":28,"source":"arxiv_source","source_observed_at":"2026-08-01T14:41:08.872693Z"},"links":{"citing_paper":"/paper/2607.18703"},"observation_digest":"sha256:3023c6492abd3791999360b828aab3cf916e87e08f616c03d2ebf7a278c8d33a","observation_id":"a56a99ca-4033-4d3b-bcc5-c67498091c82","resolution":{"observed_at":"2026-08-01T14:41:08.872693Z","resolver_source":null,"status":"parse_uncertain"},"standing_notice":{"events":[],"reason":"canonical_work_link_unavailable","source_receipts":[],"state":"unavailable"}}],"paper":{"arxiv_id":"2607.18703","last_updated":"2026-07-21T04:54:24Z","latest_version":1,"primary_category":"cs.CV","snapshot_observed_at":"2026-08-12T02:28:25.938625Z","submitted_at":"2026-07-21T04:54:24Z","title":"Generative World Renderer at the Speed of Play"},"reference_resolution":{"displayed":28,"state_counts":{"malformed_identifier":0,"metadata_mismatch":0,"parse_uncertain":2,"unresolved":26,"verified_exact":0,"verified_fuzzy":0},"total_outbound_references":28},"refusal":"A citation records a reference. It does not transfer a finding from one paper to another.","schema":"pith.paper-citation-record.v1","standing_sources":[{"observed_at":"2026-08-12T06:34:41.77262+00:00","source":"crossref"},{"observed_at":"2026-08-12T06:34:36.333875+00:00","source":"retraction_watch"}],"thesis":"As of 12 August 2026, this Paper Citation Record lists 28 of 28 outbound references and 0 inbound Pith citation observations for arXiv:2607.18703."}