V-representation for normality equations in geometry of generalized Legendre transformation
classification
🧮 math.DG
math-phmath.MP
keywords
equationsgeometrynormalityderiveddynamicalgeneralizedlegendrenewtonian
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Normality equations describe Newtonian dynamical systems admitting normal shift of hypersurfaces. These equations were first derived in Euclidean geometry. Then very soon they were rederived in Riemannian and in Finslerian geometry. Recently I have found that normality equations can be derived in geometry given by classical and/or generalized Legendre transformation. However, in this case they appear to be written in p-representation, i. e. in terms of momentum covector and its components. The goal of present paper is to transform normality equations back to v-representation, which is more natural for Newtonian dynamical systems.
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