{"record_type":"pith_number_record","schema_url":"https://pith.science/schemas/pith-number/v1.json","pith_number":"pith:2026:IX244BMHSTDWTOO7243BSBYV6G","short_pith_number":"pith:IX244BMH","schema_version":"1.0","canonical_sha256":"45f5ce058794c769b9dfd736190715f18f096207afe7565bcfc6bf69bcfcc211","source":{"kind":"arxiv","id":"2606.08130","version":1},"attestation_state":"computed","paper":{"title":"How to be Non-Human : A Thematic Analysis of Animal Embodiment in VR Games","license":"http://creativecommons.org/licenses/by-nc-nd/4.0/","headline":"","cross_cats":[],"primary_cat":"cs.HC","authors_text":"Mar Canet Sola, Shuai Liu, Siqi Yu, Yiqing Tian","submitted_at":"2026-06-06T12:15:07Z","abstract_excerpt":"This study employs a reflexive thematic analysis to systematically examine the design patterns of 48 first-person Virtual reality (VR) animal avatar games. The research identifies four primary design themes: Animal Biomimicry, Limited Animal Simulation, Hybrid HumanAnimal Features, and Human Behavior with Animal Avatar. The analysis reveals that approximately 77 percent of the games remain grounded in human-centered interaction logic, with animal forms primarily serving as visual representations. The study highlights the core tension between authenticity and usability in current VR animal avat"},"verification_status":{"content_addressed":true,"pith_receipt":true,"author_attested":false,"weak_author_claims":0,"strong_author_claims":0,"externally_anchored":false,"storage_verified":false,"citation_signatures":0,"replication_records":0,"graph_snapshot":true,"references_resolved":false,"formal_links_present":false},"canonical_record":{"source":{"id":"2606.08130","kind":"arxiv","version":1},"metadata":{"license":"http://creativecommons.org/licenses/by-nc-nd/4.0/","primary_cat":"cs.HC","submitted_at":"2026-06-06T12:15:07Z","cross_cats_sorted":[],"title_canon_sha256":"0376130705cc8c8bcebd4de565393fbce912edfe14e27dabcb0d861d2305068c","abstract_canon_sha256":"ef2b251f57a1ca3fa081171c4c2e3d361209442162008f2a66d84a2a14f44458"},"schema_version":"1.0"},"receipt":{"kind":"pith_receipt","key_id":"pith-v1-2026-05","algorithm":"ed25519","signed_at":"2026-06-09T01:05:27.554658Z","signature_b64":"wwIJT7VDNTh48ID7oEseG3hYks6+xDQhO47i68u08QNvhl443v9f8//xZtoaLfslvjdZnoxGjDDoKXlBj7RcDA==","signed_message":"canonical_sha256_bytes","builder_version":"pith-number-builder-2026-05-17-v1","receipt_version":"0.3","canonical_sha256":"45f5ce058794c769b9dfd736190715f18f096207afe7565bcfc6bf69bcfcc211","last_reissued_at":"2026-06-09T01:05:27.553985Z","signature_status":"signed_v1","first_computed_at":"2026-06-09T01:05:27.553985Z","public_key_fingerprint":"8d4b5ee74e4693bcd1df2446408b0d54"},"graph_snapshot":{"paper":{"title":"How to be Non-Human : A Thematic Analysis of Animal Embodiment in VR Games","license":"http://creativecommons.org/licenses/by-nc-nd/4.0/","headline":"","cross_cats":[],"primary_cat":"cs.HC","authors_text":"Mar Canet Sola, Shuai Liu, Siqi Yu, Yiqing Tian","submitted_at":"2026-06-06T12:15:07Z","abstract_excerpt":"This study employs a reflexive thematic analysis to systematically examine the design patterns of 48 first-person Virtual reality (VR) animal avatar games. The research identifies four primary design themes: Animal Biomimicry, Limited Animal Simulation, Hybrid HumanAnimal Features, and Human Behavior with Animal Avatar. The analysis reveals that approximately 77 percent of the games remain grounded in human-centered interaction logic, with animal forms primarily serving as visual representations. The study highlights the core tension between authenticity and usability in current VR animal avat"},"claims":{"count":0,"items":[],"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"source":{"id":"2606.08130","kind":"arxiv","version":1},"verdict":{"id":null,"model_set":{},"created_at":null,"strongest_claim":"","one_line_summary":"","pipeline_version":null,"weakest_assumption":"","pith_extraction_headline":""},"integrity":{"clean":true,"summary":{"advisory":0,"critical":0,"by_detector":{},"informational":0},"endpoint":"/pith/2606.08130/integrity.json","findings":[],"available":true,"detectors_run":[],"snapshot_sha256":"c28c3603d3b5d939e8dc4c7e95fa8dfce3d595e45f758748cecf8e644a296938"},"references":{"count":0,"sample":[],"resolved_work":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57","internal_anchors":0},"formal_canon":{"evidence_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"author_claims":{"count":0,"strong_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"builder_version":"pith-number-builder-2026-05-17-v1"},"aliases":[{"alias_kind":"arxiv","alias_value":"2606.08130","created_at":"2026-06-09T01:05:27.554080+00:00"},{"alias_kind":"arxiv_version","alias_value":"2606.08130v1","created_at":"2026-06-09T01:05:27.554080+00:00"},{"alias_kind":"doi","alias_value":"10.48550/arxiv.2606.08130","created_at":"2026-06-09T01:05:27.554080+00:00"},{"alias_kind":"pith_short_12","alias_value":"IX244BMHSTDW","created_at":"2026-06-09T01:05:27.554080+00:00"},{"alias_kind":"pith_short_16","alias_value":"IX244BMHSTDWTOO7","created_at":"2026-06-09T01:05:27.554080+00:00"},{"alias_kind":"pith_short_8","alias_value":"IX244BMH","created_at":"2026-06-09T01:05:27.554080+00:00"}],"events":[],"event_summary":{},"paper_claims":[],"inbound_citations":{"count":0,"internal_anchor_count":0,"sample":[]},"formal_canon":{"evidence_count":0,"sample":[],"anchors":[]},"links":{"html":"https://pith.science/pith/IX244BMHSTDWTOO7243BSBYV6G","json":"https://pith.science/pith/IX244BMHSTDWTOO7243BSBYV6G.json","graph_json":"https://pith.science/api/pith-number/IX244BMHSTDWTOO7243BSBYV6G/graph.json","events_json":"https://pith.science/api/pith-number/IX244BMHSTDWTOO7243BSBYV6G/events.json","paper":"https://pith.science/paper/IX244BMH"},"agent_actions":{"view_html":"https://pith.science/pith/IX244BMHSTDWTOO7243BSBYV6G","download_json":"https://pith.science/pith/IX244BMHSTDWTOO7243BSBYV6G.json","view_paper":"https://pith.science/paper/IX244BMH","resolve_alias":"https://pith.science/api/pith-number/resolve?arxiv=2606.08130&json=true","fetch_graph":"https://pith.science/api/pith-number/IX244BMHSTDWTOO7243BSBYV6G/graph.json","fetch_events":"https://pith.science/api/pith-number/IX244BMHSTDWTOO7243BSBYV6G/events.json","actions":{"anchor_timestamp":"https://pith.science/pith/IX244BMHSTDWTOO7243BSBYV6G/action/timestamp_anchor","attest_storage":"https://pith.science/pith/IX244BMHSTDWTOO7243BSBYV6G/action/storage_attestation","attest_author":"https://pith.science/pith/IX244BMHSTDWTOO7243BSBYV6G/action/author_attestation","sign_citation":"https://pith.science/pith/IX244BMHSTDWTOO7243BSBYV6G/action/citation_signature","submit_replication":"https://pith.science/pith/IX244BMHSTDWTOO7243BSBYV6G/action/replication_record"}},"created_at":"2026-06-09T01:05:27.554080+00:00","updated_at":"2026-06-09T01:05:27.554080+00:00"}