{"record_type":"pith_number_record","schema_url":"https://pith.science/schemas/pith-number/v1.json","pith_number":"pith:2018:MBDULJNKL7X4L5Z6FCRQ5RFXGS","short_pith_number":"pith:MBDULJNK","schema_version":"1.0","canonical_sha256":"604745a5aa5fefc5f73e28a30ec4b734bb93087ec9accc4e957fde614f66462a","source":{"kind":"arxiv","id":"1801.01565","version":2},"attestation_state":"computed","paper":{"title":"A Study on the Use of Eye Tracking to Adapt Gameplay and Procedural Content Generation in First-Person Shooter Games","license":"http://arxiv.org/licenses/nonexclusive-distrib/1.0/","headline":"","cross_cats":[],"primary_cat":"cs.HC","authors_text":"Jo\\~ao Antunes, Pedro Santana","submitted_at":"2018-01-04T22:28:15Z","abstract_excerpt":"This paper studies the use of eye tracking in a First-Person Shooter (FPS) game as a~mechanism to: (1) control the attention of the player's avatar according to the attention deployed by the player, and (2) guide the gameplay and game's procedural content generation, accordingly. This results in a more natural use of eye tracking in comparison to a use in which the eye tracker directly substitutes control input devices, such as gamepads. The study was conducted on a custom endless runner FPS, Zombie Runner, using an affordable eye tracker. Evaluation sessions showed that the proposed use of ey"},"verification_status":{"content_addressed":true,"pith_receipt":true,"author_attested":false,"weak_author_claims":0,"strong_author_claims":0,"externally_anchored":false,"storage_verified":false,"citation_signatures":0,"replication_records":0,"graph_snapshot":true,"references_resolved":false,"formal_links_present":false},"canonical_record":{"source":{"id":"1801.01565","kind":"arxiv","version":2},"metadata":{"license":"http://arxiv.org/licenses/nonexclusive-distrib/1.0/","primary_cat":"cs.HC","submitted_at":"2018-01-04T22:28:15Z","cross_cats_sorted":[],"title_canon_sha256":"a966f88f08437f7a9efe8acdc9f27f26ed1b133982aa0a533666471618f7b4ff","abstract_canon_sha256":"00c4243ebaa45e0ad76caaa87253dbcd66495dc37aba00a60184ec14ac5fdac3"},"schema_version":"1.0"},"receipt":{"kind":"pith_receipt","key_id":"pith-v1-2026-05","algorithm":"ed25519","signed_at":"2026-05-18T00:15:36.844602Z","signature_b64":"c7hd1kVwDF/8l/0gD3DSJicwBB9umh2eVu1I3SYwxzhCQYs1VLbBLZ+T91i1qyFnzASrVrDGZhMts8H/L6oWAQ==","signed_message":"canonical_sha256_bytes","builder_version":"pith-number-builder-2026-05-17-v1","receipt_version":"0.3","canonical_sha256":"604745a5aa5fefc5f73e28a30ec4b734bb93087ec9accc4e957fde614f66462a","last_reissued_at":"2026-05-18T00:15:36.843957Z","signature_status":"signed_v1","first_computed_at":"2026-05-18T00:15:36.843957Z","public_key_fingerprint":"8d4b5ee74e4693bcd1df2446408b0d54"},"graph_snapshot":{"paper":{"title":"A Study on the Use of Eye Tracking to Adapt Gameplay and Procedural Content Generation in First-Person Shooter Games","license":"http://arxiv.org/licenses/nonexclusive-distrib/1.0/","headline":"","cross_cats":[],"primary_cat":"cs.HC","authors_text":"Jo\\~ao Antunes, Pedro Santana","submitted_at":"2018-01-04T22:28:15Z","abstract_excerpt":"This paper studies the use of eye tracking in a First-Person Shooter (FPS) game as a~mechanism to: (1) control the attention of the player's avatar according to the attention deployed by the player, and (2) guide the gameplay and game's procedural content generation, accordingly. This results in a more natural use of eye tracking in comparison to a use in which the eye tracker directly substitutes control input devices, such as gamepads. The study was conducted on a custom endless runner FPS, Zombie Runner, using an affordable eye tracker. Evaluation sessions showed that the proposed use of ey"},"claims":{"count":0,"items":[],"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"source":{"id":"1801.01565","kind":"arxiv","version":2},"verdict":{"id":null,"model_set":{},"created_at":null,"strongest_claim":"","one_line_summary":"","pipeline_version":null,"weakest_assumption":"","pith_extraction_headline":""},"references":{"count":0,"sample":[],"resolved_work":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57","internal_anchors":0},"formal_canon":{"evidence_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"author_claims":{"count":0,"strong_count":0,"snapshot_sha256":"258153158e38e3291e3d48162225fcdb2d5a3ed65a07baac614ab91432fd4f57"},"builder_version":"pith-number-builder-2026-05-17-v1"},"aliases":[{"alias_kind":"arxiv","alias_value":"1801.01565","created_at":"2026-05-18T00:15:36.844046+00:00"},{"alias_kind":"arxiv_version","alias_value":"1801.01565v2","created_at":"2026-05-18T00:15:36.844046+00:00"},{"alias_kind":"doi","alias_value":"10.48550/arxiv.1801.01565","created_at":"2026-05-18T00:15:36.844046+00:00"},{"alias_kind":"pith_short_12","alias_value":"MBDULJNKL7X4","created_at":"2026-05-18T12:32:37.024351+00:00"},{"alias_kind":"pith_short_16","alias_value":"MBDULJNKL7X4L5Z6","created_at":"2026-05-18T12:32:37.024351+00:00"},{"alias_kind":"pith_short_8","alias_value":"MBDULJNK","created_at":"2026-05-18T12:32:37.024351+00:00"}],"events":[],"event_summary":{},"paper_claims":[],"inbound_citations":{"count":0,"internal_anchor_count":0,"sample":[]},"formal_canon":{"evidence_count":0,"sample":[],"anchors":[]},"links":{"html":"https://pith.science/pith/MBDULJNKL7X4L5Z6FCRQ5RFXGS","json":"https://pith.science/pith/MBDULJNKL7X4L5Z6FCRQ5RFXGS.json","graph_json":"https://pith.science/api/pith-number/MBDULJNKL7X4L5Z6FCRQ5RFXGS/graph.json","events_json":"https://pith.science/api/pith-number/MBDULJNKL7X4L5Z6FCRQ5RFXGS/events.json","paper":"https://pith.science/paper/MBDULJNK"},"agent_actions":{"view_html":"https://pith.science/pith/MBDULJNKL7X4L5Z6FCRQ5RFXGS","download_json":"https://pith.science/pith/MBDULJNKL7X4L5Z6FCRQ5RFXGS.json","view_paper":"https://pith.science/paper/MBDULJNK","resolve_alias":"https://pith.science/api/pith-number/resolve?arxiv=1801.01565&json=true","fetch_graph":"https://pith.science/api/pith-number/MBDULJNKL7X4L5Z6FCRQ5RFXGS/graph.json","fetch_events":"https://pith.science/api/pith-number/MBDULJNKL7X4L5Z6FCRQ5RFXGS/events.json","actions":{"anchor_timestamp":"https://pith.science/pith/MBDULJNKL7X4L5Z6FCRQ5RFXGS/action/timestamp_anchor","attest_storage":"https://pith.science/pith/MBDULJNKL7X4L5Z6FCRQ5RFXGS/action/storage_attestation","attest_author":"https://pith.science/pith/MBDULJNKL7X4L5Z6FCRQ5RFXGS/action/author_attestation","sign_citation":"https://pith.science/pith/MBDULJNKL7X4L5Z6FCRQ5RFXGS/action/citation_signature","submit_replication":"https://pith.science/pith/MBDULJNKL7X4L5Z6FCRQ5RFXGS/action/replication_record"}},"created_at":"2026-05-18T00:15:36.844046+00:00","updated_at":"2026-05-18T00:15:36.844046+00:00"}