A collaborative dataset spanning 22 robots and 527 skills enables RT-X models that transfer capabilities across different robot embodiments.
Learning generalizable robotic reward functions from” in-the-wild” human videos.arXiv preprint arXiv:2103.16817
10 Pith papers cite this work. Polarity classification is still indexing.
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VIP learns a visual embedding from human videos whose distance defines dense, smooth rewards for arbitrary goal-image robot tasks without task-specific fine-tuning.
Gato is a multi-modal, multi-task, multi-embodiment generalist policy using one transformer network to handle text, vision, games, and robotics tasks.
Success Visitation Matching uses a discriminator to turn sparse outcome rewards into dense process rewards by matching visitations of successful episodes, provably preserving the optimal policy and speeding up robotic RL finetuning.
X-Diffusion adapts Ambient Diffusion to selectively train on noised human actions for cross-embodiment robot policies, yielding 16% higher average success rates than naive co-training or manual filtering across five real-world manipulation tasks.
TimeRewarder derives step-wise progress rewards from frame-wise temporal distances in passive videos and uses them to guide RL, achieving high success rates on Meta-World tasks with fewer interactions than prior methods or hand-designed rewards.
A low-cost whole-body teleoperation system enables effective imitation learning for complex bimanual mobile manipulation by co-training on mobile and static demonstration datasets.
A visual encoder pre-trained on diverse human videos with contrastive and language objectives improves simulated robot manipulation success by over 20% versus training from scratch and enables real Franka arm tasks from 20 demonstrations.
Presents arm-worn AetheRock hardware for multi-modal data collection and ForceVT learning method to improve tactile inference robustness despite sensor variations.
Human-video dynamics models enable cross-embodiment robot self-improvement via training-free Dynamics-Guided Action Correction, raising success rates from 40% to 81% on seven real-world tasks.
citing papers explorer
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Open X-Embodiment: Robotic Learning Datasets and RT-X Models
A collaborative dataset spanning 22 robots and 527 skills enables RT-X models that transfer capabilities across different robot embodiments.
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VIP: Towards Universal Visual Reward and Representation via Value-Implicit Pre-Training
VIP learns a visual embedding from human videos whose distance defines dense, smooth rewards for arbitrary goal-image robot tasks without task-specific fine-tuning.
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A Generalist Agent
Gato is a multi-modal, multi-task, multi-embodiment generalist policy using one transformer network to handle text, vision, games, and robotics tasks.
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Learning Process Rewards via Success Visitation Matching for Efficient RL
Success Visitation Matching uses a discriminator to turn sparse outcome rewards into dense process rewards by matching visitations of successful episodes, provably preserving the optimal policy and speeding up robotic RL finetuning.
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X-Diffusion: Training Diffusion Policies on Cross-Embodiment Human Demonstrations
X-Diffusion adapts Ambient Diffusion to selectively train on noised human actions for cross-embodiment robot policies, yielding 16% higher average success rates than naive co-training or manual filtering across five real-world manipulation tasks.
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TimeRewarder: Learning Dense Reward from Passive Videos via Frame-wise Temporal Distance
TimeRewarder derives step-wise progress rewards from frame-wise temporal distances in passive videos and uses them to guide RL, achieving high success rates on Meta-World tasks with fewer interactions than prior methods or hand-designed rewards.
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Mobile ALOHA: Learning Bimanual Mobile Manipulation with Low-Cost Whole-Body Teleoperation
A low-cost whole-body teleoperation system enables effective imitation learning for complex bimanual mobile manipulation by co-training on mobile and static demonstration datasets.
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R3M: A Universal Visual Representation for Robot Manipulation
A visual encoder pre-trained on diverse human videos with contrastive and language objectives improves simulated robot manipulation success by over 20% versus training from scratch and enables real Franka arm tasks from 20 demonstrations.
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AetheRock: An Arm-Worn Robot Teaching System for Force-Guided Vision-Tactile Learning
Presents arm-worn AetheRock hardware for multi-modal data collection and ForceVT learning method to improve tactile inference robustness despite sensor variations.
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Robot Self-Improvement via Human-Video Dynamics Models
Human-video dynamics models enable cross-embodiment robot self-improvement via training-free Dynamics-Guided Action Correction, raising success rates from 40% to 81% on seven real-world tasks.