Monotonic concave amplification functions of the form N minus the product of exponentials yield decay rates for the optimal value of multiplayer games under parallel repetition.
Parallel repetition of expanded, and multiplayer, Quantum games: anchoring, optimal values, generalized error bounds, dependency-breaking as symmetry-breaking
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Multiplayer parallel repetition without dependency-breaking and anchoring variables: monotonic, concave amplification
Monotonic concave amplification functions of the form N minus the product of exponentials yield decay rates for the optimal value of multiplayer games under parallel repetition.