VFACamou uses UV-volume rendering and a diffusion-based texture generator with illumination consistency to produce environment-adaptive adversarial camouflage for physical evasion.
Transferable Physical-World Adversarial Patches Against Object Detection in Autonomous Driving
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abstract
Deep learning drives major advances in autonomous driving (AD), where object detectors are central to perception. However, adversarial attacks pose significant threats to the reliability and safety of these systems, with physical adversarial patches representing a particularly potent form of attack. Physical adversarial patch attacks pose severe risks but are usually crafted for a single model, yielding poor transferability to unseen detectors. We propose AdvAD, a transfer-based physical attack against object detection in autonomous driving. Instead of targeting a specific detector, AdvAD optimizes adversarial patches over multiple detection models in a unified framework, encouraging the learned perturbations to capture shared vulnerabilities across architectures. The optimization process adaptively balances model contributions and enforces robustness to physical variations. It further employs data augmentation and geometric transformations to maintain patch effectiveness under diverse physical conditions. Experiments in both digital and real-world settings show that AdvAD consistently outperforms state-of-the-art (SOTA) attacks in performance and transferability.
fields
cs.CV 1years
2026 1verdicts
UNVERDICTED 1representative citing papers
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VFACamou: View-Fused Adversarial Camouflage for Environment-Adaptive Physical Evasion
VFACamou uses UV-volume rendering and a diffusion-based texture generator with illumination consistency to produce environment-adaptive adversarial camouflage for physical evasion.