Mamba-VGGT introduces a Sliding Window Mamba memory module and Zero-Init Spatial Memory Injector to enable persistent long-range geometric reasoning in VGGT for extended video sequences.
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arXiv preprint arXiv:2507.02863 (2025)
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Mem3R achieves better long-sequence 3D reconstruction by decoupling tracking and mapping with a hybrid memory of TTT-updated MLP and explicit tokens, reducing model size and trajectory errors.
STAC compresses KV caches in streaming 3D reconstruction transformers via temporal token preservation with decayed attention, spatial voxel compression, and chunked multi-frame optimization, delivering 10x memory reduction and 4x faster inference at SOTA quality.
FrameVGGT replaces token-level KV retention with frame-level segments and prototypes to bound memory while preserving geometric coherence in streaming VGGT.
ZipMap achieves linear-time bidirectional 3D reconstruction by zipping image collections into a compact stateful representation via test-time training layers.
3AM integrates MUSt3R 3D features into SAM2 via a Feature Merger and FOV-aware sampling to deliver geometry-consistent video object segmentation from RGB alone, with large gains on wide-baseline datasets.
MoonSeg3R is the first method for online monocular 3D instance segmentation, achieving performance competitive with RGB-D systems by using CUT3R priors for geometric consistency and temporal query memory.
Cambrian-P adds per-frame camera pose tokens and a regression head to video MLLMs, delivering 4.5-6.5% gains on spatial benchmarks, generalization to other video QA tasks, and SOTA streaming pose estimation on ScanNet.
UniT unifies online and offline 3D geometry perception via a Group Autoregressive Transformer that processes observation groups with anchor-free point map prediction and a scale-adaptive loss.
A closed-form scalar frame-level gate α_t derived from internal feature changes extends effective memory in recurrent 3D reconstruction and improves accuracy on long sequences up to 4541 frames.
RetrieveVGGT enables constant-memory long-context streaming 3D reconstruction by retrieving relevant frames via query-key similarities in VGGT's first attention layer, outperforming StreamVGGT and others.
Spark3R achieves up to 28x speedup on 1000-frame 3D reconstruction inputs by asymmetrically reducing query and key-value tokens in Vision Transformers while keeping competitive quality.
The paper proposes ray-aware pointer memory with adaptive retain-or-replace updates to improve long-term stability and pose accuracy in streaming 3D reconstruction.
The paper proposes a problem-driven taxonomy for feed-forward 3D scene modeling that groups methods by five core challenges: feature enhancement, geometry awareness, model efficiency, augmentation strategies, and temporal-aware modeling.
Scal3R achieves better accuracy and consistency in large-scale 3D scene reconstruction by maintaining a compressed global context through test-time adaptation of lightweight neural networks on long video sequences.
DVGT-2 is a streaming vision-geometry-action model that jointly reconstructs dense 3D geometry and plans trajectories online, achieving better reconstruction than prior batch methods while transferring directly to planning benchmarks without fine-tuning.
PAGE-4D is a feedforward extension of VGGT that uses a dynamics-aware aggregator and mask to disentangle pose estimation from geometry reconstruction in videos with moving objects.
HorizonStream is a long-horizon Transformer that factorizes geometric evidence influence into channel-wise linear attention for long-range temporal propagation and local spatiotemporal attention for short-range matching, claiming stable generalization from 48-frame training to over 10,000-frame test
StreamCacheVGGT improves streaming 3D geometry reconstruction accuracy and stability under fixed memory by using cross-layer token importance scoring and hybrid cache compression instead of pure eviction.
TTT3R derives a closed-form learning rate from memory-observation alignment confidence to boost length generalization in RNN-based 3D reconstruction by 2x in global pose estimation.
citing papers explorer
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Mamba-VGGT: Persistent Long-Sequence Video Geometry Grounded Transformer via External Sliding Window Mamba Memory
Mamba-VGGT introduces a Sliding Window Mamba memory module and Zero-Init Spatial Memory Injector to enable persistent long-range geometric reasoning in VGGT for extended video sequences.
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Mem3R: Streaming 3D Reconstruction with Hybrid Memory via Test-Time Training
Mem3R achieves better long-sequence 3D reconstruction by decoupling tracking and mapping with a hybrid memory of TTT-updated MLP and explicit tokens, reducing model size and trajectory errors.
-
STAC: Plug-and-Play Spatio-Temporal Aware Cache Compression for Streaming 3D Reconstruction
STAC compresses KV caches in streaming 3D reconstruction transformers via temporal token preservation with decayed attention, spatial voxel compression, and chunked multi-frame optimization, delivering 10x memory reduction and 4x faster inference at SOTA quality.
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FrameVGGT: Geometry-Aligned Frame-Level Memory for Bounded Streaming VGGT
FrameVGGT replaces token-level KV retention with frame-level segments and prototypes to bound memory while preserving geometric coherence in streaming VGGT.
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ZipMap: Linear-Time Stateful 3D Reconstruction via Test-Time Training
ZipMap achieves linear-time bidirectional 3D reconstruction by zipping image collections into a compact stateful representation via test-time training layers.
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3AM: 3egment Anything with Geometric Consistency in Videos
3AM integrates MUSt3R 3D features into SAM2 via a Feature Merger and FOV-aware sampling to deliver geometry-consistent video object segmentation from RGB alone, with large gains on wide-baseline datasets.
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MoonSeg3R: Monocular Online Zero-Shot Segment Anything in 3D with Reconstructive Foundation Priors
MoonSeg3R is the first method for online monocular 3D instance segmentation, achieving performance competitive with RGB-D systems by using CUT3R priors for geometric consistency and temporal query memory.
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Cambrian-P: Pose-Grounded Video Understanding
Cambrian-P adds per-frame camera pose tokens and a regression head to video MLLMs, delivering 4.5-6.5% gains on spatial benchmarks, generalization to other video QA tasks, and SOTA streaming pose estimation on ScanNet.
-
UniT: Unified Geometry Learning with Group Autoregressive Transformer
UniT unifies online and offline 3D geometry perception via a Group Autoregressive Transformer that processes observation groups with anchor-free point map prediction and a scale-adaptive loss.
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Rethinking the State Update Gate for Long-Sequence Recurrent 3D Reconstruction
A closed-form scalar frame-level gate α_t derived from internal feature changes extends effective memory in recurrent 3D reconstruction and improves accuracy on long sequences up to 4541 frames.
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Attention Itself Could Retrieve.RetrieveVGGT: Training-Free Long Context Streaming 3D Reconstruction via Query-Key Similarity Retrieval
RetrieveVGGT enables constant-memory long-context streaming 3D reconstruction by retrieving relevant frames via query-key similarities in VGGT's first attention layer, outperforming StreamVGGT and others.
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Spark3R: Asymmetric Token Reduction Makes Fast Feed-Forward 3D Reconstruction
Spark3R achieves up to 28x speedup on 1000-frame 3D reconstruction inputs by asymmetrically reducing query and key-value tokens in Vision Transformers while keeping competitive quality.
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Ray-Aware Pointer Memory with Adaptive Updates for Streaming 3D Reconstruction
The paper proposes ray-aware pointer memory with adaptive retain-or-replace updates to improve long-term stability and pose accuracy in streaming 3D reconstruction.
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Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective
The paper proposes a problem-driven taxonomy for feed-forward 3D scene modeling that groups methods by five core challenges: feature enhancement, geometry awareness, model efficiency, augmentation strategies, and temporal-aware modeling.
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Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstruction
Scal3R achieves better accuracy and consistency in large-scale 3D scene reconstruction by maintaining a compressed global context through test-time adaptation of lightweight neural networks on long video sequences.
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DVGT-2: Vision-Geometry-Action Model for Autonomous Driving at Scale
DVGT-2 is a streaming vision-geometry-action model that jointly reconstructs dense 3D geometry and plans trajectories online, achieving better reconstruction than prior batch methods while transferring directly to planning benchmarks without fine-tuning.
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PAGE-4D: VGGT-4D Perception via Disentangled Pose and Geometry Estimation
PAGE-4D is a feedforward extension of VGGT that uses a dynamics-aware aggregator and mask to disentangle pose estimation from geometry reconstruction in videos with moving objects.
-
HorizonStream: Long-Horizon Attention for Streaming 3D Reconstruction
HorizonStream is a long-horizon Transformer that factorizes geometric evidence influence into channel-wise linear attention for long-range temporal propagation and local spatiotemporal attention for short-range matching, claiming stable generalization from 48-frame training to over 10,000-frame test
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StreamCacheVGGT: Streaming Visual Geometry Transformers with Robust Scoring and Hybrid Cache Compression
StreamCacheVGGT improves streaming 3D geometry reconstruction accuracy and stability under fixed memory by using cross-layer token importance scoring and hybrid cache compression instead of pure eviction.
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TTT3R: 3D Reconstruction as Test-Time Training
TTT3R derives a closed-form learning rate from memory-observation alignment confidence to boost length generalization in RNN-based 3D reconstruction by 2x in global pose estimation.
- Stream3D: Sequential Multi-View 3D Generation via Evidential Memory