Deep RL agents' best experienced trajectories are 2-3 times better than their learned policy's average return, suggesting exploitation and optimization issues dominate exploration challenges.
Target Network and Truncation Overcome The Deadly Triad in $Q$-Learning
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abstract
$Q$-learning with function approximation is one of the most empirically successful while theoretically mysterious reinforcement learning (RL) algorithms, and was identified in Sutton (1999) as one of the most important theoretical open problems in the RL community. Even in the basic linear function approximation setting, there are well-known divergent examples. In this work, we show that \textit{target network} and \textit{truncation} together are enough to provably stabilize $Q$-learning with linear function approximation, and we establish the finite-sample guarantees. The result implies an $O(\epsilon^{-2})$ sample complexity up to a function approximation error. Moreover, our results do not require strong assumptions or modifying the problem parameters as in existing literature.
fields
cs.LG 1years
2025 1verdicts
REJECT 1representative citing papers
citing papers explorer
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Is Exploration or Optimization the Problem for Deep Reinforcement Learning?
Deep RL agents' best experienced trajectories are 2-3 times better than their learned policy's average return, suggesting exploitation and optimization issues dominate exploration challenges.