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AttGAN: Facial Attribute Editing by Only Changing What You Want

2 Pith papers cite this work. Polarity classification is still indexing.

2 Pith papers citing it
abstract

Facial attribute editing aims to manipulate single or multiple attributes of a face image, i.e., to generate a new face with desired attributes while preserving other details. Recently, generative adversarial net (GAN) and encoder-decoder architecture are usually incorporated to handle this task with promising results. Based on the encoder-decoder architecture, facial attribute editing is achieved by decoding the latent representation of the given face conditioned on the desired attributes. Some existing methods attempt to establish an attribute-independent latent representation for further attribute editing. However, such attribute-independent constraint on the latent representation is excessive because it restricts the capacity of the latent representation and may result in information loss, leading to over-smooth and distorted generation. Instead of imposing constraints on the latent representation, in this work we apply an attribute classification constraint to the generated image to just guarantee the correct change of desired attributes, i.e., to "change what you want". Meanwhile, the reconstruction learning is introduced to preserve attribute-excluding details, in other words, to "only change what you want". Besides, the adversarial learning is employed for visually realistic editing. These three components cooperate with each other forming an effective framework for high quality facial attribute editing, referred as AttGAN. Furthermore, our method is also directly applicable for attribute intensity control and can be naturally extended for attribute style manipulation. Experiments on CelebA dataset show that our method outperforms the state-of-the-arts on realistic attribute editing with facial details well preserved.

fields

cs.CV 2

years

2019 2

verdicts

UNVERDICTED 2

representative citing papers

Pose-variant 3D Facial Attribute Generation

cs.CV · 2019-07-24 · unverdicted · novelty 6.0

A GAN-based method generates facial attributes directly on 3D face UV maps from posed images using texture completion and attribute synthesis networks, claiming better accuracy and identity preservation than prior 2D approaches.

Multiple-Identity Image Attacks Against Face-based Identity Verification

cs.CV · 2019-06-20 · unverdicted · novelty 6.0

The paper shows that multiple-identity image attacks succeed due to modest angular separation between matching (~90°) and non-matching (40-60°) face representations, with image morphing and representation inversion realizing effective attacks that transfer across comparators.

citing papers explorer

Showing 2 of 2 citing papers.

  • Pose-variant 3D Facial Attribute Generation cs.CV · 2019-07-24 · unverdicted · none · ref 14 · internal anchor

    A GAN-based method generates facial attributes directly on 3D face UV maps from posed images using texture completion and attribute synthesis networks, claiming better accuracy and identity preservation than prior 2D approaches.

  • Multiple-Identity Image Attacks Against Face-based Identity Verification cs.CV · 2019-06-20 · unverdicted · none · ref 23 · internal anchor

    The paper shows that multiple-identity image attacks succeed due to modest angular separation between matching (~90°) and non-matching (40-60°) face representations, with image morphing and representation inversion realizing effective attacks that transfer across comparators.