TacticCraft adds tactic-conditioned adapters to a frozen StarCraft II policy, but the experiments show win rate collapsing to 14-18% and lack baselines, error bars, and a tested language interface.
Characterized by upgraded Roaches as main army composition, strong timing attacks, and usually 2-base economy
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TacticCraft: Natural Language-Driven Tactical Adaptation for StarCraft II
TacticCraft adds tactic-conditioned adapters to a frozen StarCraft II policy, but the experiments show win rate collapsing to 14-18% and lack baselines, error bars, and a tested language interface.