A 3D Gaussian head avatar method uses triplanes for neutral appearance and per-blendshape 1D feature lines for dynamic opacity offsets, reaching 10MB storage and 300 FPS with competitive fidelity.
High-fidelity fa- cial avatar reconstruction from monocular video with gen- erative priors
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3D Gaussian Head Avatars with Expressive Dynamic Appearances by Compact Tensorial Representations
A 3D Gaussian head avatar method uses triplanes for neutral appearance and per-blendshape 1D feature lines for dynamic opacity offsets, reaching 10MB storage and 300 FPS with competitive fidelity.