MarineSTD-GS disentangles true underwater scene appearance from video degradations by deriving degraded Gaussian colors from paired intrinsic Gaussians via a physical spatiotemporal model.
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2 Pith papers cite this work. Polarity classification is still indexing.
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cs.CV 2years
2026 2verdicts
UNVERDICTED 2representative citing papers
U-4DGS reformulates occluded dynamic human rendering as MAP estimation under heteroscedastic noise, using a Probabilistic Deformation Network and uncertainty-modulated joint rasterization plus confidence-aware regularizations to deliver SOTA fidelity and robustness on ZJU-MoCap and OcMotion.
citing papers explorer
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Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstruction
MarineSTD-GS disentangles true underwater scene appearance from video degradations by deriving degraded Gaussian colors from paired intrinsic Gaussians via a physical spatiotemporal model.
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Uncertainty-Aware 4D Gaussian Splatting for Monocular Occluded Human Rendering
U-4DGS reformulates occluded dynamic human rendering as MAP estimation under heteroscedastic noise, using a Probabilistic Deformation Network and uncertainty-modulated joint rasterization plus confidence-aware regularizations to deliver SOTA fidelity and robustness on ZJU-MoCap and OcMotion.