A three-stage GPU pipeline (remeshing, parallel edge-collapse simplification, safe projection) simplified a 2M-face mesh to 20k triangles in about 3 seconds while preserving intersection-free, manifold output.
: Structure preserving cad model repair
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PaMO: Parallel Mesh Optimization for Intersection-Free Low-Poly Modeling on the GPU
A three-stage GPU pipeline (remeshing, parallel edge-collapse simplification, safe projection) simplified a 2M-face mesh to 20k triangles in about 3 seconds while preserving intersection-free, manifold output.