ADM-GS decomposes static background appearance into traversal-invariant material and traversal-dependent illumination via a frequency-separated neural light field, yielding +0.98 dB PSNR gains and better cross-traversal consistency on Argoverse 2 and Waymo data.
Street gaussians: Modeling dynamic urban scenes with gaussian splatting
3 Pith papers cite this work. Polarity classification is still indexing.
fields
cs.CV 3years
2026 3verdicts
UNVERDICTED 3representative citing papers
Real2Sim reconstructs editable dynamic driving scenes as temporally continuous Gaussians integrated with a differentiable MPM physics solver for high-fidelity simulation of interactions and collisions.
GA-GS uses motion segmentation, diffusion-based inpainting for pseudo-ground-truth, and per-Gaussian authenticity scalars to achieve SOTA static scene reconstruction from videos with dynamic occlusions.
citing papers explorer
-
Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstruction
ADM-GS decomposes static background appearance into traversal-invariant material and traversal-dependent illumination via a frequency-separated neural light field, yielding +0.98 dB PSNR gains and better cross-traversal consistency on Argoverse 2 and Waymo data.
-
Real2Sim: A Physics-driven and Editable Gaussian Splatting Framework for Autonomous Driving Scenes
Real2Sim reconstructs editable dynamic driving scenes as temporally continuous Gaussians integrated with a differentiable MPM physics solver for high-fidelity simulation of interactions and collisions.
-
GA-GS: Generation-Assisted Gaussian Splatting for Static Scene Reconstruction
GA-GS uses motion segmentation, diffusion-based inpainting for pseudo-ground-truth, and per-Gaussian authenticity scalars to achieve SOTA static scene reconstruction from videos with dynamic occlusions.