A proprioceptive humanoid policy trained with slope-adaptive ZMP regularization plus biomechanical reward gating traverses outdoor grass slopes to 32.1° without online exteroception.
Rpl: Learning robust humanoid perceptive locomotion on challenging terrains
9 Pith papers cite this work. Polarity classification is still indexing.
fields
cs.RO 9years
2026 9representative citing papers
SceneBot conditions a humanoid tracking policy on motion references and contact labels, using reconstructed scene-interaction data to unify free-space locomotion with contact-rich manipulation and terrain tasks.
TAGA learns terrain-aware active gaze behaviors for humanoid robots via RL alone, enabling generalizable locomotion with 1.2m real-world gap traversal.
MARCH combines simplified-model trajectory generation with CLF-guided teacher RL and vision-policy distillation to enable stable humanoid locomotion over sparse terrain with better sample efficiency than pure model-free methods.
VAIC distills a teacher policy into a vision-and-proprioception student policy using recurrent adaptation and decoupled commands, enabling diverse real-robot tasks like box carrying and skateboarding that outperform baselines.
A hybrid motion-tracking and imitation-reinforcement pipeline produces a depth-based visuomotor policy that lets humanoids climb varied ladders zero-shot on hardware and perform teleoperated manipulation while climbing.
GLAD decomposes terrain encoding via coarse-to-fine attention on elevation maps to separate broad awareness from precise foothold selection in perceptive humanoid locomotion.
Terrain-consistent reference modulation during RL training yields SE(2)-controllable humanoid locomotion policies that improve tracking in simulation and enable over 70 m closed-loop autonomous navigation on rough terrain and stairs on the Unitree G1 with onboard computation.
A multi-channel terrain affordance reward combined with lower-body compliance training via virtual wrenches enables end-to-end PPO-trained humanoid policies to walk at 1 m/s on 0.2 m risers with improved payload robustness.
citing papers explorer
-
Physics-Guided Biomechanical Gait Adaptation for Humanoid Locomotion on Extreme Sloped Terrains
A proprioceptive humanoid policy trained with slope-adaptive ZMP regularization plus biomechanical reward gating traverses outdoor grass slopes to 32.1° without online exteroception.
-
SceneBot: Contact-Prompted General Humanoid Whole Body Tracking with Scene-Interaction
SceneBot conditions a humanoid tracking policy on motion references and contact labels, using reconstructed scene-interaction data to unify free-space locomotion with contact-rich manipulation and terrain tasks.
-
TAGA: Terrain-aware Active Gaze Learning for Generalizable Agile Humanoid Locomotion
TAGA learns terrain-aware active gaze behaviors for humanoid robots via RL alone, enabling generalizable locomotion with 1.2m real-world gap traversal.
-
MARCH: Model-Assisted Reinforcement Learning for the Perceptive Control of Humanoids over Sparse Footholds
MARCH combines simplified-model trajectory generation with CLF-guided teacher RL and vision-policy distillation to enable stable humanoid locomotion over sparse terrain with better sample efficiency than pure model-free methods.
-
VAIC: Vision-Guided Humanoid Agile Object Interaction Control via Decoupled Commands
VAIC distills a teacher policy into a vision-and-proprioception student policy using recurrent adaptation and decoupled commands, enabling diverse real-robot tasks like box carrying and skateboarding that outperform baselines.
-
LadderMan: Learning Humanoid Perceptive Ladder Climbing
A hybrid motion-tracking and imitation-reinforcement pipeline produces a depth-based visuomotor policy that lets humanoids climb varied ladders zero-shot on hardware and perform teleoperated manipulation while climbing.
-
Global-Local Attention Decomposition for Terrain Encoding in Humanoid Perceptive Locomotion
GLAD decomposes terrain encoding via coarse-to-fine attention on elevation maps to separate broad awareness from precise foothold selection in perceptive humanoid locomotion.
-
Terrain Consistent Reference-Guided RL for Humanoid Navigation Autonomy
Terrain-consistent reference modulation during RL training yields SE(2)-controllable humanoid locomotion policies that improve tracking in simulation and enable over 70 m closed-loop autonomous navigation on rough terrain and stairs on the Unitree G1 with onboard computation.
-
TACT-ful: Multi-Channel Terrain Affordance and Compliance Training for Payload-Robust Perceptive Humanoid Locomotion
A multi-channel terrain affordance reward combined with lower-body compliance training via virtual wrenches enables end-to-end PPO-trained humanoid policies to walk at 1 m/s on 0.2 m risers with improved payload robustness.