A hybrid VR co-location framework uses headset SLAM tracking for low-latency motion and occasional motion capture realignment to keep multiple users aligned in a shared virtual space, with measured tracking errors around 3-5 cm.
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Co-Located VR with Hybrid SLAM-based HMD Tracking and Motion Capture Synchronization
A hybrid VR co-location framework uses headset SLAM tracking for low-latency motion and occasional motion capture realignment to keep multiple users aligned in a shared virtual space, with measured tracking errors around 3-5 cm.